Major Update: New Game Mode, Melee combat, Decals and more
Hello there our fellow Chaos Makers! We're thrilled to announce our update v0.23.1.1 is finally here. With this update, we're bringing multiple major things to you.
Game Mode - Team Deathmatch
I hope you are a team player because teams are here. Now with the new game mode, you will never be alone, your teammates are here to steal your kills. Basically, it's the same as Deathmatch, but with two teams. Red and Blue team. Now you can destroy your brother/sister/friend/family/anybody-who-dares-oppose-you in this classic game mode of battle to the death in our splitscreen mode, and leave them and their team as sore losers. If you're not that bloodthirsty and actually wish to play with people around you, worry not. You can select to play on the same team and enjoy destroying everybody else, together. ๐ต๐๐ด
Melee Combat
This one is a sh*t tons of fun for me personally. While shooting friends down is fun but ramming them is ten times more fun. With melee attack support implemented, now you can ram other vehicles and damage them. Ramming only works with the front of the car, and damage depends on several factors. Impact direction (front/back/side of the car), speed vector, weight, front armor, bonus factors, etc. Also, there is something special about making other cars go airborne after knocking the hell out of them while they weren't ready. That is at least for me. Let me know how you're having fun with melee combat. ๐๐ฅ๐
Gamepad Aim Assist
We understand this is skill demanding game, driving fast and aiming precisely simultaneously is indeed difficult. To make it a bit easier for our gamepad players we implemented aim assist. Aim assist works only for the gamepad, and it can be turned on or off in the settings. ๐ฎ๐ฏ
Car customization - Decals
Some cars just deserve those stripes and we know it. We added support for decals, and right now even though selection is limited, we're so proud to slap those nice-looking stripes on our car and just enjoy the result. We hope you will too. ๐ฅ
Bugfixing and balancing
As usual, we fixed some minor issues, tried to balance things out, and made the overall experience more awesome. Let us know how you're having fun in Chaos on Wheels, and who you're playing with on splitscreen.
Thank you! Aron the Dev
Update 0.22.1.3.
Hello, fellow chaos makers, In today's update, we're presenting you with some minor bug fixes. We know this is a minor update, but worry not, because we already have some new features in development and in the testing phase. Features such as aim assist and team deathmatch. ๐ ๐So, stay tuned and you'll hear from us again very soon.
We're also very happy to let you know we will be once again on this year's edition of Reboot's InfoGamer in Zagreb, Croatia. More info on the way! ๐ป
Leave nothing but chaos! ๐ฅ - Acodeon Team -
Games from Croatia, KulenDayz conference & development plans
Hello, fellow chaos makers,
Not sure if you noticed before, but we (Acodeon team) are from Croatia ๐ญ๐ท, and we're proud to say we're part of the Games from Croatia event on Steam. For that occasion, we have prepared 50% off for you ๐ Grab it now and make some chaos ๐ฅ
We're happy to say we participated in the KulenDayz conference where we showcased Chaos on Wheels, and even met some of you! ๐ฅIt was a blast to hear your feedback in person and make chaos together. It was two memorable days, and we're looking forward to the next conference to meet even more of you.
Over the summer we took a little break, recharged our batteries ๐, and now we're back in the game. ๐ฎ We are super excited to continue with our development and hope to keep on track with the Early Access Development roadmap as planned. Find us in our Chaos on Wheels Discord and let's hear more about your summer, and what you would like to see in Chaos on Wheels. Head out to #vote-for-a-feature channel and vote for the feature you'd like to see next in Chaos on Wheels. If you can't find what you're looking for, write us in ๐ก #ideas-suggestions and we'll be thrilled to hear your suggestions.
Leave nothing but chaos! ๐ฅ - Acodeon Team -
May update - New special rockets, crosshair messages, and more
A new minor update for Chaos on Wheels.
In this update, we implemented some of the features we gathered on our Discord server, so head out to the server and talk to us, we love hearing your feedback.
New Special Rockets
Two new Special Rockets are our biggest hit for this update. Special Rocket Ice and Special Rocket Follower are inspired by some older games from the genre, and we tried to convey the same feeling of those rockets in Chaos on Wheels.
Special Rocket "Ice"
Special Rocket Ice got its name because if you hit the enemy's car with it, it freezes the enemy car, disabling it completely for a short period. Your enemy becomes one big block of ice, and while it's frozen you can shoot it and make major damage to the enemy while it's defenseless.
