With only a week left until we release, we are doing a last roundup blog of all the content we have talked about in the past weeks as well as a short guide to get started on your adventure into New Wirral!
Volume 2: A guide to New Wirral by Professor Percival Hoylake
STRATEGIZE
In combat, elemental advantages don’t give bonus damage but do inflict status effects depending on the combination. Status effects in general are very useful - so be sure to use buffs, debuffs and elemental walls to get ahead!
GO OFF PATH
After the prologue, the world of New Wirral will be yours to explore as you please. Whilst some areas will be higher level than others, you aren’t prevented from exploring areas at your own leisure.
ASK AROUND
If you would like some direction then you can collect Rumours from people in Harbourtown that will give you level-appropriate places to check out.
GET BACK UP
On the island you will encounter various monsters in different areas, not every area might be suitable for you with your current experience. If things are too tough, remember that you can level up, unlock new abilities, and Remaster your monster forms into powerful new versions with a bit of exploring in the world.
GEAR UP
There are several shops in New Wirral, it's always a good idea to visit them to upgrade your gear – such as the amount of Rewinds you can carry… Or find new Stickers you can attach to your monster tape for new moves and attacks!
Lastly, if you ever need a refresher or want to know more about the details of our game you can always check out the wiki: https://wiki.cassettebeasts.com/wiki/Main_Page
Roundup Blog
Open World
This kinda goes without saying! In Cassette Beasts you record monsters’ forms onto cassette tapes, which you can then use in battle to transform yourself into that monster. There are 120 monster forms to collect. The people of Harbourtown love to share Rumours and hearsay - there are not many forms of entertainment available to them after all!
When you’re not sure where to explore or what to attempt next, the rumours you pick up in Harbourtown will always contain good suggestions. Following up on rumours almost always leads directly to progress in your main quests, which don’t always on their own tell you where you need to go.
Of course if you prefer to stumble blindly around the island without a clue, that’s always an option! Collecting rumours is suggested for first-time players, but completely optional.
Archangels…?
If you’ve played the demo to the end, you will have seen the start of the main quest in Cassette Beasts. Skip this section if you prefer to avoid spoilers for the demo!
At the end of the demo Kayleigh and the player battle a strange otherworldly creature called Morgante, who is known as an Archangel to the people of New Wirral - and they act as bosses. With the last of her energy, Morgante gives the player a song, whose lyrics promise to show the way to leave New Wirral. However, most of the song is too quiet to make out! To complete the song and find your way home you’ll need to encounter more Archangels, but well… nobody really knows where they are - or how many! Perhaps the rumours in Harbourtown contain some clues.
Friendships and Romance
Kayleigh and Eugene are introduced as unlockable partner characters early in the game, but there are also four others you can find around New Wirral!
If the first step towards building a friendship with someone is finding them and unlocking them as a companion, the second is completing a quest with them! Completing their quest bumps you up to relationship level 1, which unlocks your ability to fuse with them in battle. At relationship level 5 you gain the ability to romance your companion. It’s completely optional, with no gameplay benefits, but it’s cute!
Strategic Moves
Suffice to say, there's lots of moves in Cassette Beasts that you can use to get the upper hand in battle, and lots of strategies to try! Different status effects will have positive Buff effct and some will have a negative debuff effect. A Buff effect example is a Wall. This is a type of status effect that can be used in battle and take a certain amount of hits for you, and also can trigger elemental reactions. An example of a move that interacts with a Wall the move ""Throw"". When used with an active wall, it turns that wall into a damaging projectile that inherits the element of the wall thrown! There are a ton of different interacts and strategies to use in Cassette Beasts!
Rogue Fusions & Bootlegs
When you battle a Rogue Fusion you first have to get its HP to 0 to split it apart into the two monsters that make it up. Then you can record them if you want, or otherwise just defeat them!
Bootlegs are rare type and colour-swapped variants of ordinary monsters. Bootlegs’ movepools are modified to match their new type, and they have a higher than normal chance of spawning uncommon and rare variants of moves.
