Call of the Wild: The Angler cover
Call of the Wild: The Angler screenshot
Genre: Simulator, Sport, Adventure

Call of the Wild: The Angler

Hotfix 1.05 is Live!

Patch 1.05 is live! This update focuses on fixing a majority of the technical issues players encountered in Golden Ridge Reserve, including remaining crashes, community-reported bugs and optimization improvements.

Here’s the detailed list of changes:

GAMEPLAY



  • The "Ready to Rod and Roll" Achievement now works as intended and unlocks after assembling one rod instead of three.
  • Fixed the issue which caused the float to rise up out of the water while in the baiting phase of float fishing.
  • Frog and popper lures have an updated buoyancy setup to prevent them from sinking too fast.
  • The animations for reeling speeds are now faster!
  • Fish are now more proactive when chasing the lure.
  • Players’ lines no longer snap so easily.

PROGRESSION



  • Reserve reputation is now awarded as intended when completing missions.

GRAPHICS



  • We’ve calmed the waters so that it ripples and flows more naturally.

Dev’s Notes: This should ease the suffering for those that experience sea sickness.


  • The case of the missing water under the bridge has been solved and the culprits have been brought to justice.
  • We’ve touched up some water seams and shoreline transitions, and corrected some water-type blending issues.
  • We’ve patched up some funky graphical artifacts which were appearing on the Buckwheat rod.
  • The boat will no longer sink in a lake near a specific Floating Weather Station.

Dev’s Notes: An artificial gravity well had been discovered and has since been neutralized.


UI



  • Fixed an issue in the Rods customization menu where the UI would soft-lock after a player tried to select a line.
  • The tutorial prompt "Check Your Journal with (J) for Warden Favor Information" no longer stays on-screen after opening the Journal menu.

Dev’s Notes: This issue was reopened after still occurring for some players with older save data after Hotfix 1.03. Tests have confirmed that this bug is now officially squashed.


  • Fixed an issue which stopped players from entering the letters W,A,S, or D into Apex Connect account creation text fields.
  • Pressing the ESC key repeatedly no longer soft-locks the Options menu.
  • The Customization menu options no longer disappear when a player attempts to exit the customisation menu while altering clothing at a fast pace.
  • Players can now move their Buckwheat Rod and Cria Reel from their inventory to storage.
  • Fixed an issue specific to certain localizations, including Japanese and Simplified Chinese, where the reward screen when catching a Diamond rank fish did not show the correct color highlight or play an audio queue.
  • The appropriate icon is now visible when a player is awarded XP.

ONLINE FEATURES



  • Apex Connect entitlements should now appear in your inventory immediately, instead of after rebooting the game.

LOCALIZATION



  • Most of the truncated and/or overlapping text has been fixed for Simplified Chinese and Japanese.

Dev’s Notes: There are still a few strings here and there that need some attention. We’ll keep you in the loop!


  • Some additional formatting issues occurring with Japanese and Simplified Chinese text have also been addressed.


Now that Patch 1.05 is out, we’ll batten down the hatches for a bit and focus on our first major update since launch. It’ll bring more of the player-requested improvements you’ve come to expect from us, but also add new features that should satisfy those who like a challenge.

We’ll share more about this upcoming update as we get closer to release, currently scheduled for the end of October/early November.

In the meantime, we’ll continue to welcome your feedback and bug reports as always. For that, make sure to join us on Discord where we have dedicated forums for both! And if you wanna be the first to know about the upcoming content update, make sure to follow us on social media too:

Hotfix 1.03 is Live!

Hotfix 1.03 is live! This patch packs a ton of improvements, including new water refinements, highly requested quality-of-life changes and fixes for some of the most frequently encountered technical issues.

Here’s the detailed list of changes:

VISUAL



  • Improved screen space reflections to reduce distant noise and artifacts on the water surface.

Dev Team’s Notes: Hotfix 1.02’s water improvements introduced a noisy effect due to the reflections’ higher resolution. In 1.03, our focus was on making smaller adjustments to remove those unwanted artifacts.

  • Improved the float’s reflections in the water.
  • Adjusted a number of animations causing hands to not properly align with the rod under high tension scenarios.
  • Fixed an issue that caused certain skin shaders to disappear when another player would ghost to avoid an obstruction or griefing behavior.

Dev Team’s Notes: The Ghost of Angling Present has decided to put their skin back on - their efforts to avoid traumatizing Golden Ridge’s visitors are appreciated!

CUSTOMIZATION



  • Three new hair colors have been added to the customization options.

