Linux PC Mac Android Steam Genre: Platform, Adventure, Indie Cats are Liquid - A Light in the Shadows
[Update] 1.6.0 Changelog
Improvements
- Added Steam Cloud support.
- Added the 4-part blog post "Cats are Liquid - 2 Years Later" to the extras menu.
Fixes
- Fixed issues with some lava particles.
- Fixed a small empty spot on a ramp in W3L8.
- Fixed a wall in W9L1 allowing the player to go back to the previous area.
- Fixed the despawner in W9L2 being reachable by the player.
[Patch] 1.5.4 Changelog
Improvements
- Performance improvements. (Truly exciting, isn't it?)
[Patch] 1.5.3 Changelog
Fixes
- Fixed missing platform in Companion 3-5.
- Fixed jumping in the Companion level pack.
- Fixed level select screen button highlight bug.
- Fixed slightly blurry text in level select screen.
[Patch] 1.5.2 Changelog
Fixes
- Fixed sometimes slightly inconsistent flying speed.
- Fixed metaballs staying on in neon levels even when metaballs should be disabled.
- Fixed typo in W7L5.
- Fixed writing mistakes on W4L3, W6L4 and W7L6. (THE exit, not AN exit)
[Patch] 1.5.1 Changelog
Improvements
- Improved placement of the text in the credits menu. (This feature took about 900 years to develop, but I finally got it!)
Fixes
- Fixed cat's ears and tail staying red after taking damage and respawning. (Thanks: Jehezukiel, Captain Cactus and radgoose xd)
[Update] 1.5.0 Changelog
Improvements
- Brand new menu UI.
- Tutorial text font has been changed.
- Credits font has been changed.
- Added a separate slider for music volume control.
- Fire particles now have smoother spawning.
- Optimized magnets.
- Optimized the colliders of the bouncy things.
- Updated track "Platforming Cat" because it sounded horrible on low-end speakers.
- The cat now flashes red when taking damage that causes instant death.
- Floor enemies in the Companion level pack now move a little bit slower.
- Small fixes to in-game text.
- Small changes to some levels.
- Added a Special Thanks section to the credits menu.
Fixes
- Fixed the farthest slanted wall to the left leading out of bounds in Reset World 5. (Thanks Skremus)
- Fixed secondary keyboard bindings turning transparent instead of green when editing.
- Fixed player sometimes getting hurt when jumping on moving enemies.
[Patch] 1.4.2 Changelog
Fixes
- Fixed a bug where the container the player was supposed to ride on in phase 3, level 9 would fall instead of staying on the set path.
- Fixed death loop bug in phase 3, level 9.
- Fixed player regaining normal speed while floating if the liquid button was pressed multiple times while floating.
[Patch] 1.4.1 Changelog
Fixes
- Fixed a bug where the Companion would not stop properly in the third phase.
- Fixed a bug where the Companion wouldn't always spawn back at the checkpoint, even if it was activated.
- Fixed issues with mapping secondary keyboard bindings.
- Fixed the resolution drop down's color being a slightly lighter blue than it should be. (Made the game pretty much unplayable)
[Update] 1.4.0 Changelog
Improvements
- You can now remap keys and buttons.
- Added option to disable metaball rendering.
- Renamed "Reset" level pack to "The Reset" to avoid confusion.
- Companion pack checkpoints now give 15 extra seconds instead of 10
- Dying without reaching the checkpoint in the Companion level pack now resets the timer.
- Reduced companion default speed by 10%.
- Reduced black hole pull force.
- Added an notification that appears when player unlocks the level packs.
- Made double spiked circles less annoying.
- Added support for 2880x1800 screens.
Fixes
- Fixed the infinite jump glitch.
- Fixed missing checkpoint in W8L1.
- Fixed pressing the pause button giving the player the ability to move again in the final level.
- Fixed lava particle effects in Reset.
- Fixed guide texts being rendered in front of the cat face.
- Fixed rendering issues with power up rings.
- Fixed glitchy lamp in the office extra level.
- Fixed room rotation being jerky in W6L3.
- Fixed player staying in liquid form if the liquid button is pressed down while summoning the Companion.
[Patch] 1.3.3 Changelog
Improvements
- Removed two really annoying spikes in W9L7.
- Floor enemies now have a two second cooldown between cycles.
- Updated copyright year.
...aaaand that's it.
Let's hope 2017 will be better than 2016!