Upgrade Yourself
Ranger Wilma is an essential part of the Ranger’s organisation. Certain scarce items and upgrades, invaluable in the pursuit of Archangels, are stored and distributed by Wilma from the Ranger’s HQ in Harbourtown. The more your training under the Captains progresses, the more she’ll be able to provide you with.
MODDING!
We actually had this in store as a surprise but we couldn’t keep ourselves from letting you all know! Cassette Beasts will be open up for a completely new type of community driven interaction and development as we invite you to be part of creating the best, most unique and fantastic experience there is - together. Cassette Beasts will however not support Workshop at launch (we continuously investigate if we are able to enable this in the future), as we are ironing out a lot of question marks.
Postgame
The postgame in Cassette Beasts is surprisingly big! To give you a taste, here’s a quick rundown:
Optional Bosses: I won’t say too much, but there are a number of hidden bosses on New Wirral that can be battled when certain conditions are met.
Rematches: The Ranger Captains were holding back the first time you battled them. In the post-game you can rematch them at full strength. Expect surprises!
Ranger Noticeboard: If you’ve completed your training with the Ranger Captains and become a full-time ranger yourself, you get access to a new series of quests on this noticeboard. These quests progress a new story exploring the cause and origin of Rogue Fusions, as well as introduce new unique monsters, and brand new characters who have arrived on the island! The bulk of the postgame content is accessed through the noticeboard.
Cassette Beasts - All your questions answered in our AMA session!
Did you miss our AMA session yesterday? No worries, we got you covered! 🗣
Check the full thread on Reddit to see all community questions answered by Jay and Tom, developers of Cassette Beasts HERE 👁🗨
We hope you enjoy it!
Cassette Beasts Blog #17 - Mods, What's in the Box & Pricing
Hey again! With only a few weeks left until we release we are very excited to share more news! Last week we shared a new version of the Date Announcement trailer (including some new Ranger footage at the end!) from the Indie Showcase show over at Xbox that is available at the end of this post, its pretty cool so check it out.. If you’d like!
Anyhow, back to some news and awesome features and things surrounding the game that we have managed to get in for launch!
Deluxe Edition
We are excited to announce that the Cassette Beasts: Original Soundtrack, Cassette Beasts: The Art Book and the Cassette Beasts: Cosplay Pack will be available as part of the Cassette Beasts: Deluxe Edition! Pretty rad, eh!?
The Cassette Beasts: Deluxe Edition will include a bunch of extras (that you can also purchase separately), lets take a look at what those are, shall we?
Cassette Beasts
This is the base game. Of course that's included! Explore New Wirral, record monsters and uncover the mysteries of the Archangels!
Cassette Beasts: Cosplay Pack DLC
We figured you would love some additional ways to express yourself even more than all the options already included in the base game and at the same time have the option of additional future development support for Cassette Beasts. This cosmetic pack offers no gameplay additions but rather focuses on a few additional items for more cute looks inspired by some of the monsters on the Island.
For the true Traffikrab appreciator...
Cassette Beasts: The Original Soundtrack
“I hate video game music and I want to drown in this soundtrack.” - TheGamer.com
The music in Cassette Beasts is essential for the whole experience and a lot in the game is about blasting these 80/90s inspired tunes whilst figuring out why music also is important for the story in Cassette Beasts. In the Soundtrack, composed by Joel Baylis, you will find 65 (!) tracks with a strong 80’s vibe and amped up style in regular and lossless formats.
Cassette Beasts: The Art Book
We spent hours and hours to create 120 unique monsters based on mythology, superstition and fairytales. In this artbook you will find the original high resolution concept art for every monster in Cassette Beasts, as well as more detailed explanations of how they came to be and inspirations behind each one!
Please note: Cassette Beasts: The Art Book is in English only, and comes in .pdf file format.
Pricing
We've had a lot of folks asking us how much the game is going to cost - so we thought we'd clear that up and add it to our frequently asked questions!
