Fixed interacting with objects. Fixed a few collision issues. Fixed weapon in hand for visual improvements.
Added a new location that will be in continuous development
Update Notes for Feb. 22, 2022
Fixes and updates
Optimizing Gameplay - Fixed lag when enemies spawn.
Updated some areas that were visually frustrating.
Fixed some broken abilities.
Visual update for AI Companion UI.
Scaled down some enemy damage.
Balance Changes!
Quick balance change
Some enemy will now do less damage to reduce overall difficulty level.
Players will gain a little more skill points from leveling. This is to help players unlock more skills sooner than later.
Guardian has gained a little buff and an extra skill. "Advance Rend" is a higher level version of "Flame Rend". This version deals single target damage + AoE damage to targets nearby.
Spec/Stats UI font has been bolded to make it easier to see.
Enemy Healer will now attempt to call for reinforcement when they are struggling in combat.
Some items in the castle will now be cheaper to purchase.
Castle: Daybreak - 'Wild Lands'
Welcome to the Wild Lands update! In this update, a lot of focus went into adding updating previously empty landscapes into a more playable area for players to explore.
A lot of work also went into..
Updating the current gameplay mechanics (Players now have more attack animations).
Balancing armor, skill points, and enemy levels, player damage etc.
Fixing the fifth day event that was never really properly introduced. Every fifth day, the player is teleported to an area to test their skills against hordes of enemies while they attempt to capture a series of control points. Successfully completing this challenge will yield a epic armor that is difficult to find during random drops.
Improved AI behaviors, differentiating between ranged enemies and melee enemies.
Major improvements to lighting and atmospheric ambience.
Updated Questing Quest also see some improvements in this update. Although the story is not completed, there are a few quest that pits you against strong bosses and lead you to new areas.
The Central Keep now has a new system added to it. In order for players to activate the Keeps defense (spawning in friendly guards). Players must acquire four (4) Energy Cores, a new item that has been added to the inventory pool. This item is only dropped by Goblins with a small percent chance.
This update also addresses some bugs that were noticed in the previous updates. If you notice any bugs, please let me know on the Discord Page! https://discord.gg/MrsGDxrXGp
Thank you for tuning in! I look forward to pushing out even bigger and better updates going forward!