A small patch is ready. Some stuff here and there and one mission fix.
Added a icon for hold fire button, It will now toggle to another icon when enabled.
Red outline and yellow inside when holding fire.
Yellow outline and and red inside when NOT holding fire.
Updated : Ship UI hold fire button is now a toggle button. It now displays a different icon when a ship is holding fire.
Fixed : Some weird formation configuration behavior.
Fixed : Eels not showing up on hostile unit list.
Fixed : Solar System mission log, missing scrollbar.
Fixed : Using ESC to cancel look order not working properly.
Fixed : Ship max cargo not updating when switching captains.
Fixed : Energy symbol in ship menu blocking point defense toggle button.
Fixed : Captain next xp displayed incorrectly.
Fixed : Blumbering bee not starting properly.
Fixed : Toggling point defense not behaving properly.
Have fun playing :D
Patch version 1.4.1
Another patch Yay!
This has a number of things mention in the bug thread.
Although some bugs weren't really bugs but rather bad U.I.
Updated : Repair module re-added to fleet inventory view.
Updated : Added a small icon to show better if module is powered on or not in fleet view.
Updated : Combat detection code.
Updated : Hostile intention mission.
Fixed :can't sell the last missile in player inventory.
Fixed : Refit U.I Solaris text in wrong position.
Fixed : Beacon showing up behind camera.
Fixed : Captain window not showing data correctly at captain level 25.
Fixed : Pressing multiple times on jump to get increased speed.
Hopefully this will improve game experience.
Another patch? Yubb. version 1.4.0.
I'm just throwing them out here.
I'm currently playing through the game myself and fixing various bugs I find.
Mostly minor stuff here and there. but the occasional big ones comes along.
Added : More treasure chests added with blueprints for new a weapon and 2 drones to construct. Placed in some scenes at odd places.
Updated : Improved save game code. Decrease in save and loading time.
Updated : Some performance enhancements.
Updated : Ships now jump at the same speed.
Fixed : Combat music not stopping yet again, bug... I think I've definitely got that one now.
Fixed : Station not available, related to above error.
Fixed : Wrecks multiplying on load.
Fixed : Neferis graveyard. Loot recovery text corrected.
Fixed : Missing fighter armor texture.
Fixed : Ship rotation ball misbehaving.
Yet another patch 1.3.8
Another quick patch.
I've been dedicating my spare time to fixing some annoying bugs in the game.
Hopefully this will lead to a more pleasant gaming experience
Updated : Group movement speed now uses lowest ship speed when determining fleet speed.
Fixed : All to 100% button not working properly.
Fixed : Scan tech cache twice.
Fixed : Bottom repair menu not displaying modules repaired correctly.
Fixed : Ship duplication on load after capturing certain ships.
Fixed : Ship mini U.I. twitching.
Fixed : Station not opening after combat.
Fixed : Combat music not ending.
Fixed : Scan Missions not displaying messages properly.
Fixed : Repair menu not updating what module is currently being repaired.
New patch : version 1.3.7
A new year and new patch.
Updated : Formation setup, background texture doubled in size.
Updated : Formation setup, Proximity distance warning increased.
Updated : Formation movement, some improvement. Best to keep the slowest ship near the center and other faster ones near the edges.
Updated : Power handling in UI.
Updated : Scan time added to area scan points.
Updated : Various interface tweaks.
Updated : Save game not allowed even when you see the enemy but he does not.
Fixed : Captains disappearing in fleet view.
Fixed : Reentering an area causes your ship to appear elsewhere.
Fixed : Reentering an area causes your ships to revert to previous ships and setup in that area.
Fixed : Multi jump point double jump buttons.
Fixed : The drunken bee mission starting unexpectedly on load.
Fixed : Trade anomalies.
Fixed : Refit toggle. List delay.
Fixed : Deleting active way point beacon leaves the beacon in space.
HOTFIX!
Fixed : Station button not appearing at random times when approaching station. Hopefully. Its a weird glitch.
Fixed : Various U.I. glitches.
Thanks for keep posting bugs in the forums, I'll do my best to address them. :)
New patch : version 1.3.6
Here is yet another patch.
Took a little while, but I wanted to test it thoroughly but I guess there are still some errors in the game.
Hope this improves the game play :)
Here are the fixes and updates.
Updated : Double click added to move ships from reserves to active roster.
Updated : Active radar made a bit more transparent and green.
Updated : Scroll speed increased at various places.
Updated : Construction material text size reduced.
Updated : A.I. distance to player in combat.
Updated : Repairing ships with drone now shows repair amount.
Fixed : ESC not closing fleet window correctly.
Fixed : Attack, hacking and module attack shortcut buttons not working correctly.
Fixed : Module trade menu not displaying player modules.
Fixed : Captain view not displaying captains correctly.
Fixed : Inventory Item multi display fixed.
Fixed : Escape pod U.I. text not going away.
Fixed : keyboard command working when using input fields.
Fixed : Ship AI not loading correctly for certain ships.