Cassette Beasts will cost:
$19.99 / €19.99 / £16.75
or local equivalent.
The Deluxe Edition will be offered at a package discount price and the deal will cost:
$30.50 / €30.50 / £26 *
or local equivalent.
*Due to it being a bundle, this price may vary slightly!
But that’s not all… Announcing… MODDING!?
We actually had this in store as a surprise but we couldn’t keep ourselves from letting you all know. Tom has spent a tremendous amount of time, figuring out a ton of challenges, to be able to share the amazing news: Cassette Beasts will launch with a mod loader.
This means Cassette Beasts will open up for a completely new type of community driven interaction and development as we invite you to be part of creating the best, most unique and fantastic experience there is - together. Cassette Beasts will however not support Workshop at launch (we continuously investigate if we are able to enable this in the future), as we are ironing out a lot of question marks. We will add the full user guide to the wiki how this will work for players wanting to install mods as well as for those of you who want to create some!
Thanks a ton for reading this week! Next week we will go into a some great tips for new players to get started on New Wirral as well as a roundup blog!
https://www.youtube.com/watch?v=9E09ET2j0Y4
Cassette Beasts AMA - April 13th
Join us and bring your burning questions as we will be hosting an AMA session over at /r/JRPG!
With two weeks left to go until release we look forward to putting your last uncertainties to rest or just to hang out and chat! Come join us April 13th at: 6am PDT / 9am EDT / 2pm BST / 3pm CEST
See you then!
Cassette Beasts Blog #16 - Strategic Moves
Hey y'all! Today I wanted to take a look at some of the strategic moves you can use in Cassette Beasts to get the edge in battle.
Let's jump into battle with-
Wait, what's that?
It's a Wall, a type of status effect that can be used in battle. Walls will take a certain amount of hits for you, and also can trigger elemental reactions.
The move Elemental Wall summons a wall based on the element of its user.
These walls can be used to absorb impending powerful attacks - extra useful against Archangels and their powerful Angelic Attacks!
Look - this Traffikrab's smack only damages the wall!
However, there's certain moves that have special synergies with each other - Such as the move "Throw". When used with an active wall, it turns that wall into a damaging projectile that inherits the element of the wall thrown!
This screenshot was taken moments before the Velocirifle was soundly defeated!
Suffice to say, there's lots of moves in Cassette Beasts that you can use to get the upper hand in battle, and lots of strategies to try! For example, a melee focused monster form like Palangolin can utilise the move Parry Stance, which will reflect the next melee attack that lands whilst active! However, unlike Walls, this will not stop ranged attacks.
This one is an uncommon sticker that also comes with a small healing bonus. Neat!
We hope that players experiment with varied strategies and status effects!
What strategies do you like to use in RPGs? Let us know in the official Discord, or follow us on our studio Twitter account!
Until next time!
Announcing Brazilian Portuguese support for Cassette Beasts!
We are happy to announce that Cassette Beasts will have Brazilian-Portuguese language support at launch! This is all thanks to you and your wishlisting support that have made us understand how incredible the Brazilian community is. Thank you so much for helping the game continue to grow and for your words of support. This shows that there is interest in playing the game in other regions of the world, and we can't wait to tell you all about what's coming to Cassette Beasts!
Oh look! Pombomb is here with a new message, he seems really excited about this one so let's go ahead and rip open that envelope.
We are thrilled to finally be able to announce when you get to play and fuse monsters on PC – April 26th! Cassette Beasts will be available on Consoles this spring. Mark your calendars as we prepare to embark to New Wirral, a remote island inhabited by strange creatures you’ve only dreamed of!
Join a cast of brave folks who use cassette tapes to transform for battle. To find a way home, you’ll need to explore every inch of the island and record monsters to your trusty cassette tapes to gain their abilities!
Oh wow! I can see why you ran so fast over here to deliver the news Pombomb! Thank you so much, you're the best boy and deserve all the treats!
While we let him settle down after all this excitement, let's check out our new trailer showcasing more from the game, a new awesome track and more fusions teased.
