Child of Ault cover
Child of Ault screenshot
Genre: Shooter, Adventure

Child of Ault

ENDLESS MODE IS COMING!

Now endless mode is coming!
We have made a brand new endless mode for the hard core player. If you would like to challenge yourself you can try it out. In the mode:
1. Endless waves of monsters are coming.
2. You can place the toys with an amount limit, which is only 25.
3. You can defense the enemies by attacking the clouds in the sky using skills.

Further works:
1. Toys can upgrade, each one has 3 levels.
2. Monsters will get stronger in the high level waves.
3. You can see the rank list all over the world.

New update is comming!

Release note:
1. Add support for Oculus. Players can play the game with Oculus Touch.
2. Optimized the effect when boss is attacking player.
3. Optimized the effect when QTE appeared.
4. Add HP bar for bosses and crystal.
5. Add 4 difficulties for the game: Kid , Easy , Normal and Hard.

We are looking forward your suggestions!

HOT FIX UPDATE!

Fixed the bug that will cause crash when the players pressing trigger button in the beginning screen.

Update for Spring Festival

Hey foks!

Spring Festival is coming and we will ship a new update very soon:

- Decreasing difficulty for the first four levels of area 1. (It's just too darn hard)

- Lucky Stars. These will fall from the sky and if you catch (shoot) them in time, they'll award you short bonuses to help you pass the level.


- Change the toy summoning system. It's hard to put into words exactly how this will change, but the intention is to make monster summoning more easily accessible.

- Introducing the Nurse toy. She can heal your other toys, which should be a big help for the more difficult levels. "Helloooo Nurse!"


- Introducing a weather system. While we're already quite proud of our levels and environments, we want to take things up a notch and put weather effects.


The team is planning to release this update within the next few weeks. After that point, we'll have a new list of incoming changes, one of which being a "Children's Mode" that greatly reduces the difficulty of the game, allowing children to play without the pressure of being overwhelmed by monsters.

As always, thanks for your interest in the game and hope you enjoy the Spring Festival!

Another Update is Coming Soon!

Hey foks!



I'll do my best to keep the community informed on what the team is currently working on, and at least a rough estimate of when an update will be release.

Please keep in mind that everyone at Nezha games is interested in getting feedback and suggestions from the community, to make a game that YOU want to play. So, if you've got suggestions for feedback, post them HERE for the team to read about and consider.

Currently Working On...



- Increasing difficulty for the first four levels of area 1. (It's just too darn easy)

- Lucky Stars. These will fall from the sky and if you catch (shoot) them in time, they'll award you short bonuses to help you pass the level.

- Change the toy summoning system. It's hard to put into words exactly how this will change, but the intention is to make monster summoning more easily accessible.

- Introducing the Nurse toy. She can heal your other toys, which should be a big help for the more difficult levels. "Helloooo Nurse!"

- Introducing a weather system. While we're already quite proud of our levels and environments, we want to take things up a notch and put weather effects.

The team is planning to release this update within the next few weeks. After that point, we'll have a new list of incoming changes, one of which being a "Children's Mode" that greatly reduces the difficulty of the game, allowing children to play without the pressure of being overwhelmed by monsters.

As always, thanks for your interest in the game.

- Caid

First update is coming soon!

The first update of Child Of Ault is coming soon! This time we are focused on improvement of tutorial instructions, special ammo usage, toys AI, and so on. We also bring trading cards in this update.

1. Improved tutorial instructions.

2. Quality of life improvements to the first chapter (Spring chapter), including monster spawn behavior adjustments and significant changes to the boss battle.



3. Improved special ammo usage, namely that if you press fire ammo and shoot it, your ammo will go back to default ammo after that shot. This will help the player conserve energy by not automatically consuming all of your energy on special ammo. This will also encourage the player to quickly switch between special and normal ammo, and develop a kind of rhythm-like strategy.

4. Improved toy AI and HP boosts. We've adjusted the toys so that they no longer march to their deaths at the purple enemy crystal. The team is still figuring out what they want to do with that enemy crystal, but having your toys walk up to it and die was frustrating for the player.
Now the toys will stay within close range of their original placement, allowing for more tower defense-like strategy.

5. Levels will have bombs that players can shoot at to cause massive damage to surrounding enemies. These are a one-time use item, so use them wisely, for example when a large wave of monsters is about to overwhelm that area, send them a nice warm greeting.



6. Added 5 trading cards:


6 badges:


4 backgrounds:


Hope you enjoy the new update! If you have any questions, please don't hesitate to leave a message in Steam Community, or email to us: public@nezhagames.com. Thank you!

Wish you Merry Christmas!

FEEL THE POWER OF WITCH !!!!!!



Next release we will add a new tutorial level, it is something about a huge battle and final boss...

Feedbacks and social links

If you have any suggestions about our game, just do not heistate to tell us and leave some messages in community.

Sometimes we will make discount or giveaways. You can see the details in the links below

Facebook: https://www.facebook.com/Child-Of-Ault-218238325300073/
Twitter: https://twitter.com/ChildOfAult

Price is changed.

Today we are glad to announce: In order to get more and more people to experience our game, we have adjusted the price of the game, hope more people will have a good time playing our game.

We will keep optimizing this game and add more features in it, we really hope that everyone can have a lot of fun in it.