Genre: Simulator, Strategy, Indie Candy Machine
ALPHA VERSION 1.3.5
-New Candy: PeanutBrittle - suggested by Deuterium the Sentient Mattress
-Some tutorial fixes, especially the scrolling - suggested by
Merlinskeeper
Thanks ALPHA VERSION 1.3.4
-Some basic form of what the campaign will be like. Please check it out and let me know how I can improve it.
I am considering adding a simple story to the campaign as well, however nothing is final. Your feedback is highly appreciated.
Thanks ALPHA VERSION 1.3.3
New candies and ingredients have been added.






Thank you Update: New Candy added
Black bullets and liquorice

Thanks ALPHA VERSION 1.3.2e
-Item placement improved, items no longer get placed when on menus
Thanks ALPHA VERSION 1.3.2d
-Color of machines stay as you rotate
-Saves can be named
Thanks
Update 1.3.2c
-Export game mode is now playable
-Small bug fixes and performance enhancements
Thanks Update 1.3.2b
-Fixed issue with crossroads
-New candies



Thank you Hotfix
-Fixed machines being placed with wrong rotation sometimes requiring you to manually rotate them
Thanks Update 1.3.2
-Crossroad conveyors(change with 'q')
-Minor UI changes
-Small fixes
Also check the forums for a post where you can suggest candies to be added to the game.
Thank you