Fixed the bug that enemies in hiding would enter the hotel area Fixed the bug that the first weapon was overwritten when loading the archive Fixed the bug that the flashlight was removed incorrectly after shooting Fixed the flashback problem that may be caused by drinking yogurt Fixed the bug that the gun would be fired in the middle of the conversation in the hotel Fixed the bug that calling life potion would flash back Fix the problem that chickens cannot exit the ladder normally Fix the bug that the mission objective of the chick joining the team in the teaching level sometimes cannot be completed Fix the bug that the configuration of air-dropped chicks is wrong Repair the bug that sometimes the chick cannot exit the ladder normally when it enters the ladder in the following state. Fix the bug that explosive packs will explode when picked up. Fixed the bug that the location of life potion airdrop is wrong The bug that the durability of newly generated spare ammunition packs is only 2 points is fixed. Repair the bug that the initial durability of the legion flag is only 1 point. Fix the bug that the spare ammo pack cannot be triggered when the current clip is empty. Repair the problem that the player's key settings are not loaded automatically Repair the bug that the client can't destroy the soil terrain by shooting. Fix the bug that death will flash back after equipping warhead props. Fix the bug that the elevator can't be used again after exit. Fix the bug that NPC can't equip warhead props normally. Fix the bug that the stone giant relics are only charged once every time they receive damage no matter how much they are. Fix the bug that the portal does not transmit the chick in the team Fix the bug that players will not exit the hidden state when leaving the smoke area. Bug fixing the bug that the sound effects of the wooden gates are in the wrong position when interacting with each other Repair the problem that some interactive items in the hotel have no sound Fix the bug that the bar BGM is still playing after returning to the base Fix the bug that the freezing effect makes the character turn blue, but the color is not restored after the body temperature is restored Fix the bug that the UI of the locker prop description is not hidden. The bug that the number of resources in the level statistics in the defense task is displayed incorrectly is fixed. Fix the bug that sometimes the enemy mines cannot be detonated by attacking them. Fixed the bug that the stun time of characters was incorrectly limited to 3 frames. Fixed the bug that firing rocket launcher against the wall will kill you. Fixed the bug that flame bullets would pass through wooden shelters Fixed the bug that the player could not rotate the turret after the character operating the machine gun was stunned and killed. Fixed the bug that players can no longer enter the hidden state after switching scenes in the night map Repair the bug that the information of warheads will not be saved when the information of chicks is saved in the hotel. Repair the problem that sometimes the chick information is not saved when passing through the hotel due to the chick reset function. Repair the bug that the key settings are not updated automatically Repair the problem that some obstacles are not generated synchronously Fixed the bug that rocks are not lit up
Added the saving of game setting information Added two factory maps Added a new jungle map Added a new large brick building Added some English translations Added some new sound effects
Updated the engine and Steam interface Automatically recycle resources in the backpack when in the base store, no need to have to go to the warehouse In the hotel starting map, make the stork NPC appear, but can't do the delivery, the dialogue prompts the player to go to him in advance, the last batch of delivery has been sent out When there are too many magazines, shorten the display of magazines to the form of icon x number Save extra lives in the archive Modified snapping turtle enemy characteristics, after the snapping turtle enemy shrunken shell, the damage taken -2, instead of invincible Slightly increase the loading time of machine gun turrets Increased cloak durability to 20 Reduced the reaction speed and shooting frequency of all enemies Modified prop selection: When equipping props, select the red cross to cancel the equipment instead of selecting the original prop Optimize the character concealment function Set flashlight durability to 6 minutes Increase the durability of energy drink to 3 points, increase the duration of life recovery effect to 90s, and shorten the cooldown to 1s Shortened the time to drink energy drink and the cooldown time Amulet durability increased to 3 points Damage taken while player is stunned will instantly exit the stunned state Damage dealt to enemies while stunned will reduce the remaining stun time by a small amount Slightly increased the player's resistance to freezing from fire and slightly increased the player's speed to regain body heat Reduced energy shield recharge time to 8s Reduced the stun time of Tesla's electric circle to 0.3s and increased the base damage by 1 point Make the cloak's dash also extinguish flames Increase wooden shield durability to 12, increase iron shield durability to 36 Decrease military helmet durability to 5 points Increase squad teleportation device durability to 10 points Increase Medkit durability to 14 points and shorten cooldown to 1s Increase cable damage effect Optimized the ladder function Add the function of viewing the introduction of props in the locker Increase the durability of cloak to 14 Increase the durability of Tough Candy to 3 Slightly increased the range of firearms Reduced boar enemy life to 5 points Reduced snapping turtle enemy life to 4 points Set the character's stun time to a maximum of 3s Make mines pushable and trigger when they detect explosions and bullets Set the newspaper button to empty when there are no newspapers to buy for the first time Added new factory area bricks and metaltilemap, metal steel pillars Optimized the problem of sometimes not being able to jump up at the top of the ladder Added one more item to the black market merchant Updated some sound effects Reduce the frequency of the night feature of intelligence gathering missions Save the player's skin information in the archive Removed the looping sound effect of Energy Shield Removed the feature that the warehouse will automatically exchange the player's bounty after George the Sheep leaves Increased the durability of spare ammo packs to 4 points Significantly increased the rate of fire of the RPG and slightly reduced its reload time Disabled the no-fly zone feature for intelligence gathering missions Increased base damage of EM warheads and reduced stun time Increased base damage of freeze warheads to 1 point, and their freezing ability increases with bullet damage Reduced video memory usage Added terrain destruction and steering functions to Stone Giant relics, increasing damage and reducing durability Adjusted so that players can roll backwards after a heavy landing Slightly increased the speed at which the player will trigger the smash effect Changed pickup firearms from three to two in the tutorial Reduced the resistance of Grey Wolf Jack to freezing and increased the speed of Grey Wolf Jack to regain body heat
Boss! Hello! After many days of battle, the Spring Festival version update is complete, more content has been updated, while the multiplayer mode has been developed, testing and perfecting, will be online testing in the near future, thank you for your wait and support!