STABILITY & PERFORMANCE



  • Fixed a broad selection of high frequency stability issues and crashes.
  • Fixed a crash caused by pressing Escape in the Apex Friend text box.
  • Fixed a crash caused by selecting the sell page in the shop after moving all rods to storage.
  • Fixed an issue that would cause crashes or get players stuck under the map when entering a vehicle as it spawned.

Dev Team’s Notes: no longer 2fast4u…

  • Particles have been further optimized to improve performance.

UI



  • The option to turn multiplayer off is now saved between game sessions.
  • Recommended gear for the optional tutorials now appears as intended in the Game Guide.
  • The names of points of interest, trailheads and outposts have been added to the map.
  • Used up baits no longer appear equipped on the rod in the Rod Assembler.
  • Baits are no longer duplicated in the Quick Menu.
  • Solved an issue that would prevent players from accessing the Quick Menu under specific circumstances.
  • Fixed a number of issues that would cause items to get stuck in the backpack or in storage.
  • Fixed an issue that would cause duplicate tutorial messages to remain stuck on screen.
  • Fixed some instances of tutorial prompts not appearing or being added to the Game Guide at the wrong time.
  • Fixed an issue that would cause text to overlap other menu elements in specific languages.
  • Fixed the icon indicating the hotsprings on the map.

GAMEPLAY



  • The line is now properly taut from the last eyelet to the reel when a fish is pulling away.
  • Adjusted the spawn rate for Golden Trouts across Golden Ridge Reserve.
  • Adjusted Lake Trouts’ fighting behavior.
  • Updates the signs around lakes to display the correct names.
  • Fishing under bridges is now possible.

Dev Team’s Notes: Some could say this issue is now… water under the bridge! Get it? Hey, come back!

  • Improved the detection zone for the discovery of waterbodies.
  • Updated the spawn locations for Golden Trouts and Lake Trouts.
  • Updated the spawn rate for gold and diamond fishes.
  • Fixed an issue that would cause floats and lures to sink in specific lakes.

PROGRESSION



  • Fixed an issue that would prevent players from completing the Diamond Peak’s Photo Challenge 3 mission.

MISCELLANEOUS



  • Updated our Community Managers’ firmware so they don’t see questions related to the console’s release date till we’re ready to communicate on it.

Dev Team’s Notes: Rest assured that The Angler’s console version is well in the works. Repeatedly asking when it’ll be out won’t make it come any faster. Worse, it slows down our efforts to collect your feedback and suggestions. We promise we’ll let you know when we’re ready to share more.

We’ve got one more hotfix in the pipes before we start focusing on our first game update. It’ll be lighter in changes but will bring the last remaining improvements needed to make The Angler a smooth experience for all our players.

ICYMI, if you encounter a bug or wanna make a suggestion, make sure to drop it on our Discord server! We have dedicated forums there for both.

The Angler's Discord - https://avlche.com/TADiscord

Happy fishing, Anglers!

Hotfix 1.02 is Live!

Hotfix 1.02 is live! This patch focuses on bringing some highly requested enhancements to the water’s visuals, improving the game’s stability and fixing frequently encountered issues.

Here’s the detailed list of changes:

VISUAL



  • Increased the reflections’ fidelity on the water surface.
  • Improved the water’s reaction to wind.
  • Improved the water’s animations to appear more coherent.
  • Improved the water transition between rivers and lakes to appear more natural.

Dev Team’s Notes: Player feedback since launch has been clear in regards to the water’s appearance in The Angler. While not everybody in the community agreed on the details, most felt like the water’s visuals could use some improvements. The changes listed above are a start, and we’re planning to keep on improving the way water looks in future updates.


  • Fixed an issue that would cause the water to not properly blend with the shore.
  • Fixed specific fish animations so they play back as intended (including animations at a distance).
  • The float’s movements now react more accurately to the water’s movements.
  • Removed the camera sway accidentally introduced in Hotfix 1.01.
  • Resolved the water’s visual corruption found on a number of AMD graphics cards.
  • Resolved an issue that would let players sell the clothes they are currently wearing.

Dev Team’s Notes: To make sure none of our anglers catch a cold, we’ve brought a fix to this issue. It’s been fun! ;)


  • Changed the default resolution scaling from 80% to 100%.

Dev Team’s Notes: This change may impact your performance. Please adjust the scaling down if required for your system’s specs.


  • Night’s duration has been reduced by half, reducing the time spent in darker conditions.

Dev Team’s Notes: We’ve heard a lot of feedback on night duration. We wanted to make sure we quickly tackled how long night felt to most, while we continue to work on providing players with more options to fish under the moonlight.

Some extra info about the day/night cycle in The Angler since so many players asked us:

  • 24h hours in-game is equivalent to 4h IRL.
  • Night used to be 1h IRL, but has been reduced to 30min with this update.

