City of Gangsters cover
City of Gangsters screenshot
Genre: Simulator, Strategy, Turn-based strategy (TBS), Indie

City of Gangsters

Update notes for version 1.4.4


  • Political tickers relevant to a specific ward now open that ward's interface when clicked.
  • Bug fix: While attempting to start a new game, ethnicity was getting set incorrectly if this was the second new game you started in that session.
  • Bug fix: Political Donations were displaying incorrectly in the finances mouseover.
  • Bug fix: Grappa icon was not displaying properly in building selection UI.
  • Bug fix: Local Loosening: Homemade Beer and Local Loosening: Cider had swapped names and description text.
  • Bug fix: When a candidate you sponsored lost their election, they were not being cleared out of their campaign office as intended.
  • Bug fix: The law option to elect the mayor was not displaying its requirements, causing it to appear erroneously greyed out in some cases.
  • Bug fix: Load Game UI old version warning text box was overlapping with another UI element.

Update notes for version 1.4.3


  • Bug fix: Resolution settings were erroneously forcing refresh rates, rather than defaulting to highest refresh rate allowed by your machine.
  • Bug fix: Pips were sometimes not updating appropriately, leading to a case where a business would promise a introduction that would not appear in conversation.
  • Bug fix: German Efficiency skill, on occasion, was causing building price display to erroneously act as if you did not have enough money, even when you did.
  • Bug fix: Deliveries Dialog was, on occasion, showing the option to buy specific resources at a business that could only sell them.
  • Bug fix: Campaign offices run by challengers were showing the gambling icon, erroneously
  • Bug fix: A few missions were still available from politicians
  • Bug fix: Politician Delivery Contract options were not properly displaying
  • Bug fix: Missions to repeal laws were sometimes offered by multiple people
  • Bug fix: Skill to make moonshine from corn was sometimes visible as a mission reward on New York map

Update notes for version 1.4.2


  • Expand availability of gasoline on some city maps (Chicago, Cincinnati, New York)
  • English Outfit Pack: Unlock paper at the start of a game when playing as an English outfit
  • Italian Outfit Pack: Unlock labels at the start of a game when playing as an Italian outfit
  • Bug fix: The increase % support quest should no longer ask for an incease above 100%
  • Bug fix: The Irish Outfit quest rewards would in some occasions break, causing knock on effects on later quests.
  • Bug fix: Temporary laws were not displaying their temporary status.
  • Bug fix: Temporary laws were instantly expiring, instead of waiting for the appropriate time.
  • Bug fix: Missing triggers for some expansions
  • Bug fix: Production of moonshine from neutral alcohol should not show up in NYC
  • Bug fix: Flags of Yugoslavia and the Netherlands were flipped
  • Bug fix: Operative scheme was failing to fire in some cases, showing broken text instead.
  • Fixed various typos

Update notes for version 1.4.1


  • Added a button to the save screen that copies the seed to clipboard, making for easier sahring.
  • Added an option in settings to hide what kinds of delivery notifications you recieve.
  • Made it so that 0$ entries in the total money mouseover are no longer displayed
  • If a rival outfit enlists in you a joint war, their relationship with you will now take a hit if you do not act aggressively towards the target before the end date.


  • Fixed a bug where the "Destroy Production" button was available for inventory expansion.
  • Fixed a bug where office tickers and law tickers were erroneously panning the camera to the player boss.
  • Fixed a bug where office the jailbird scheme could get stuck calling the feds on a defeated outfit in some cases.
  • Fixed a bug where rival outfits were asking for joint wars against troublemakers, rather than other outfits.
  • Fixed a rare bug where the election day popup would flip the vote totals of some candidates, leading to misleading display.
  • Fixed a rare bug where a politicians vote total went negative, causing the election day popup to break.

Shadow Government DLC and Outfit Content Packs Out Now!

City of Gangsters: Shadow Government and five Outfit content packs are now available! Conquer The Big Apple by manipulating those you helped reach political office, all the while selling a small taste of home to your neighbors.



In our new expansion pack City of Gangsters: Shadow Government you’ll be welcomed into the biggest map yet, New York. Home to some of the most famous city halls, the city is bustling with politicians. Use seed money from your businesses to nominate a council member of your choosing and then plan out events with your new ‘friend’. If they win the precinct vote, then it’s time for a little compensation.

With the purchase of Shadow Government you unlock politics in every city. Every two in-game years the opportunity arises to get a puppet into office. This takes place over four stages:

Nominations:
Visit your local political office and take your pick. Will you support the nobody trying to break out onto the scene for a few bucks, or flash your cash and get last year's winner in your pocket?

Campaigning:
Your nominee is going to need a lot of backing to win the vote. Swing by their home to discuss a battle plan and use your finite budget to ensure the public falls for your puppet.

Election day:
The big day. Have you backed a winner, watch the votes come in and see who now holds the political power.

Legislation:
With your nominee in office, you are able to get your say. Enact, or repeal, laws to further grow your business into a powerhouse.

What will be your first decree?



Our five Outfit content packs are also releasing today. While each is a little different, they all allow you to bring a slice of home to the west. Produce Cigarettes when playing as an English Outfit. Utilize your armored car while playing as Italians. Or even celebrate a Volksfest as Germans. Every Outfit content pack comes with a new UI design flourish, new production module, new legacy goal and more!