Fixes and adjustments:
Fixed bug when generating rewards for hostage rescue
Fixed bug with enemy corpses not being destroyed after death
Increased warhead durability to 60
Increased grenade capacity to 4
Added:
Added new skin switching function
New side quest: Football mini-game
All explosions increase the impact on props
Bonfires can be extinguished and re-lit
Added several new brick buildings
Added several new maps
Added more map branches
Added new map feature Night Action
Added no-fly zone map feature
Added hotel no-cover map feature
Added new weapon RPG
Added prop: Frozen Grenade, in addition to applying a range freeze, it will generate an ice barrier in the center of the explosion with a durability of 5
New function of recliner: rest 1 day: cost 60, excess recovery 3 life points, time elapsed 1 day, and save (can only be used once per return to base)
New building organ: bell, when attacked with a wide range of sound, when knocked down to deal damage to the enemy below, while emitting sound
New organ explosives box: the explosion will randomly generate three grenades of the same kind to throw around
New prop flashlight
New object: shit, character will slip and stun when stepping on it
New item (lab): excrement grenade, explodes to generate a lot of shit
New ammo vending machine
New base building: Newspaper kiosk (specific function not yet open)
Welcome to give us positive feedback on bugs! Thank you for your support and feedback, we will continue to work hard to make more fixes and optimizations.
Translated with www.DeepL.com/Translator (free version)
Chicken Fall" Update Log on November 28
Boss! Hello! Here are the fixes for this evening.
Added stairs to the hotel and sped up the hotel elevator
Added two new brick buildings and a new jungle map
Gameplay tweak: Chick resets its position when it gets too far away from the player, instead of leaving the party
New weapon: revolver
Added a new prop, squad teleportation device, to teleport the chicks in the team to the target location
Fixed the error of calling ammunition in the teaching level
Fixed the bug that the mission was not completely reset after the boss battle
In addition: the multiplayer mode has been developed, testing and perfecting, will be on the test in the near future, thank you for your waiting and support!
Welcome to give us active feedback on bugs! We value every feedback you give us. Thank you for your support and feedback, we will continue to work hard to make more fixes and optimizations.
Chicken Fall" update log on November 16
Boss! Hello! The following are today's fixes.
Fixed the bug that the game gets stuck and cannot continue when loading the last storage point Fixed the bug that rolling will take damage Fixed the bug that the player is unavailable when saving at the hotel to enter the next map
Welcome to give us active feedback on bugs! We take every piece of your feedback very seriously. Thank you for your support and feedback, we will continue to work hard to make more fixes and optimizations.
Chicken Fall" update log on November 14
Boss! Hello! The following are today's fixes.
Fixed the bug that the first time you open a door the prompt shown is closed
Standardized the enemy type generation strategy in each map room
Increased the probability of key information being released
Shortened the stiffness of the player's character when landing on the ground
Removed the operation of throwing a gun, players can use the interactive button to switch to a weapon on the ground
Removed the active bullet time skill and replaced it with the special effect of cigar
Fixed the bug that the chicks in the team entering the next map at the hotel were not generated
Hide respawn button and respawn countdown when players die in the base
Fixed the bug that when players equip two weapons when they die, they can't pick up new weapons after respawning
Added 4 new brick buildings
Removed the threat level limit for random map generation
Raised threat level cap to 24
Welcome to give us active feedback on bugs! We take every piece of your feedback very seriously. Thank you for your support and feedback, we will continue to work hard to make more fixes and optimizations.
Chicken Fall' Update Log for 9 October
Boss! Hello! Here are the fixes for this afternoon.
Fixed a bug where the vodka effect was causing players to take damage even when they were invincible
Optimized the way to switch scenarios
Instead of reloading the scenario when the base dies, only the player is reset
Enhanced the impact of the explosion on the character
We welcome your positive feedback on bugs! Thank you for your support and feedback, we will continue to work hard to make more fixes and optimizations.
Chicken Fall" October 06 Update Log
Boss! Hello! Here are the fixes for this afternoon.
Made rocket backpack not enabled when character is in special state
Fixed an issue where the drop pods would not destroy the glass blocks when landing
Made the ground at the helicopter evacuation point indestructible
Fixed a bug where some equipment was not completely removed when placed in the locker
Slightly reduced the angle of treasure ejection when opening treasure chests
Reduced the burst rate of gems
Fixed a bug that only removes one layer of drunkenness when removing multiple layers
Welcome to give us active feedback on bugs! We value your feedback. Thank you for your support and feedback, we will continue to work hard to make more fixes and optimizations.
Chicken Fall September 29th Update Log
Hey boss! Here are the fixes for this afternoon.
Fixed the bug that multiple grenades would be thrown in quick succession
Disable room service in hotels on boss battle maps
Fixed the bug that the loss of extra life does not recharge the stone giant relics
Fixed the bug that the recharge is invalid when holding the relic of stone giant
Fixed the bug that the backpack could not be opened after opening the mission selection screen in the base and then closing it.
Fixed the bug that the explosion could not cause damage to the generator.
Fixed the bug that the text translation of the buff hint was wrongly displayed.
Fixed the bug that the background was displayed incorrectly when the second picture died in the mission and loaded the checkpoint
We welcome your active feedback on bugs! We take every piece of feedback you give us very seriously. Thank you for your support and feedback, we will continue to work hard to make more fixes and optimizations.