STABILITY



  • Fixed a number of issues hindering players’ experience in Golden Ridge Reserve.

Dev Team’s Notes: With Hotfix 1.02, we’ve tackled several crashes and launch issues players have reported to us. We’ll continue to closely monitor stability issues.

UI



  • Fixed an issue that would cause dialogue pop-ups to remain stuck on screen.
  • Adjusted metric and imperial measurements to a single decimal place.
  • Resolved an issue where players would find themselves unable to select a rod from the quick menu if the first and second slots in rod assembly were unused.

GAMEPLAY



  • Level-based achievements now unlock when players reach the correct level.
  • Reeling speed animations while baiting now adjust accordingly to the players’ speed selection.
  • Fixed an issue that would cause the Strike input to occasionally be unresponsive.

AUDIO



  • Improved sound balance in multiplayer for other players relative to their proximity.

MULTIPLAYER



  • Changed the default number of players populating servers from 12 to 10 (maximum server capacity remains 12 players).

Dev Note’s Team: We’ve heard players’ feedback about their difficulties playing with friends loud and clear. While we work on a long-term solution to this issue, we’ve implemented a simple change to how servers are populated that will allow angling duos to more easily and quickly play together. Parties of 3 or more might still encounter issues joining the same server for now, but we’re aiming to bring them a solution swiftly.

Our work continues! We’re already hard at work on bringing further improvements to the game and fixing the remaining issues currently listed in our Known Issues list. In the meantime, if you encounter a bug or would like to share feedback with us, make sure to head to our Discord server where we have dedicated channels for both!

ICYMI, if you encounter a bug, make sure to report it on Discord or on the support page on our website.

The Angler's Discord - https://avlche.com/TADiscord
The Angler's Support Website - https://avlche.com/TASupport

Happy fishing, Anglers!

Hotfix 1.01 is Live!

Patch Notes


This update addresses a number of technical issues and brings further improvements to the game’s performance 🛠️

GAMEPLAY



  • The spawn frequency of gold and diamond rank fishes in the same area has been reduced.
  • Reeling speed animations during fish fights have been updated.
  • Improved fishing logic and fish species parameters, including small adjustments to bait behavior.

VISUAL



  • The player’s avatar and rod now display correctly when TAA is disabled.
  • Fixed the “outline/highlight” visual glitch found on some AMD graphics cards.
  • Updated the reward pose so the player’s avatar now holds the rainbow trout more accurately.
  • Improved the float’s visibility.
  • Adjusted the angle and intensity of the torch to improve visibility at night.

UI



  • Updated the early adopter items’ thumbnails.
  • Updated the leveling pop-up message to match the player’s level displayed in the menu.
  • Fixed an issue where the leveling up message would display the same level multiple times when going up several levels at once.
  • Fixed an issue causing the undiscovered location icon to remain stuck after fast traveling.
  • Fixed an issue causing the player's avatar to desynchronize in multiplayer.
  • The mouse cursor no longer overrides navigation of menus when using a keyboard or a gamepad.
  • Fixed the display of imperial metrics when imperial measurements are selected.
  • It’s no longer possible to get soft-locked when opening the map while attempting to access the store or the vehicle spawner.

MISSIONS



  • The spin fishing tutorial can now be accessed from the notice board.

AUDIO



  • Fixed an issue that would cause the audio engine to stop working after the 4x4 respawns from driving in deep water.

STABILITY & PERFORMANCE



  • General Stability Improvements.
  • Fixed a rare crash caused by the 4x4 traversing water.
  • Fixed a rare crash caused by the fishing line not rendering properly.
  • Added better tracking for GPU-related issues.

If you encounter a bug, make sure to report it here.

We’ll have more fixes coming soon as our team continues to log and tackle the issues you encounter. Additionally, we’re hard at work on bringing short-term improvements to how the water looks in our game that will solve some of the complaints we’ve heard while we push for a bigger water update in the future.

Happy fishing, Anglers!



https://store.steampowered.com/app/1408610/Call_of_the_Wild_The_Angler/

PLAY NOW | Call of the Wild: The Angler

Call of the Wild: The Angler is out now on PC via Steam, the Epic Games Store, and the Microsoft Store! 🐟

From the creators of theHunter: Call of the Wild comes a genre-defying fishing experience! Explore a vast open world in search of the perfect fishing spot. Ride the waters on your own or with friends as you embark on the journey to become a master angler.

🎣 Visit The Angler Steam store page and website to learn more.

Join the #COTWTheAngler Community:




https://store.steampowered.com/app/1408610/Call_of_the_Wild_The_Angler/