Alongside these new DLC packs, we’re also releasing a free quality of life update which will allow you to dismantle your operations after they’ve been built and includes a couple of new options for diplomacy with rivals.

We can’t wait to see you pull the strings and take over New York! Don’t forget to join us over in the official City of Gangsters Twitter and Discord too.

Hope to see you there!

Matt & Rob
SomaSim

Update notes for version 1.4.0

Operations can now be removed from controlled buildings

Rival gang adjustments:

  • Rival gangs will grow beyond the previous crew limit
  • Rival gangs will grow into larger territories
  • Agreements now available between player/rival outfits to:

    1. Not expand near player/rival territory
    2. Stop attacking player/rival fronts
    3. Join a rival/player in a conflict with another outfit


Other:

  • Adjust rewards from troublemakers/corner hooligans to be more likely to offer useful booze
  • Increase frequency of missions for basic inputs (apple juice, grape concentrate, malt syrup, neutral alcohol)
  • Various stability fixes, minor bugs and typos addressed


More details in our Steam announcement:
https://steamcommunity.com/games/1386780/announcements/detail/3222900587035955358

Note: this update is not backward compatible! Please start new save files.
If you want to play old files, you can do so by switching to branch "archive-1.3.3" on Steam.

Shadow Government DLC and 5 NEW Outfit Packs coming soon!

Hello everyone!

We’re excited to reveal our brand new DLC City of Gangsters: Shadow Government as well as 5 new Outfit Packs!

Discover New York, our biggest map yet, control city politicians, manipulate laws and explore the unique abilities of the English, Irish, German, Italian and Polish outfits!

These new DLC packs will be available June 15th and we can’t wait to share more info with you soon! Take a sneak peek below at some of the stuff you can expect to see.



In our new expansion pack City of Gangsters: Shadow Government you’ll be able to use your profitable booze operations to finance successful election campaigns. Use your control over large swaths of the city to ensure high turnout of voters who know exactly which ballots to cast.

Once the local city council members are your puppets, you can pull on their strings to get them to enact – or repeal – various city laws that can help your outfit or hurt your opponents. Who knows? Maybe one day you’ll even get to pick the mayor of the whole city…

This expansion pack also includes a new map: New York City! It’s an ideal spot to get into politics with your outfit’s ill-gotten gains as you expand across Brooklyn, Bronx, Queens, and Manhattan. This is our biggest map yet, full of great opportunity and even greater competition.



Our new Outfit content packs will introduce flair to some of the larger ethnicities represented in each of the city maps, with visual updates and new game mechanics available in our English, Irish, German, Italian and Polish outfits.

New portraits, legacy goals, quest lines, levelups and even more bootlegging opportunities await!

Alongside these new DLC packs, we’ll also be releasing a free update which includes improvements to rival relations.. You’ll be able to explore new options for diplomacy with rivals, such as convincing them to stay away from your territory. There will also be a quality of life update which will allow you to dismantle your operations after they’ve been built, (a sought-after change in the City of Gangsters community!)



We can’t wait to share some more info with you all soon and we look forward to seeing your growing empires in New York city on June 15th! Don’t forget to join us over in the official City of Gangsters Twitter and Discord too.

Hope to see you there!

Matt & Rob
SomaSim

Update notes for version 1.3.3

Hi everybody,

This build includes a few fixes for recent bug reports:


  • Some starting businesses in Cincinnati were provding the wrong moonshine recipe at startup.
  • The fireplace memento quest was being offered to players with the Skyscraper Office.
  • The fireplace memento quest was not granting the fireplace memento.
  • Crew member dying during a scheme caused turns to keep passing without end.
  • Minimizing a resource category in the resource overlay caused the selection boxes to disappear.
  • Some operations like Supper Clubs were being calculated to have 0 value towards a players net worth.


Good luck on the mean streets of Chicago! :)

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PS. If you haven't yet, we'd appreciate your review! We're a tiny team making indie games, so every review matters a lot!

Update notes for version 1.3.2

Added Role Icons before crew names in crew management UI.
Expanded range for the Lookout scheme.
Fixed a bug where receiving an office item on startup would cause the save file to be unloadable.
Fixed a bug where Lookout scheme could place a front in Canada on the Detroit map.
Fixed a bug where Lookout scheme could leave you with no cars in Canada on the Detroit map.
Fixed a bug where in Detroit, the Closer scheme would break the game by picking a target in Canada.
Fixed a bug where the Precinct UI would break in locations without a cop assigned.

Update notes for version 1.3.1


  • Character information for a new game is now saved temporarily after a new game is started, and prefilled if you attempt to make another new game in that same session. This should make seed searching easier with a set character description.



  • Decreased the rate at which AI gangs make gambling dens.
  • Bug fix: Check for quest completion was happening too infrequently in the quest "Casino Construction"
  • Bug fix: The name of Custom Cities were not appearing in the Crew Info UI.
  • Bug fix: In train stations, seasonal opportunities in passenger stations would rarely cancel each other out after availability periods changed



  • Fixed various typos