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What awaits you: - Updates will be released more often. - Open chats and discussions about the game. - Direct communication with the game developers.
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#SummerSale #Discounts
Fixing bugs and quests
Good day, we have prepared a small update for the game.
Corrections
- The material of the UAZ in the world has been changed, now the headlights are on only in the main menu. - In a house in the village you can sleep a maximum of 8 hours. - Changing the behavior of non-predatory animals. - Removed snow and sandstorms from the weather. - Minor improvements in localization into other languages.
Tasks
- The “Communication Tool” task will not be restarted. - A marker for the quarry has been added to the quest to find the radio. - Nikolay’s assignments for boxes have been changed - now they work correctly. - After the quest to kill black wolves from the Hunter, 2 tasks start at once: to repair the generator and the plot at the gas station. - The marker for the parcel to the hunter disappears at a distance of 1 meter from the parcel. - Markers for searching for backpacks have become more accurate. - Fixed the generator repair task. The generator model has been changed. - Possibly fixed an issue with repeated tutorial prompts appearing after loading the game. - Now after each completed quest the game is automatically saved. - Pictures in the training are in English - everything else in the training windows is translated.
Changes to the world map
- Improvement of the toilet in the clinic. - Removed unnecessary items for the first collection quest. - Fixed a collision in the forester's garage. - Fixed places of passages behind the map. - Auto-saving zones have been added to the roads. - The bushes in the hospital have become 2 times smaller. - Optimization of objects on the map. - Other level changes. - The number of bushes at starting locations has been reduced.
Items
- Fixed a bug with the % drop from boxes of different types. - Added loot to the clinic workshop. - A large first aid kit has been added to the trade for the hunter. - Nikolai sells copper wire. - Added more sage to the map. - Changed copper wire drop percentage.
New
- Added a global storage chest to the hunter's and Nikolai's house in the village. It allows you to store things and take them elsewhere - be sure to test this feature.
Weapon - Now sights do not hang in the air without weapons. - Weapons now have a critical hit chance, increasing damage if the chance works. - Weapon modules do not respond to decal visual effects. - Fixed weapon views in 1st person aiming mode. - Fixed a problem with weapons being illuminated by a flashlight in 1st person aiming mode.
If you find any errors, be sure to write about them in the comments or in the discussion sections, we will definitely read everything and make corrections.
Updating the game 0.4.2.240524
A small change in the game
The players asked for localization and we did it before the next chapter in the story ended. Therefore, in the future there will be new content and localization. The upcoming bugs will also be fixed.
Localization - Translation in English, Ukrainian and Chinese has been implemented. - Fixed errors in UI localization of parameters using formulas in texts. - Most of the UI interfaces have been translated. - Translated dialogues. - Items have been transferred.
UI Design - Small changes in the UI style. - Changed the style of the gear button. - Change icons for weapons in equipment.
Character - Starting immunity was 19 – fixed to 20.
Other changes: - The Craft button is temporarily unavailable, as it is still in the setup process. - The parameters have been translated, and the buttons. - Translated indicators of character parameters and characteristics. - The reputation window has been translated. - Skills – transferred. The exact description will be added in the next updates. - Fixed text when hovering over interactive objects. - Changed the display of information in inventory slots. - The main menu has also been redesigned.
Additional mechanics. Gradually, we are moving towards a full-fledged change of the first \ third person and at the moment the function of aiming from 1 person is available, which turns on at the time of aiming from 3 persons and pressing the F button. The view will be corrected.
Many changes and corrections were not included in the lists, so there are many more changes than written.
The game is gradually being adjusted and supplemented.
We are waiting for you in the discussions and in the discord.
Ammo system
Greetings players, a little news from development.
Cartridges are the main means of eliminating a target at a distance. The cooler the cartridges, the more powerful the enemy can be destroyed along the way.
Cartridges are divided into 5 types: 1) Standard (PS) – cartridges based on lead bullets. 2) Expansive (EXP) - for hunting, based on the expansion of the bullet inside the carcass. 3) Steel (SP) - have a steel bullet, greater penetration power and speed. 4) Armor-piercing (AP) – increased rate of penetration of enemy armor. 5) Special (PSM) - modernized cartridges created according to special drawings.
All these types of cartridges have different indicators of price, weight, drop chance, armor penetration, gravity (flatness), speed, damage and physical impulse of destruction.
In the game, 20 types of calibers are reserved, from pistol to rifle, which each have 5 types. Thus, we get 100 cartridges with different properties.
At the moment, the cartridges were too expensive, which did not allow me to earn much money and buy what I wanted. Therefore, it was decided to reduce the price of cartridges by 5 times and once an inventory is taken, the characteristics of the cartridges can be changed.
At the moment, we inform you that all cartridges in calibers for revolvers have been removed from the game, since there are no revolvers in the game yet.
The more powerful and better the ammo, the harder it will be to find. So if you find a cartridge that you think is simple, don’t throw it away, it can save your life.
Join this dangerous and exciting journey. Good luck and good game.
Year on Steam
Year on Steam
Good day, friends.
We haven't had any news for a long time, this is due to the expansion of the game as a whole. We worked on multiplayer and a new mode - special operations. While we are porting the main game to the new Unreal Engine 5, September 9th is exactly one year since the game has been in early access, and on this date we decided to give the opportunity to evaluate the cooperative part of the game (at the request of many customers). We know about some problems, we definitely missed some, so write your feedback and suggestions under this news and in discussions.