Special Rocket "Follower"
Special Rocket Follower is guess what? Following enemy! - Right! Special Rocket Follower is a homing type rocket and if fired in the direction of an enemy, either car or turret, it will detect and crash down onto your enemy guided by high precision technology. Rocket picks enemy homing type same as Homing Missiles (Q key missiles), so make sure you change it depending on your target preferences (Default is "X" key to toggle homing type between car & turret).
Crosshair messages
Have you wondered many times why my rockets aren't firing, or maybe why is my gun not shooting? Probably you have, and probably the reason wasn't a bug, but either your gun was overheated, or your rocket launcher was reloading. To make it more obvious, we added "Crosshair messages". If you try to fire the main gun or rocket launcher, and it's not available at the moment, it will write you a message near the crosshair, stating why it can't do the firing.
Fireproof Paint in Career
From now on in the Carrer Marketplace, you can buy special fireproof paint for your car. Protect your precious ride from fire damage, and be more safe in combat.
Career car unlocked in local play
We know you worked hard to get your ride just right in the Career, and now you can play it in Local play without needing to unlock all the parts in local play mode. Your Career car is fully unlocked in local play, no questions asked.
Other changes
Several Sound Effects were improved and added to get us one step closer to better game immersion. We did some polish on maps Valley, Ice Road, Abandoned Race Track, and on map Military base. We also made some slight HUD and UI tweaks making it look better. With some small bugs squished that would be all for this minor update. We're looking forward to hearing from you guys, and happy chaos making! Until the next one!
Major Update: New HUD, Car Handling, and many new features, ...
To start off this new update post, first, we would like to thank you all for your patience in waiting on this major update. It took us some time, but we wanted to make it right. It was a lot of testing, tweaking, and many small changes. We hope it was worth it.
The first major change we want to mention is the new HUD. Our goal with HUD was to be more intuitive, for players to easily recognize each part of the HUD, and to bring a new refreshment with a new design. Simplistic, but with key details to make it more elegant. The new part of the HUD is a speedometer, gear indicator, and a few additional small details about the car.
The second major change is car driving. Each car has been revamped, a new gear setup, new engine sound properties, and a new acceleration. In general, all cars are at least a bit faster, and some are significantly faster. But, don't forget, weight has its part, the heavier the car, the slower it goes. We did a little drag race, just for fun, because why not?
Tire reinforcement is our latest car equipment added. It's simple equipment for wheels that prevents the car from falling into the mud. No more annoying mud, huh? ;) It is also and a nice touch for those who like a more "spike-ish" look for their ride.
Some folks prefer low, others prefer high cars, so we added a Wheel Spring option to our car customization. With wheel springs you can adjust car height, but also spring stiffness. From Soft to Hard.
We also made significant changes to car health and armor. We noticed that all cars have low health without armor, so we rebalanced the whole system. It should feel much better now. Alongside our regular balancing, bugfixing, and optimization, we added many smaller features to make the gameplay feel better and the visuals nicer.
We hope you'll enjoy in this update, and until the next one, happy chaos making! ๐ฅ
Regular update: January 2024
Minor update for Chaos on Wheels
Health Scanner (Health bars)
Honestly, we havenโt had in plan adding healthbars in Chaos on Wheels, but as many of you requested and suggested it, we decided to implement it. To make it more interesting, we added it as a equipment. Similar to the radar, Health Scanner is available to purchase in Market and Black Market as a โmonthlyโ subscription. There are 4 main types of Health Scanners, each with two subcategories (Basic, Premium). Each type is defined by scanning radius, so we have Local, 4G, MASA, and StarX. Basic Health Scanner is showing health of only basic enemies, depending on the Game Mode, but Premium Health Scanner shows it all.
Car Damage Effects
Something we had in the previous version but it lacked some polish, so we decided to make it in this one. Car damage effects work simply, when the car gets damaged it gets scratched, and when it gets damaged enough, it starts to smoke from under the hood. And when a car gets really damaged, fire on the hood catches on. So watch out for the smoke, on you and on the others ๐
Custom Car Name in Career
We know we like to name our cars with our custom names, and we would like to give that option to you too. Head out to Chaos Career and name your car anyway you want.
Fixed AI Spamming Homing Missiles
One of the issues with the AI was that they sometimes spam those damn Homing Missiles, but luckily that has come to an end. We rebalanced the usage of Homing Missiles and now bots wonโt spam them.
Balancing & small fixes
As we mentioned some of the significant features above, donโt worry we have dome many minors, and of course some game balancing.
Weโre currently working on the next big milestone, the โImmersion updateโ, so stay tuned and happy destroying! ๐ฅ
Roadmap & Future of Chaos
Since the release of Chaos on Wheels in Early Access, we have been listening to playersโ feedback, and trying to align feedback with our vision for Chaos on Wheels. We finally came up with a plan for the future of Chaos on Wheels. Our goal is to bring the enjoyment of car combat games to as many players as possible, to help them feel what we felt when we played iconic titles in the early โ00. The illustration below is simple and with not many details, but with all the keywords that should simply illustrate our desired path. We will explain in more detail each milestone below the illustration.