Read more about the game on our website or, to keep up with all things Cassette Beasts, follow our Twitter and Tiktok or pop over and chat with both the devs and fans alike on Discord!
We couldn't be more excited to share this experience with you all; it would help us immensely to wishlist and spread the word with your friends!
Hey folks! Everyone knows that an open world is only as good as the things that you can do in that open world… So this week we’re giving you a peek at some of the things you can do in Cassette Beasts!
Collect Monster Forms
This kinda goes without saying! In Cassette Beasts you record monsters’ forms onto cassette tapes, which you can then use in battle to transform yourself into that monster. There are 120 monster forms to collect.
‘Professor’ Hoylake, who you might have already heard in our Friendship Games Week trailer, has taken on the task of categorising the monster species of New Wirral. However he seems reluctant to do the footwork himself, and leaves it all to you!
Rumours
The people of Harbourtown love to share rumours and hearsay - there are not many forms of entertainment available to them after all!
When you’re not sure where to explore or what to attempt next, the rumours you pick up in Harbourtown will always contain good suggestions. Every rumour you hear is tracked in a tab in your quest log until you've investigated it (or it has become irrelevant some other way).
Following up on rumours almost always leads directly to progress in your main quests, which don’t always on their own tell you where you need to go.
Rumours are our answer to the problems of open world maps littered with icons. As well as the issues of visual overcrowding and choice paralysis, some open world RPGs show icons that aren’t actionable, i.e. icons for activities that the player isn’t high enough level to take on yet, or doesn’t have the necessary movement abilities to even reach. Whereas in Cassette Beasts every rumour you hear is tailored towards your level and ability.
Of course if you prefer to stumble blindly around the island without a clue, that’s always an option! Collecting rumours is suggested for first-time players, but completely optional.
Archangels…?
If you’ve played the demo to the end, you will have seen the start of the main quest in Cassette Beasts. Skip to the section on Friendships and Romance if you prefer to avoid spoilers for the demo!
At the end of the demo Kayleigh and the player battle a strange otherworldly creature called Morgante, who is known as an Archangel to the people of New Wirral. With the last of her energy, Morgante gives the player a song, whose lyrics promise to show the way to leave New Wirral. However, most of the song is too quiet to make out!
To complete the song and find your way home you’ll need to encounter more Archangels, but well… nobody really knows where they are - or how many! Perhaps the rumours in Harbourtown contain some clues.
These can be truly difficult battles if you’re not prepared. Often it’s not enough to simply be a higher level. You’ll need to know your foe, and prepare a strategy in advance. If you’re smart enough to figure out the clues in the song you might not have to fight them all though…
Each Archangel has a dungeon of its own that becomes a new fast travel point after you discover it. Dungeons vary quite a lot in terms of size, puzzle, theme, and mechanics. We’re looking forward to seeing which dungeons and which Archangels players like the most!
Vampires…?
Again, if you’ve played to the end of the demo, you’ll have been introduced to these pale-faced fiends.
Are they really vampires like Eugene implies, or are they something much more nefarious? Helping Eugene clear out their ‘strongholds’ spread across New Wirral should reveal the truth… and help you get closer to Eugene!
Friendships and Romance
Kayleigh and Eugene are introduced as unlockable partner characters early in the game, but there are also four others you can find around New Wirral!
If the first step towards building a friendship with someone is finding them and unlocking them as a companion, the second is completing a quest with them! Completing their quest bumps you up to relationship level 1, which unlocks your ability to fuse with them in battle.
After that, battling alongside them and periodically camping or going to the cafe with them, can get you to higher relationship levels. This makes your fusions even stronger, and unlocks the powerful Fusion Power move in battle!
At relationship level 5 you gain the ability to romance your companion. It’s completely optional, with no gameplay benefits, but it’s cute!
Harbourtown’s Rangers exist to support the community. They maintain the town, manage supply lines and deliveries, and keep important routes safe for travel. Occasionally, more dangerous situations pop up, and these fall on the Ranger Captains--the highest ranking rangers--to resolve.