The main game is still in development, and once all the mechanics interact well, we'll ask you to try them out and share your feedback.
Multiplayer and new mode - special operations.
The special operations mode is available in solo and co-op, they will be carried out on existing places of interest but with a modified environment around this territory, different scenarios and difficulties. At the current stage of development, we are thinking about recreating the special operation in the open world.
Convoy - Destruction
The first special operation in the project - in it you will have to fight with bandits who decided to attack the gas station and take all the resources for themselves. You need to defend the gas station and evacuate. You will have access to several types of weapons, as well as several types of ammunition, which will help you win. The maximum number of people in one special operation is 4 Types of weapons - 2 machine guns, 1 pistol, submachine gun,
How to play the old version of the game?
The main branch of the game is now powered by a new engine and you will receive all updates immediately.
If you want to play the previous version of the game until it is transferred to the new engine, you need to: find the game in the Steam library, click on properties and select Beta Versions, then select "oldgame" in the top list and you will have a game of the old version of the prologue of the game. You can watch the video below for a visual demonstration of this process:
Further plans
The main game is still being built, new points of interest will be described in other project news. Transferring the game in general takes a lot of time, we hope you enjoy it.
Have a nice day and good mood.
New technologies already in the project
Good day friends.
Not so long ago, the release of Unreal Engine 5.2 took place, in which we transferred the development of the project. Also, development was also carried out on version 5.1, but as a test of the engine version.
What does the new version give?
5.0 and later versions are new technologies and features. One of the main advantages of the 5th version is World Partition - now the creation of an open world has become better and easier. Lighting Lumen - already used in the project. Beautiful and high quality light. Lumen is a new system of global illumination and reflections in Unreal Engine 5. It creates fully dynamic indirect lighting, taking into account the parameters of geometry, materials and light in the scene. Nanite technology - auto-generation of lods, we use it in difficult cases. You can read more about the new technologies of the new version in other sources.
Other changes
Update of the weather system - sandstorms are now possible, this weather phenomenon will occur in a desert area. Update and development of existing locations (places of interest) - everything that was transferred from earlier versions will be transformed and redone. New vegetation - The game is dominated by mixed forest, a mixture of broad-leaved and coniferous trees.
Metal depot in the township
Hello everyone, have a great day and mood.
This is another news about a new place of interest in the "Township" location, which is in demand among many chemists. This place is the storage of a large number of important resources.
The geographical location of this building is near the station, behind the depot.
Township
Good day, friends, today we will tell you some news about the game and the development process.
Filling the world - Township
There is a phased filling of locations and their territories, one of them is a township. This territory consists of residential buildings, as well as the second part and other places of interest.
Next to it is the Uralskaya station - and they are in a relatively safer place in the world, and allow chemists to feel safe and live in this place.
[STEAM_CLAN_IMAGE}/41585123/cbac0bbbf6bbedbb4f3d0951c312386514edd8b3.jpg (The village. View of the fire station)
Have a good day and mood. We wish you not to get sick. Bye and until new news
Update game 0.3.1.102
Good day Chemists. Today we have prepared a list of changes that have been made to the game. The game version has become 0.3.1.102
Changes: - NPC bandits will not chase the player all over the map. If the character hides from the visibility of the bandits, then after a while, they stop looking for the player and begin to go about their business. - Weapon wear has become less weak. - Weapons that are on the map have had their wear changed, now they are more intact. - The function of throwing an item from the inventory has returned. - Changed the logic of the animal and bandit spawner system. - Weapons that drop from bandits now disappear after 20 minutes - The passage to the tunnel was closed. - The weight of the bio-material of wolves has been lightened to 0.15 kg. It was 0.5 kg. Increased drop chance by 10% - Reduced the amount of loot for the first quest with Nikolai. - Improved energy efficiency by 2 times. - The weight of submachine guns has been reduced by 0.4 kg. - Fixed chicken feather and meat weight. - Increased chance of Wolf Liver Drop.
Fixed buggies: - Fixed bug when sprinting and running. Now everything works correctly, and at + 80% overload the player stops running fast, and at + 90% stops running and walking. - Fixed bugs with the quick access panel. - Fixed the position of the widget that appears when interacting with the corpse of a bandit. - Fixed a bug with Svetlana with the initial task. - Fixed a bug with displaying information about a weapon and its quantity. - Fixed a bug with throwing weapons, no duplicates are now created. - Fixed a bug with ammo when trading. - Removed the hunter's dialogue thread about meat. - Fixed a bug in Valera's dialogue. - Changed the orientation of the player's weapon reload sound.
Additions: - Added a scroll bar to merchants to make it more convenient. - If you complete the quest to find a pistol and you don't have a pistol, then a pistol will appear near the nurse, which you can pick up. The nurse will give it to you again after 10 minutes if you lose it again. - Added repair tables in the hunter's house and Nikolai in the village. The repair table displays items that need repair. Repair is paid. - Bandits have been added to the ruins. - An additional 20kg has been added to the carrying weight. - Hunter now sells energy drinks.
Railroad station
Good day our friends, today we will tell you a little news about the game and the development process.
The filling of the world
A phased filling of locations and their places of interest is underway, one of them is the station, which is located on the territory of the village.
Station "Uralskaya" - The last point of the railway tracks and the first station in the game. The railway path starts from the tunnels and the first one to meet the trains is the Ural station. The station is located in a relatively safer place in the world, and allows chemists to feel safe.
(View from the train window of the first platform)
We wish you a great mood and not get sick. Bye and until new news.