Carnage Offering cover
Carnage Offering screenshot
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Carnage Offering

FUTURTECH STUDIO PRESENTS A NEW GAME!

We are launching a new game: CARNAGE OFFERING TD
It's a tower defense strategy game that will surprise many with its content.
It is currently the biggest project of FUTURTECH STUDIO
The Steam page is ready, so you can now see the trailer and add it to your wishlist.

CARNAGE OFFERING TD

An unexpected and explosive new Tower Defense!

I have good news for fans of Tower Defense and strategy games ;)
CARNAGE OFFERING TD is at 20% of its programming and is progressing rapidly towards its release.

For now I can only share this wallpaper but more images will come when the project reaches 40% in a few weeks. The Steam page will be available at 60% as well as the trailer.

CARNAGE OFFERING TD is coded on Unreal engine 5 so expect a tower defense with very nice graphics and a varied and original level design. More than 40 turrets and more than 30 levels will be available in early access.

Don't forget to follow us on twitter for more news:
https://twitter.com/FuturtechStudio

Carnage Offering Update 18 is available: New Halloween Level

-A new permanent bonus level is available for Halloween
-1 environment, 3 enemies and a boss have been added
-An interface bug related to the damage received has been fixed
-A crash related to the final boss has been fixed
-Humanoid replicators inflict more damage and attack more often
-Minor bug fix

https://store.steampowered.com/app/1756180/CARNAGE_OFFERING

Carnage Offering Update 18 is available: New Halloween Level

-A new permanent bonus level is available for Halloween
-1 environment, 3 enemies and a boss have been added
-An interface bug related to the damage received has been fixed
-A crash related to the final boss has been fixed
-Humanoid replicators inflict more damage and attack more often
-Minor bug fix

Update 17.3 of Carnage Offering is available

The pistol and the mp7 machine gun without upgrades do more damage.
Performing a new game did not completely erase some saves.
Bloodstains on some enemies were not always displayed.
Adjustment of humanoid replicators attack .
Small interface adjustment in the main menu for 21/9 screens.
A texture in the main menu was not displayed correctly when starting the game.

Because you write reviews, "Carnage Offering" is growing every day. Thank you for your feedback.

https://store.steampowered.com/app/1756180/CARNAGE_OFFERING

Update 17.3 of Carnage Offering: Bug fixes and improvements

The pistol and the mp7 machine gun without upgrades do more damage.
Performing a new game did not completely erase some saves.
Bloodstains on some enemies were not always displayed.
Adjustment of humanoid replicators attack .
Small interface adjustment in the main menu for 21/9 screens.
A texture in the main menu was not displayed correctly when starting the game.

Update 17.2 of Carnage Offering: Bug fixes and improvements

Weapon shortcuts have been added
General decrease of the difficulty of level 1
Witches' hit points have been lowered at level 3
The M4 machine gun is more powerful
The aim of the Magnum has been improved
A bug that made enemies disappear at level 1 has been fixed
The basic weapons like the pistol and the Mp7 machine gun are more powerful

https://store.steampowered.com/app/1756180/CARNAGE_OFFERING

Update 17.2 of Carnage Offering: Bug fixes and improvements

Weapon shortcuts have been added
General decrease of the difficulty of level 1
Witches' hit points have been lowered at level 3
The M4 machine gun is more powerful
The aim of the Magnum has been improved
A bug that made enemies disappear at level 1 has been fixed
The basic weapons like the pistol and the Mp7 machine gun are more powerful

Update 17 of Carnage Offering: Bug fixes and improvements


-A bug/crash in the final battle has been fixed, as well as the level 7 bug against the replicator robots.
-A save bug during the construction of the Peacekeeper has been fixed
-The gatling and the rocket launcher take less space on the screen and allow to aim better and to see better the enemies
-The smoke from the minigun has been reduced for better visibility in battle
-A sound bug has been corrected to better hear the nuclear warhead explosions
-The aim of the following weapons has been corrected: Rocket launcher, Gatling and M4
-The M4 machine gun has a better grip on the character's hands
-The peacemaker does more damage than before
-The starting money has been increased when creating a new game
-The aiming reticule is more visible
-If the life is at the maximum you don't automatically take the healing kits when you pass over it, which allows you to keep it in case of injury
-A correction was made on the collisions of the wheels of the rover in the level 5 what prevented you from moving
-A correction has been made on the textures of the sphere in the main menu which tended to change randomly because of a graphic bug
-A volume slider has been added in the main menu in addition to the pause menu

https://store.steampowered.com/app/1756180/CARNAGE_OFFERING

Update 17 of Carnage Offering: Bug fixes and improvements

-A bug/crash in the final battle has been fixed, as well as the level 7 bug against the replicator robots.
-A save bug during the construction of the Peacekeeper has been fixed
-The gatling and the rocket launcher take less space on the screen and allow to aim better and to see better the enemies
-The smoke from the minigun has been reduced for better visibility in battle
-A sound bug has been corrected to better hear the nuclear warhead explosions
-The aim of the following weapons has been corrected: Rocket launcher, Gatling and M4
-The M4 machine gun has a better grip on the character's hands
-The peacemaker does more damage than before
-The starting money has been increased when creating a new game
-The aiming reticule is more visible
-If the life is at the maximum you don't automatically take the healing kits when you pass over it, which allows you to keep it in case of injury
-A correction was made on the collisions of the wheels of the rover in the level 5 what prevented you from moving
-A correction has been made on the textures of the sphere in the main menu which tended to change randomly because of a graphic bug
-A volume slider has been added in the main menu in addition to the pause menu