The Call to Arms team is wishing you a Happy New Year!
There are exciting times ahead for Call to Arms! With the launch of the open beta we are one step closer to release and we prepared an internal release schedule. Most importantly, that means, you will experience how the game is coming together in a much faster pace now.
The most difficult and time consuming features have been implemented, now we will dedicate a lot of time on polishing and bug hunting. But not only that, our art department is already working on tons of new content for you!
Here is a WIP shot of a new infantry weapon. (low poly + normal map) Can you guess which weapon it is?
As you can see, we boosted the quality a lot, now that we have a 1st and 3rd person view for humans. We will also experiment with better reloading and blow back animations. What we definitely want to add, is a blow back effect on your aiming, so that 1st person shooting becomes a more skill intensive experience.
Over the next couple of months, we will dedicate a lot of time to work on all the little details that make the game better and more fun to play.
Since fun means also new content, we are now dedicating our resources on new factions. We just started with the Eastern European and Russian vehicles. While GRM and the Eastern European Rebels use mostly outdated vehicles, the Russian army comes with modernized version and some very neat exclusive equipment. It's important to us that each faction looks and plays differently. The UAF, allied with the US in Call to Arms, is a coalition of Arab states that received some Western equipment. Hence, expect M60s to counter T62 soon! As you can see above, the uniforms of the UAF also orientate towards their Western allies.
Once we are done with the new human skins, we plan to upgrade the US and GRM skins to the same new level of quality.
In the development, the first 3 quarters are the most time consuming and sometimes most frustrating steps during development. But now we are reaching the last quarter, which is worth all the sweat and blood before. Therefore, we are very excited that we finally reached that point and we are working harder towards release than ever. So again, Happy New Year, 2017 will be a hell of an exciting year! ːcta_emo7ː
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