New content, seasonal events, continuous support
While we have our milestones set, weโll provide continual support with regular updates. New content, bugfixing, optimization, and seasonal events will be provided during the whole development.
Shift Update
Shift is our first milestone and itโs one that we accomplished even before releasing the roadmap. In Shift update, as we call it, we make a quite shift in overall gameplay. We went from โold school hardcore difficulty car combat gameโ to โcasual destruction car combat gameโ. We made Chaos on Wheels significantly easier and less grindy. Read more about the Shift update also known as the Christmas update here ๐
Immersion Update
In the immersion update, our main goal will be to make Chaos on Wheels more appealing and for players to better feel car movement and combat around them. Our focus will be on creating new HUD, and improving Visual Effects, such as car damage, combat effects, and on-screen effects. The other part is improving Sound Effects, mostly car sounds, weapon and impact sounds, and ambient sounds. We plan to implement water interaction, and add tutorial part explaining different pickups and rocket types. Also, we plan to add smaller things such as custom car naming.
Combat update
In the Combat milestone, we will focus on enriching gameplay and adding new gameplay features and game modes. Game mode Team Deathmatch and features like Melee Attack and Critical Shot Chance will be must have for Chaos on Wheels. A big part of getting your dream ride ready for the mayhem is customization, so Advanced performance car customization will be high on a ToDo list in the Combat milestone. Adding new special rockets with their unique effects and aim assist will be included in the Combat milestone as well.
Gold Release
While we prepare for Gold Release we will work on further improving AI, adding new map, adding more pickup types, and generally polishing and optimizing every and each part of Chaos on Wheels making it worthy of becoming v1.0.
Future Expansion
After releasing in Gold, we donโt plan to put our leg off the gas but rather continue to add more content and continue support with new smaller features, events, and bugfixing. Adding new cars, drivers, and equipment will be our way of keeping Chaos on Wheels interesting long after the release. DLC with special cars; iconic and crossouts from other games is what we plan to do too. Porting to consoles and translating to new languages.
Other features & changes
There is a whole list of features we have brainstorm for Chaos on Wheels, but not everything can be add, so if you want to see something in Chaos on Wheels hop to our Discord Server and voter for that feature in #vote-for-feature channel. If you donโt find it on the list, feel free to add it to #ideas-suggestions channel.
Among the 100+ features and changes available to vote for, here is just a quick peek of some interesting ones:
Combo attack
Zombies
Decal visual car customization
Car radio: Custom music
Cheats
Skill tree
Crafting
Racing game mode
Remove timer on Chaos Game Mode
Online Multiplayer
Weโre happy to announce that weโre actively working on Online Multiplayer, just not as a standard part of the current Chaos on Wheels.
Since we started developing Chaos on Wheels, new technologies have developed and a new next-gen engine has come out, and we decided to take advantage of those opportunities and make Online Multiplayer part with new and powerful Unreal Engine 5.
Chaos on Wheels: Online as weโre currently calling it will be an extension of Chaos on Wheels, but fully based on online multiplayer and with all the changes we learned and gathered through feedback.
Development of Chaos on Wheels: Online will not affect on the current development of Chaos on Wheels, as Chaos on Wheels: Online is just an extension of Chaos on Wheels but built with more powerful technology.
Accessing to Chaos on Wheels: Online will be exclusive to Chaos on Wheels players, and playing will be through organized playtesting during the development time. The first planned playtesting is in March of 2024. To apply for playtest you need to sign up via a form that can be found on our Chaos on Wheels Discord in #appy-for-playtest channel. For more info and to be in the loop of development check out Chaos on Wheels Discord server.
Christmas Update: Major rebalancing
Overall Game Difficulty
As we more and more talked with you; our players, we come to realization that Chaos on Wheels is a bit too difficult for modern gaming standards. Although we did base difficulty on older games such as Twisted Metal and Vigilante 8, and Iโm sure we get it pretty much close, that difficulty is no longer welcome to standard modern player. In the light of that, weโre happy to say we reworked our entire system, tweaked every difficulty variable and make it much easier for new players to get up the speed.
Since sometimes cars felt like โbullet spongesโ, we added new option in the settings menu for players that can adjust to get better overall game TTK (time to kill). Option Global Damage Factor, under gameplay settings can be adjusted for all of damages in the game. For those of you who like faster TTK, just set it to HIGH or HIGHEST, for those who like to play on safe and have larger TTK, set it to LOW or LOWEST, and for those who like it as it was, just leave it to NORMAL.