The Captains are also responsible for training new recruits, and in your case that means battling! Each of the 12 Captains - stationed at different points around New Wirral - have tapes based around particular strategies they favour in battle. Like with Archangels, if you’re not prepared with a strategy of your own it can be a difficult fight.
Stationed in New Wirral Park, Captain Wallace is most likely the first Captain you’ll face. We first showed him on our stream in December. His preferred strategy uses walls to block incoming attacks, so consider setting up your tapes with moves that will let you take them down quickly, otherwise you’ll get nowhere!
Rogue Fusions & Bootlegs
Rogue Fusions - unnaturally strong monsters that have fused - spawn randomly around New Wirral. Battling them is optional (until the postgame) but they yield certain valuable resources, and have a higher than normal chance of containing bootlegs.
Bootlegs are rare type and colour-swapped variants of ordinary monsters. Bootlegs’ movepools are modified to match their new type, and they have a higher than normal chance of spawning uncommon and rare variants of moves.
When you battle a Rogue Fusion you first have to get its HP to 0 to split it apart into the two monsters that make it up. Then you can record them if you want, or otherwise just defeat them!
There are several different kinds of Rogue Fusions besides the basic ones. Some of them surround themselves with a swarm of other monsters, while others seem to become more powerful in other ways…
If you’re hunting bootlegs, you’ll definitely want to keep an eye out for these!
Upgrade Yourself
Ranger Wilma runs a little shop in the Town Hall that provides backpack and cassette player upgrades, as well as certain other items you can use to improve your character’s strength. This is the perfect place to spend the Fused Material that Rogue Fusions drop!
Ranger Wilma is an essential part of the Ranger’s organisation. Certain scarce items and upgrades, invaluable in the pursuit of Archangels, are stored and distributed by Wilma from the Ranger’s HQ in Harbourtown. The more your training under the Captains progresses, the more she’ll be able to provide you with.
Abilities
You’ll know this if you’ve played our demo, but recording certain monster forms also upgrades your human form with new abilities. In the demo, recording Dominoth gives you the ability to glide on butterfly wings.
There are six abilities to find in total. It may not be obvious which monsters give new abilities, or where to find them. But if you keep an ear out for rumours I’m sure you’ll be zipping about like a bullet and climbing sheer cliff walls in no time!
While you’re not technically required to have the abilities to complete the main story (besides Mothwing Glide), there are plenty of locations you won’t be able to visit without them.
Unique & Roaming Monsters
While we haven’t shown any of these to avoid spoiling the surprises, there are a number of unique monsters to find and record in Cassette Beasts. Each one has a special mechanic or gimmick all to itself, making them quite fun to face for the first time, or have in your party.
You don’t need to worry about accidentally defeating them the first time you encounter them. After a unique monster is defeated, it becomes a roaming monster. Roaming monsters spawn at different locations on different in-game days, and have a chance of spawning as a bootleg. Rumours may hint at their locations!
Postgame
The postgame in Cassette Beasts is surprisingly big! To give you a taste, here’s a quick rundown:
Optional Bosses: I won’t say too much, but there are a number of hidden bosses on New Wirral that can be battled when certain conditions are met.
Rematches: The Ranger Captains were holding back the first time you battled them. In the post-game you can rematch them at full strength. Expect surprises!
Ranger Noticeboard: If you’ve completed your training with the Ranger Captains and become a full-time ranger yourself, you get access to a new series of quests on this noticeboard. These quests progress a new story exploring the cause and origin of Rogue Fusions, as well as introduce new unique monsters, and brand new characters who have arrived on the island! The bulk of the postgame content is accessed through the noticeboard.
Of course anything you didn’t finish off during the course of the main story is also still there for you to find and take on!
Completing the game unlocks new custom game modes. This adds options like monster habitat randomisation, type randomisation, move randomisation, as well as permadeath.
