Cats are Liquid - A Light in the Shadows cover
Cats are Liquid - A Light in the Shadows screenshot
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Genre: Platform, Adventure, Indie

Cats are Liquid - A Light in the Shadows

[Update] 1.6.0 Changelog

Improvements



  • Added Steam Cloud support.
  • Added the 4-part blog post "Cats are Liquid - 2 Years Later" to the extras menu.

Fixes



  • Fixed issues with some lava particles.
  • Fixed a small empty spot on a ramp in W3L8.
  • Fixed a wall in W9L1 allowing the player to go back to the previous area.
  • Fixed the despawner in W9L2 being reachable by the player.

[Patch] 1.5.4 Changelog

Improvements



  • Performance improvements. (Truly exciting, isn't it?)

[Patch] 1.5.3 Changelog

Fixes



  • Fixed missing platform in Companion 3-5.
  • Fixed jumping in the Companion level pack.
  • Fixed level select screen button highlight bug.
  • Fixed slightly blurry text in level select screen.

[Patch] 1.5.2 Changelog

Fixes



  • Fixed sometimes slightly inconsistent flying speed.
  • Fixed metaballs staying on in neon levels even when metaballs should be disabled.
  • Fixed typo in W7L5.
  • Fixed writing mistakes on W4L3, W6L4 and W7L6. (THE exit, not AN exit)

[Patch] 1.5.1 Changelog

Improvements



  • Improved placement of the text in the credits menu. (This feature took about 900 years to develop, but I finally got it!)

Fixes



  • Fixed cat's ears and tail staying red after taking damage and respawning. (Thanks: Jehezukiel, Captain Cactus and radgoose xd)

[Update] 1.5.0 Changelog

Improvements



  • Brand new menu UI.
  • Tutorial text font has been changed.
  • Credits font has been changed.
  • Added a separate slider for music volume control.
  • Fire particles now have smoother spawning.
  • Optimized magnets.
  • Optimized the colliders of the bouncy things.
  • Updated track "Platforming Cat" because it sounded horrible on low-end speakers.
  • The cat now flashes red when taking damage that causes instant death.
  • Floor enemies in the Companion level pack now move a little bit slower.
  • Small fixes to in-game text.
  • Small changes to some levels.
  • Added a Special Thanks section to the credits menu.

Fixes



  • Fixed the farthest slanted wall to the left leading out of bounds in Reset World 5. (Thanks Skremus)
  • Fixed secondary keyboard bindings turning transparent instead of green when editing.
  • Fixed player sometimes getting hurt when jumping on moving enemies.

[Patch] 1.4.2 Changelog

Fixes



  • Fixed a bug where the container the player was supposed to ride on in phase 3, level 9 would fall instead of staying on the set path.
  • Fixed death loop bug in phase 3, level 9.
  • Fixed player regaining normal speed while floating if the liquid button was pressed multiple times while floating.

[Patch] 1.4.1 Changelog

Fixes



  • Fixed a bug where the Companion would not stop properly in the third phase.
  • Fixed a bug where the Companion wouldn't always spawn back at the checkpoint, even if it was activated.
  • Fixed issues with mapping secondary keyboard bindings.
  • Fixed the resolution drop down's color being a slightly lighter blue than it should be. (Made the game pretty much unplayable)

[Update] 1.4.0 Changelog

Improvements



  • You can now remap keys and buttons.
  • Added option to disable metaball rendering.
  • Renamed "Reset" level pack to "The Reset" to avoid confusion.
  • Companion pack checkpoints now give 15 extra seconds instead of 10
  • Dying without reaching the checkpoint in the Companion level pack now resets the timer.
  • Reduced companion default speed by 10%.
  • Reduced black hole pull force.
  • Added an notification that appears when player unlocks the level packs.
  • Made double spiked circles less annoying.
  • Added support for 2880x1800 screens.

Fixes



  • Fixed the infinite jump glitch.
  • Fixed missing checkpoint in W8L1.
  • Fixed pressing the pause button giving the player the ability to move again in the final level.
  • Fixed lava particle effects in Reset.
  • Fixed guide texts being rendered in front of the cat face.
  • Fixed rendering issues with power up rings.
  • Fixed glitchy lamp in the office extra level.
  • Fixed room rotation being jerky in W6L3.
  • Fixed player staying in liquid form if the liquid button is pressed down while summoning the Companion.

[Patch] 1.3.3 Changelog

Improvements



  • Removed two really annoying spikes in W9L7.
  • Floor enemies now have a two second cooldown between cycles.
  • Updated copyright year.


...aaaand that's it.

Let's hope 2017 will be better than 2016!