Capsular cover
Capsular screenshot
Genre: Indie

Capsular

Patch 47c


Added:


Coop

  • The Union Core now has a bossfight theme.


Changes:



  • Moved the Radio audio near to the prison bars on germany.


Coop

  • Changed the explosion radius of the boss rocket from 420 -> 320
  • The Union Core will now spawn enemy waves instead of single enemys.
  • You can now see how many enemys are remaining after the Union Core spawned ads.
  • Added some lights behind the pillars.


Fixes:



  • Fixed mispelling.
  • Fixed a Spectator Stuckspot on germany.
  • The game will no longer think that you're a bot in the scoreboard.
  • Jumppads no longer spam the log
  • Fixed Roundend UI not hiding the scoreboard and the pregameUI


Coop

  • Fixed a crash caused by money falling on a dead enemy in a special way
  • Fixed Union Core not cleaning up spawned enemys after roundrestart
  • Fixed Union Core ads not moving.
  • Fixed Union Core getting stuck after spawning enemys

Patch 46c Released!



A lot of the feedback has been provided by my good friend Sparktite!

Added:



  • Added Labcoat Cosmetic


Coop

  • Coop now shows the current objective.


Changes:



  • Updated Couch model
  • Updated Pinetree model
  • Improved Weapon fire visuals for the projectile weapons. The Bullets will now spawn more consistend in the center of your screen.
  • Updated Bullet Impact Sound
  • Metal is now more reflective.


Coop

  • The Boss can now multitask and can no longer get stunned.
  • Added a little close button to the buymenu if you dont want to move back to close the menu
  • Oilcans will now despawn after 2 min instead of 20sec
  • Made the pillars at the entrace of the facility more thick so you can hide from the boss laser
  • Moved the radio to the upgrade station for some sweet tunes
  • Treads now have a "Laserpointer" so you know where they are aiming.
  • Increased Seeker attack delay from 3.5sec to 5 sec
  • Seekers now play a unique sound when overcharging a enemy.
  • The Stomper enemy will now turn yellow when overcharged to better indicate that he wont receive any damage.
  • Changed Blastdoor material
  • Enemys will now ignore dead enemys.


Fixes:



  • Fixed Milkbottle not killing players when hitting them outside of coop.
  • Fixed that after a mapchange the gungame hud is not visible.
  • The announcer will no longer stop working.


Coop

  • Fixed player respawn while in the boss fight.
  • Fixed wrong description for Living Milk upgrade
  • All enemy sounds are now affected by your settings.
  • Fixed Seeker laser not vanishing after death
  • Fixed starting money. You should now start with only 650L instead of 950L
  • Fixed Blastdoors disappearing.

Hotfix 46b Released!



Changes


Coop

  • Each enemy type now has a unique spawnpoint
  • Coop now has its own deathUI without the blur
  • The Maschinenpistole now has a spread upgrade instead of the super fire mode


Fixed


Coop

  • Hopefully fixed enemys getting stuck
  • Fixed Drone Overcharge laser staying after death.
  • Removed "Brown Board" under some Thirdpersonweapons
  • Fixed Union Laser not appearing on clients.
  • Fixed a startup crash caused by a invalid config file
  • Fixed Players "Loosing" after winning coop
  • The Boss now correctly resets after a player wipe

Machine Uprising Event is now live!



After a long waiting time its finally here. The first Capsular event titled "Machine Uprising"! Machine Uprising is a 4 player coop gamemode where you and your friends fight against robots to collect money and upgrade your guns. Do you have what it takes to defeat the Machine Uprising ?

Added:



  • Added Machine Uprising event wich is a 4 player coop event where you fight against waves of robots trying to protect the Union Headquarters.
  • Added Tutorial.


Changes:



  • Increased attack range of the Milkt Bottle
  • Weapons in Gungame now have unlimited ammo except for the Revolver.
  • Renamed Milk to Milk Bottle
  • Improved Bot Navigation
  • Changed how the round end pulls the score information. It should work more reliable now
  • Reduced the Foliage color a bit
  • The Stone texture is not a lot darker to look more like stone
  • When hosting a game moving the Bots slider will now increase the max players.
  • Usersettings now get stored more efficently. Please update your settings because the old once got deleted!
  • Optimized projectile code
  • Changed Chat font
  • Changed Chainlink Texture
  • Killed the Koi's on Dojo. Thanks Jana


Fixed:



  • Fixed Roundend Not rewarding EXP visuals(You still got exp but it didnt show you).
  • Fixed Bots not moving on various maps.
  • Fixed floating number with the instagibby rifle with bots.
  • Fixed Postcard hole
  • Fixed MilkBottle and Instagibby custom viewmodels
  • Fixed Grassmaterial looking darker on 1 side
  • Fixed a bug that prevented you to vote in the roundendUI
  • Fixed log spam caused by ThirdPersonWeapons.
  • Fixed Sniper not draining ammo when fireing into the air

Status Report 23.05.2018


Hi! You might be wondering whats been happening to Capsular. The original plan was to release a new content update each Friday of the week. I had the incredible idea to work on a huge Coop Gamemode for a upcomming event. I SERIOUSLY underestimated the complexity and size of the Coop Gamemode. Originaly the plan was to have the Coop Finished at the end of last week. But you might have already guessed that this didnt happen. I needed to delay the event and now i have to delay it again to the 31.5.2018. I am terribly sorry to dissapoint you again and i hope this will never happen again.