Cassette Beasts has a built-in timer showing how long you’ve been playing your file on the screen - perfect for dipping your toes into speedrunning. For more advanced speedrunning players, the game also features LiveSplit integration (via the LiveSplit Server component), meaning the game can automatically send split commands when certain programmable conditions are met.
Whew, there sure is a lot to do in Cassette Beasts! Let us know what you’re most looking forward to in the comments. Or if you want to know more, why not swing by the official Discord! And of course, you can always follow us on Twitter for future updates!
Until next time!
Cassette Beasts Roundup Blog #3
Welcome to Cassette Beasts – Developer Blog Roundup #3!
Tom and Jay here again to welcome to our third roundup blog! This time we'll chat about Custom Game Modes and the friends you'll meet in New Wirral.
It’s dangerous to go alone in New Wirral, so Rangers encourage prospective adventurers to travel alongside a partner. In Cassette Beasts there are 6 partner characters to find and unlock. Once unlocked, they will happily travel and battle alongside you whenever you want.
If you need to swap who you’re travelling with, just pop back to Harbourtown’s Gramophone Cafe, where everybody meets up.
During local co-op multiplayer, the second player takes control of the active partner character. In battle, each player has exclusive control over a single character and gets to decide what move they use.
If you’re playing alone, you’ll have control over both characters during battle, of course!
Let's meet some of these partners!
Kayleigh If you played our Steam Next Fest demo, you’ll have met Kayleigh. She gives the player their first tape and explains some of the basics of life in New Wirral.
Meredith Meredith is a sarcastic and antisocial Londoner who occupies herself repairing Harbourtown’s electronics. She likes dumb action movies and bands with tragic backstories.
Eugene Eugene, the self-proclaimed “Protector of Harbourtown”, also appeared in our Steam Next Fest Demo. When and where he’s from isn’t clear, other than his quest is to rid New Wirral of the undead… but something doesn’t quite seem right. Why are these vampires wearing suits?
As for the other partner characters, you’ll have to wait and see!
When you have a rest at a campsite (or in the cafe) your friend will usually have something to say. Every once in a while this triggers a social event that will progress your relationship with them to the next level. These social events increase the strength and abilities of your fusions by increasing the strength of your bond.
Choosing certain dialogue options can also lead to something more than friendship…
Have you ever wondered what the Rangers of Harbourtown do? Well, it’s time for us to go into more detail…
If you played our Steam Next Fest demo, you’ll already know the basics. At the beginning of Cassette Beasts, you wash up on the shore of New Wirral, an island on what seems to be another world. There you meet Kayleigh, a kind and friendly ranger, who takes you to Harbourtown and shows you the ropes.
Along the way, you and Kayleigh encounter a strange and otherworldly creature known to the residents of New Wirral only as an ‘Archangel’.
Finding more of these Archangels is the key to finding the way off New Wirral and back to your home world. But to survive them you’ll need to get stronger--and that’s where the Rangers come in…
Rangers Harbourtown’s Rangers exist to support the community. They maintain the town, manage supply lines and deliveries, and keep important routes safe for travel. Occasionally, more dangerous situations pop up, and these fall on the Ranger Captains--the highest ranking rangers--to resolve.
The Captains are also responsible for training new recruits, and in your case that means battling! Each of the 12 Captains has tapes based around a particular strategy they favour in battle. If you’re not prepared with a strategy of your own it can be a difficult fight.
Postgame If you’ve seen these bad boys in screenshots and videos before and wondered what they are, they’re what the Rangers call ‘Rogue Fusions’. Rogue Fusions are unnaturally strong monsters that have fused in the wild. Some Rogue Fusions surround themselves with a swarm of other monsters, and others seem to increase in power in other ways… As a Ranger and a recognised combat pro it’ll be your job to keep them under control.
But why do they form, and why are they becoming more frequent and dangerous…?
In the postgame, there are new monsters to encounter and record, and new bosses to fight. Each Ranger Captain can be rematched. This time they won’t hold back, and will unleash their perfected strategies on you!