Fixed : Needed sacrifice mission not saving correctly.
Fixed : Formation view is buggy.
Fixed : Grouping errors.
Patch released : version 1.3.5
Another patch has been uploaded.
Updated : Drones will now return when moving beyond the ship radar range. Does not apply to recon drones.
Updated : Script updated for Cetus for a change mission.
Updated : Module view in fleet view.
Fixed : Ship command during text field input.
Fixed : Some gravity holes not showing up in tactical view.
Fixed : Some mine U.I. not going away properly.
Fixed : Canvas not displaying minor objects.
Fixed : Loot text stuck in corner.
Fixed : Scanned objects U.I. data not going away when object is destroyed.
Fixed : Various issues with Sleeping Beauty mission.
Fixed : Assigning temporary captains to another ship.
Fixed : Player can assign non-player captain to player ship if he has Ceres.
Fixed : Fleet view, module damage not updating.
Fixed : Exit area text not displaying correct text when exiting when hostiles area near.
Hotfix Addition and other stuff I fixed.
Fixed : Construction display.
Fixed : Pick up loot with mouse fixed.
Fixed : Octavius Dialog triggering at unexpected times.
Fixed : Pyshkai getting destroyed in Chaos cloud after loading... Even though you should NOT have it...
Fixed : Solar system icons moved behind panel display.
Fixed : Internal and external modules list in bottom UI displayed correctly when game is paused.
Fixed : Language trouble in fleet view.
Fixed : Captain Image saving crap. Apparently related to saving voice....
Fixed : Captain duplication.
This should improve the game play experience.
Please keep posting bugs you find. I'll do my best to fix them.
Have fun playing :)
Patch released : version 1.3.4
Here is yet another patch. Quite a lot in it.
This should improve the game play experience.
Fixed : Drone triggering safe zone exit message.
Fixed : Ship Selection while tactical view is active not working properly.
Fixed : Skill reduction button now working while leveling up.
Fixed : Moving a hired captain to fleet and selling his ship to acquire him as a permanent captain.
Fixed : Character portraits not saving properly.
Fixed : Escape button now work correctly when exiting station.
Fixed : FPS dropping after about an hour of playing. Hopefully.
Fixed : Drones dancing around when told to return after repair.
Fixed : U.I. tactical view info not going away properly.
Fixed : Speed boost button not working sometimes.
Fixed : U.I. perk tool tips. (Work in Progress)
Fixed : Throttle control not working as advertised.
Fixed : Repair modules displayed correctly after refitting ship, when a ship was previously selected.
Fixed: Hotkeys enabled when Game menu is open.
Fixed : Multiple Hotkeys to various panels not working.
Fixed : Drone mining info not going away properly when drone is destroyed or loaded to ship.
Fixed : Players ships sometimes not displaying tactical info correctly.
Updated: Game cannot be saved while you have hacked ships under control. This caused save game errors and actually should never have been allowed.
Updated : Tactical U.I. buttons moved up a bit to be not in the way of distance.
Updated : Repair all now toggles repair structure.
Have fun playing.
Edit:
Hot fix: Captain skills vanishing when captain window is closed when skills have not been confirmed. Fixed.
Skill exploit fixed.
New patch released version 1.3.3.01
Yet another patch release.
Fixed : Bottom drone recall buttons fixed. Will now return all drones for all selected ships.
Fixed : Boarding drone returns now correctly.
Fixed : Ceres refit error corrected. Ceres can now NOT be replaced with another A.I. As it should be.
Fixed : Navigation menu. Jump button for missions now works correctly.
Fixed : Place of interest tags now hide when the camera is not facing them.
Fixed : Mouseover ship displaying data correctly.
Fixed : Jump button fixed for destination icons.
Fixed : Place of interest camera function corrected.
Fixed : Drag/Group select now works correctly.
Fixed : Ship icons not displaying properly when tactical view is active.
I hope this improves the game play.
Mostly these errors are related to the new Canvas update, but the boarding drone errors is an old one.
Please keep reporting errors you find and I'll keep updating the game.
New patch released version 1.3.2.18
A new day and a new patch.
Fixed : Ship AI Radar effect corrected.
Fixed : Ship AI Armor effect corrected.
Fixed : Ship AI Thrust and rotation effect corrected.
Fixed : Ship AI Structure effect corrected.
Fixed : Mission trail Still present when mission icons disabled.
Fixed : Mission enabled button correctly set when viewing mission.
Fixed : Attack button in action menu fixed.
Fixed : Active radar button now toggles all selected ships radar on and off.
Fixed : Tool tip button not working.
Fixed : Exiting refit menu to game menu with button esc no longer locks up station menu.
Fixed : Drone tactical info.
Updated : Clicking on a ship with tactical view active will now open action menu. Click within the box.
Updated: Docking button removed from action UI.
Updated : Hacking U.I. displays now hacking chance.
Updated : Ship A.I. hacking skills made more effective.
This should improve the game enjoyment quite a bit.