The Taurian Games were held in ancient Rome in honor of the di inferi, the gods of the underworld. The Taurian Games had horse and chariot races, on a course around turning posts, followed by bull-leaping contests. The Ludi Taurii were the only games held in the Circus Flaminius and typically only once every 5 years. Ceremonies to appease the di inferi and dead ancestors usually accompanied these games
Saturnalia is a festival in honour of the god Saturn. This holiday is celebrated with a sacrifice at the Temple of Saturn, in the Forum, and a public banquet, followed by private gift-giving, continual partying, and a carnival atmosphere.
Saturnalia was characterized by role reversals and behavioral license. Slaves are treated to a banquet of the kind usually enjoyed by their masters. Saturnalian license also permitted slaves to disrespect their masters without the threat of a punishment. It was a time for free speech. As such household festivities included the master and slave dining and gambling together. It also involved the exchange of gifts
Lupercalia was a very ancient, possibly pre-Roman pastoral annual festival, observed in the city of Rome on February 15, to avert evil spirits and purify the city, releasing health and fertility. At the Lupercal altar, a male goat (or goats) and a dog (possibly standing in for a wolf) were sacrificed by one or another of the Luperci, under the supervision of the Flamen dialis, Jupiter's chief priest. The sacrificial feast followed, after which the Luperci cut thongs (known as februa) from the flayed skin of the animals, and ran with these, naked or near-naked, along the old Palatine boundary, in an anticlockwise direction around the hill, whipping onlookers. A blessing from these whips was believed to cure childlessness
P.S. We will be sharing events of the day showcasing different festivals, ludi and other interesting events from Citizen of Rome, please do feel free to discuss them or ask us anything about them
Dev Diary - 1st May 2019 - Citizen of Rome - Dynasty Ascendant
We are actively working to make Citizen of Rome better, equally in terms of improving existing performance, user interface and in adding new content.
I will be sharing some of the progress we have been making and new key features we have been working on via Dev Diaries such as this one.
Today I want share 3 significant changes:
1. Performance - Chunked NPC management
First, we have upgraded the way the game handles events for non-player-characters - NPCs that are not a part of your household, they still live their lives, have kids, get educated and married on their own, the reason we have this is so that the family of say your character's brother who has a household of their own separately from yours, continues to exist and progress, so that they are available for you to play as in case your character dies heirless. We also use it to generate NPCs for marriage, etc and to marry &/ kill them off later.
The newest update makes it so that these NPCs continue to experience targeted events but changes the way the game handles them, so that only a small set of NPCs are processed every month instead of all of them.
This significantly improves performance, and will be especially noticeable if you are on a low end device or in the late game with a large family and many NPCs around.
2. Replacing auto-scroll with character notifications
Previously the game used to automatically scroll and highlight characters with interesting things happening to them, be it them getting pregnant, being ready for school or winning an election. While this works well for smaller families, it can get irritating when you have a large family with grandchildren and great grandchildren. This also had the effect of slowing the game down with all that scrolling and sometimes even preventing you from doing what you intended to do.
To solve this we have implemented character notifications that show up on the right end of the screen. When hovered upon, they tell you about the update/thing of interest that has happened to a character, and when clicked, they scroll to and highlight the character. These notifications also disappear automatically in a few seconds making interacting with them entirely optional.
3. Scaling apprenticeship costs based on potential earnings
Apprentice costs are now scaled based on what you can expect to earn with a given occupation. Previously it was a fixed cost, under the thought process that you were working while apprenticing and thus only paid for tutoring costs, balancing it out with your work.
But upon looking at it again, I realised having it be a fraction of your future earnings would work better especially in providing a meaningful choice where you only pick the apprenticeship you can actually afford, after weighing your revenues and apprenticeship costs against future earnings.
That's it for now, Citizen of Rome - Dynasty Ascendant is coming soon to Steam with a hefty launch discount, please be sure to wishlist it so that you don't miss out. And feel free to share any thoughts/ideas/suggestions
Long live the Republic!
Citizen of Rome - Dynasty Ascendant : Coming Soon to Steam
Citizen of Rome - Dynasty Ascendant is a sandbox role playing/management offline game where you control a character and their family in the Mid-Republic era of the Roman Republic
Experience life and events in the Roman Republic. Help your family rise to greatness and lead Rome to greater glory. Long live the Republic!
You get to see how life was in the Ancient Republic, participate in their various customs, festivals and Ludi / sporting competitions, while raising a family and moving up in the social and economic hierarchy in the Republic.
You can educate your children, marry them off, sponsor their elections and much more. You'll usually play as the eldest of your sons once your character dies.
The game is open-ended without a set endgame just like in real life, but a grand goal for any ambitious Roman family was to land a Consulship of the republic. This could be your goal in the game as well, climbing the Cursus Honorum and becoming a "New Man" - "Novus Homo"
Citizen of Rome - Dynasty Ascendant is coming soon to Steam with a hefty launch discount, please be sure to wishlist it so that you don't miss out
Also we are working on adding more historical events and character paths that will let you follow the footsteps of the likes of Caesar, the Gracchi, Cicero, Crassus, Africanus or even Brutus. Follow their footsteps or Forge your own path to greatness!