Custom Game Modes Once you've beaten the game, Cassette Beasts has a number of options you can use to customise your next playthrough.
While we recommend playing the game through normally on your first playthrough, these options can also be unlocked with a cheat code--handy if you're playing the game on a different machine at a speedrun competition! The cheat code will be shared after the game's release.
Let's go through these one by one:
First up, we have "Tapes Break Permanently," which means that any tape with 0 hit points can't be repaired and will be unusable for the rest of your playthrough!
"Defeat is Game Over," where a single loss in battle means game over – no matter how many tapes you have left.
"Randomise Monsters" lets you mix up the habitats of monsters, as well as the starter and partner tapes.
"Randomise Types," my personal favourite, you can randomise monster species' types, as well as their colour palettes and movepools to match.
"Randomise Moves". This option can be used to randomise the default set of moves for monsters, as well as the moves you unlock by upgrading tapes.
"Random Seed" option, which can be used to control all the aforementioned randomisation options. It can also control the randomisation of certain variables in the game, even when no customisations are enabled – perfect for speedruns.
These options are our answer to the Nuzlocke and permadeath features the community has been asking for.
Speedrunning & LiveSplit Integration A small but dedicated speedrunning community grew around our last game, Lenna's Inception, after its launch. We learned a lot from this community about what makes a game suitable for speedrunning and what does not, and factored this into Cassette Beasts.
On all platforms, you can enable an in-game timer in the settings menu at any time. This timer displays in the top left of the screen, and records how long you've been playing your save file for. It automatically pauses on loading screens and during character customisation.
While the in-game timer is enabled, you can hold the middle mouse button (or Y on a controller) to speed up dialogue, and automatically select dialogue options.
If you have LiveSplit installed (available for Windows only), you can connect Cassette Beasts to the LiveSplit Server component, and automatically send split commands based on certain in-game events. The game tracks numerous stats in your save file, for the purpose of achievements. These stats include which bosses you've defeated, how many species you've recorded, and so on. Any of these stats can be used to trigger splits.
The LiveSplit integration is fully configurable through an INI file, so you can create your own list of custom splits!
We hope that this will make speedrunning Cassette Beasts fun and easy for people to get into.
More information about how to configure the LiveSplit integration will be published on the wiki after the game releases.
That's all for this week, folks! To see more in detail, you can view the individual posts below. If you want to know more, why not swing by the official Discord! As well as that, you can always follow us on Twitter! for future updates!
You've already seen this one before if you played our demo - Kayleigh's signature monster form Sirenade! Sirenades are particularly loud creatures, and can amplify their own singing voices through their microphone tails and wings. They don’t seem to have much awareness as to whether or not their singing is too loud for those around them.
Muskrateers can often be found sharpening their swords on stones in the underground caves where they dwell. It is not uncommon to find them duelling any Squireys that happen to cross their paths. I also hear that they have remarkable balance!
You might be able to guess - but this is one of the remastered forms of Traffikrab! The Weevilite’s long necks allow them to spot weaker monsters from afar, and by alternating flashes of their red and green eyes they can paralyse their prey with dizziness and mild migraines. This remastered form specialises in attack.
Terracookas are aspiring chefs, and will attempt to cook with whatever ingredients they can find in their subterranean cave habitats. Unfortunately this means that most of their practiced recipes include lichen, moss, or both lichen and moss.
It's a fun Christmas Elf! ...It is fun, right? In order to hide their true emotions, Elfless fashion crude smiling masks out of tree bark. Unsubstantiated rumours claim that there is one day a year where all Elfless will assemble together to replace their old masks with new ones.
What's this fearsome thing?! The Macabra cannot see, but instead has the ability to “taste” the air around it for potential prey. It prefers to do so from a higher vantage point, and will often find a rock or animal skull to perch on whilst hunting.
OK, what does a fusion between Sirenade and Elfless look like, then?
Sirenless! Terrifying - I see! Well, that does it for this week. Which monster form would you transform into to battle? Come and let us know on our official Discord! You can always follow us on Twitter, too!