I completly mismanaged my time and its 100% my fault.



Thanks for reading.

-Gunschlinger

Status Report 23.05.2018


Hi! You might be wondering whats been happening to Capsular. The original plan was to release a new content update each Friday of the week. I had the incredible idea to work on a huge Coop Gamemode for a upcomming event. I SERIOUSLY underestimated the complexity and size of the Coop Gamemode. Originaly the plan was to have the Coop Finished at the end of last week. But you might have already guessed that this didnt happen. I needed to delay the event and now i have to delay it again to the 31.5.2018. I am terribly sorry to dissapoint you again and i hope this will never happen again.

I completly mismanaged my time and its 100% my fault.



Thanks for reading.

-Gunschlinger

Build 45: Champions released!


This weeks patch is a small one. This is because i spend most of my time preparing next weeks update. Wich will be rather big!

Additions:



  • Added Union Announcer pack
  • Added Invert Y mouse option
  • Added Instagibby rifle to Instagib
  • The game will now display your place and how many kills you have after every kill
  • Added Retro Revolver skin


  • Added Retro Shotgun skin


  • Added Retro Sniper skin


  • Added Retro Maschinenpistol skin



Changes:



  • Roundend now shows the 3 best players in the match after the round ends.
  • Increased Muzzleflash light intensity
  • Increased Muzzleflash render hitbox
  • Improved Landing Particles
  • Updated Postcards


Fixes:



  • Fixed Roundend showing exp incorrectly

Build 45: Duct tape released!



Additions:



  • Retro Railgun skin added.Railgun skin added.
  • Backpack cosmetic added.
  • Old Master beard added.
  • Body Armor cosmetic added.
  • Gasmask cosmetic added.
  • Added Mute graphic and tooltip
  • Added Special Controlls (Sliding, Walljumping) to the loading screen.


Changes:



  • Removed a checkbox next to a serverbrowser entry.
  • Reduced Firstwin gold amount from 200 -> 150
  • Reduced Levelup gold amount from 50 -> 25
  • Reduced Baseround gold amount from 20 -> 10
  • Increased needed exp
  • Increased the movement of the Molten skins textures
  • Decreased the reaction times of all bots to make them more hard.
  • Reduced Bulletdrop for the Maschinenpistole from 12.5 -> 11
  • Improved Jumppad lighting
  • Changed Emmision strenght for the jumpads
  • Gold Skins are now more shiny and more reflective
  • Improved dynamic lighting on germany
  • Improved Grass Shader
  • Changed Gungame progress bar from green to yellow
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Fixes:



  • Fixed Playerprofile in the mainmenu overlapping with other UI elements
  • Fixed Jumppad jitter for clients
  • Fixed Chat being able to post empty messages
  • Fixed First Win of the Day not triggering correctly.`
  • Fixed Players being able to kill someone with a hitscan weapon even tho they are dead.
  • Fixed Instagib not showing kills and deaths
  • Fixed Roundend exp gain sound not playing
  • Fixed Game forgetting to disable the backend loading screen when a error shows up
  • Fixed Walljump sounds using the wrong audio channel
  • Fixed Map not updating in serverbrowser when changing the level
  • Fixed Playercount not updating in serverbrowser
  • Fixed Bullets hitting the wrong Player collision channel
  • Fixed Bots sometimes spinning around like crazy


This week our main focus was on the Grass Shader. We are very proud of it! Here take a look:

Capsular sale is still going!

Capsular is currently 10%. This offer will last until the end of the week. Grab it while its hot!

Hotfix 44a

A new patch has been deployed. Please restart steam to receive the update!

Changes:



  • Lowered the volume of your own footstep to 50%
  • Disabled Mapvoting for now while we are working on a fix
  • Increased exp needed to level up.


Fixes:



  • Fixed misspelling in the pregamemenu
  • Fixed gungame not resetting your level and progress after a new round started
  • Fixed Scoreboard not showing your current gungame level.
  • Fixed Host not getting the correct serverrights to use chat commands after mapchange.


Mapvoting system:


A crash / freeze was found if you play on the same server for more then 1 round. We currently disabled the roundend voting system so we can work on a fix. For now the game just restarts the round on the same map. Thanks for your patience!