Fixed a bug that caused the player to float when removing the hot air balloon from the backpack during use
Fixed the bug that when saving after drinking life potion, the archive will not be loaded.
Fixed the bug that the new life value is displayed after the extra life value when the player drinks the life potion when the player has extra life value.
Fixed the problem that when picking up weapons with warheads, the weapon UI did not update the background of the warheads
The information sold at newsstands is set to buy only once
Fixed the bug that after completing the first boss battle, the key information collected would only open the map fragment jungle
Fixed the bug that caused the boss to flash back after using the motivation skill in the boss battle
Fixed the bug that the location of helmet and backpack items are displayed.
1.0.10 Update Log
Frozen Slug can now also deal damage to enemies that are already frozen
Fixed a bug that caused Cat Ninja's attacks to remain active when he was frozen during an attack
Warheads no longer consume durability, but can be used infinitely in a single mission, but will be automatically scrapped at the end of the mission
Hot air balloon changed to use the interactive button to start
Rocket backpack will only trigger after the player completes the two-step jump
Increased the durability of the rocket backpack
Fixed the problem that when both hot air balloon and cape are equipped, the fall speed will become faster after using the cape
Fixed the problem that too many resources in the level stats interface would squeeze out the exit button
Fixed the problem of flashback when switching chick's weapon in the chick configuration interface.
1.0.9 Update Log
Fixed the lag caused by the synchronization of hot air balloons in multiplayer mode
Fixed a bug that incorrectly saves the player's death status after dying at the base and returning to the main menu
Fixed the bug that other players in multiplayer mode would also show the aimer
Hot air balloon activation changed to pressing jump again in the air
Rocket backpack is now activated by pressing jump again in the air
Fixed the bug that defending mission enemies will flash back when they touch the box
Fixed the synchronization problem of energy helmets in multiplayer mode
Fixed the bug that triggering the amulet in multiplayer mode would flash back
Fixed the bug that the weapon is still available when entering the conversation in the rolled state
1.0.8 Update Log
Fixed the bug that the resource UI doesn't update after newsstand purchase
Optimized the synchronization method of multiplayer mode player's backpack
Increased the number of threat levels that can be lowered by threat level network attacks to 4 points
Fixed the synchronization of hot air balloons in multiplayer mode
Fixed the error of loading props for players loading archives sometimes, resulting in wrong backpack grid
1.0.7 Update Log
Resource items in backpacks can now be stacked three times
Increased the length of time an enemy has to be hit, the more damage they take the longer they have to be hit
Fixed a bug that caused the command screen to flicker when using the joystick
Fixed a bug that caused some props to get stuck when riding the lift
Fixed a bug where airdrops were still locked after returning to base from a no-fly zone mission
Fixed a bug where the drunk status was not removed after death
Slightly increased the reload speed of the shotgun
Dagger damage to armoured enemies can now also be increased after drinking vodka
Slightly increased the base price of Stork Logistics
Increased medkit recovery cooldown to 1.5s
Frozen and Flame warheads no longer weaken attacks
Removed the limit on the number of times a player can sleep on base
Adjusted joystick aiming so that both joystick and keyboard operation can be run simultaneously
Reduced the strength of enemies in defensive missions
Reduced the maximum number of enemies per wave for defensive missions
Reduced the holding time for defensive missions to 400 seconds
Increased the threat level reduction for cyber attacks to 4
Chicks can now be configured so that they are not equipped with firearms
1.0.4 Update Log
Because of the technical problem of Steam Input, so give up the Steam Input, and choose to use the engine's controller support Fixed the bug of not being able to enter the boss battle Fixed the bug that players can roll through the bouncer to enter the bar directly Fixed the bug that players can shoot in the elevator after opening and closing the backpack Fixed the bug that chick configuration can't remove equipment
1.0.3 Update Log
Added the ability to press ESC to fast forward in a conversation
Fixed an issue where pressing ESC would not exit during certain screens
Fixed an issue with daggers not dealing damage to glass
Diamonds will now no longer take up the backpack compartment and will now go directly into the inventory
Slightly reduced the rate at which the medpack restores life points
Made players invincible when boarding
April 21 Update log
Fixed a bug that prevented players from using their weapons when exiting the stun state Fixed a bug that could cause players to die while riding the lift Optimized the lift function
Chicken Fall Full Version Release Notice
Dear players! The long-awaited day has finally arrived! Chicken Fall is now available in its full version! Over the past six months, many players have experienced Chicken Fall through the EA version, and we are gratitude for your participation and support!
Chicken Fall Full Version Updates
New Mode
Added multiplayer mode. You can invite friends to fight together or fight against in a specific map (maximum 4 people)
New tasks
Added assist in defense task (jungle, factory, mountain): Defend against waves of enemy attacks within a time limit
Added main task: Comeback; which is unlocked after defeating the first BOSS, with more random elements added
Added basketball game task, while improving the rules of basketball and soccer games and adding a team division mechanism
New NPCs
Black market merchant NPC, appears randomly at the base and the hotel and trades resources
Newsstand NPC. Players can buy newspaper to check the day's news, and the news will affect the next day's prices. After players complete the main task, the newsstand will sell new main tasks.
New Props
Mines
Hot air balloons
Portable bunkers
Tesla Electric Circle
Magic Cloak
Random prop treasure box
New Maps and Map Elements
Added two new factory maps
Added two new jungle maps
Added two new mountain maps
Added two new town maps
Added map random branching changes, making the map randomness more diverse
Added new elements in the maps, such as new boxes to open, large brick buildings, etc.
Improvements
Improved various characteristics, operational feedback and playability of the protagonist in the full version after careful analyses
Improved the effect and playablity of each prop in the full version after careful analyses
Improved the playability and balance between original enemies and BOSS in the full version after careful analyses
System
Added saving of game settings
Added some new sound effects
Added more special effects
Optimized the UI and related art design to improve the display effect
Bug Fix
Fixed the bugs collected in the EA stage
Attention
There are still some problems with joystick support in the current version (mainly because I'm poor and I only have an NS joystick), and I'll be covering all joysticks as soon as possible in the next few days! Thank you for your support!
Thanks again to our players around the world for your continued support and feedback for Chicken Fall! For us, the release of this full version is just a milestone. We will carry on to the future development to bring you more interesting updates! With the release of this full version, we believe Chicken Fall can get better and become a more playful game. We will continue the development and bring you unexpected surprises! We hope you can enjoy the full version of Chicken Fall! We'll be back soon to tell you some of our plans afterwards! A million thanks!
"Chicken Fall" is participating in "Eastern Game Fest"!
Hi everyone.
"Chicken Fall is pleased to announce that we are participating in the "Eastern Game Fest" hosted by Steam China!
To give you a heads up, we'll be turning EA into a full release on April 20!
Added new multiplayer modes, soccer and basketball games!
New maps and enemies have been added!
New weapons and props have been added!
And more to discover!
We also hope that you will add "Chicken Fall" to your wish list and stay tuned! Thank you for your support, and we hope you'll give us your suggestions and feedback!