New Camera
With new camera mechanics, we aimed to give players better immersion, a feeling that youโre behind the wheel of the destroying machine you drive. The feel of every acceleration and deceleration, feeling of the drift, and for players to feel the power of the car.
Position of the camera
Old Camera View
New Camera View
New dynamic behavior of the camera, youโll need to try it yourself in the game.
HUD adjustments
With the HUD we added some light touches to be more understandable and easier to read. Added some colors, borders and background filling. We changed few icons and added car speed. We also need to announce that weโll do whole HUD overhaul in the next update. Stay tuned!
Christmas In-Game Event
As Christmas is around the corner, we prepared a special In-Game Event! ๐ Hop into Chaos Career and find new Christmas Challenges in the Challenges menu. For every challenge you complete, there is a hefty reward. And the challenge is of course, in Christmas theme ๐โ Challenges and rewards find out in game! And of course, our Main Menu and Garage are decorated properly. Christmasrly all the way ๐
๐๐Marry Christmas and Happy New Year! ๐๐
Other features
Among the long list of smaller features, bugfixes, and changes here are some perhaps worthy of mentioning:
Pickups are now larger
Rewards are now glowing
Health pickups have higher repair factor
Driver ability pickup has new mesh
Car armor equipped by default in Local Play
Career car set as default car in Local Play
Nominate Chaos on Wheels!
๐ Nominate Chaos on Wheels for "Most Innovative Gameplay" in the Steam Awards! ๐
Hey Steam Community and our Chaos Makers ๐ฅ
Rev up your engines and join us on the fast track to gaming greatness! ๐๏ธ We're thrilled to announce that Chaos on Wheels has a chance to be in the running for the prestigious Steam Awards, and we need YOUR help to bring home the trophy for "Most Innovative Gameplay"!
This year's Steam Awards are coming closer, and nominations just went off. Since Chaos on Wheels has been released in Early Access not long ago, we're asking you to nominate Chaos on Wheels ๐
Why should you nominate Chaos on Wheels for the "Most Innovative Gameplay" category? Imagine a world where chaos reigns, and the only rule is to outsmart, outmaneuver, and outgun your opponents in the wildest car combat ever seen. Chaos on Wheels isn't just a game; it's a heart-pounding, adrenaline-fueled experience that pushes the boundaries of the car combat genre.
๐ From customizable battle cars to dynamic, ever-changing open-area arenas, Chaos on Wheels takes gameplay to a whole new level. It's not just about speed and firepower; it's about strategy, creativity, and embracing the unexpected. Every match is a symphony of mayhem where every bullet, rocket, missile, and explosion is a note in the thrilling soundtrack of vehicular chaos. ๐ฅ
Let's show the gaming world that Chaos on Wheels is not just a game; it's a revolution in the car combat genre. Spread the word, rally your friends, and let's make Chaos on Wheels the winner of the "Most Innovative Gameplay" award in the Steam Awards 2023!
๐ Nominate Now and Let the Chaos Begin ๐
Together, we can drive Chaos on Wheels to victory! ๐
As a thank you for your support, we prepared a short teaser and special Steam-Award-themed wallpaper! ๐ฎโจ๐๐
Reboot InfoGamer: Gamers Choice Award
Weโre honored to tell you all that Chaos on Wheels has won the Reboot InfoGamer Gamers Choice Award! ๐๐ฅ๐๐ฅ๐๐๐ฅณ๐ฅณ๐ฅณ
The award is from the votes of the players that were at the Reboot InfoGamer in Zagreb.
This award is great motivation for us to make Chaos on Wheels even better and bring the car combat genre to its best. So, stay tuned and keep up with Chaos on Wheelsโ development on Discord ๐
Congrats to all of you who managed to get 1st place in the game, and won our amazing Chaos on Wheels t-shirt! ๐๐๐
Thank you to all of you who voted for us, weโre super grateful and happy to hear you had fun playing Chaos on Wheels. Thanks! ๐๐ค๐
As we won our reward is to participate in the next Reboot Develop Blue 2024 in Dubrovnik! If youโre coming too, make sure to let us know so we can meet. Weโre looking forward to meeting you!
Also, thank you to the Reboot team for an amazing event, and especially thanks to Game Dev Senpai Leo Tot for inviting us and helping show Chaos on Wheels to many awesome people.
It was super fun, and we canโt wait for April and Reboot Develop Blue 2024.
Join Discord and be in the loop with Chaos on Wheels news ๐