-Fixed issue with skill queue on server may lead to better performance -Added a command to force kill all old inactive pooled Dungeons for test purposes -Fixed Dungeon Options for FFTT being behind Boss Battle profile on the UI -Fixed party bug that would lead to party getting booted to library when leader left the party -Fixed a weekend dungeon mult calculating 100% too much -Fixed issue with Weapon Master Support applying the last player to switch support as buff value instead of highest in party -Fixed an issue where a DOT Duration could be set for a skill while a rune is active and not change back when rune has been set inactive
ClickRaid2 Ver.283
-Fixed Monk casting a buff non stop due to a cool down being set to 0 -Changed the order that stats update to prevent calculating a stat based on a mult that decreased on the change -Added The Weekend Server Buff system, Info can be found Below the Dungeon Buff -Fixed an issue with Boss Rush that would kick you out after 60 seconds, this would become an issue when stacking Time Mages -Optimized the Gem level up code and added some additional checks to prevent odd spikes in gem levels -Dungeon Points for all Dungeons are now using your Boss Rush floor as a base -Possible fix for Reconnect unable to switch charm bug -Guild Talent full level check box has been removed and will always be as if it was checked -A Boss Rush Preset has been added
ClickRaid2 Ver.281-282
-Defense pen has been changed to a group stat it still works the same way but each members defense pen creates the stat the party uses. -Buffed Ranger, Bard, Ench, Wiz, Nomad's base skill damage -Changed out a few server buffs, XP replaced Gold Mult, Ele Mult replaced Token Mult, Medal Mult replaced Gem mult -Fixed a bug that could cause buff buff to not drop off before new charm was picked and stat was recalculated -Elemental has had its 12/12 bonus removed and effect has been increased from 2x damage to 10x(tool tip still says 2x)
Ver.281 -Improvements to pathing and movement -Fix for crafting bug -Changes to how channeled skills work, they now test for new mobs over the course of the channel. -Necromancer Pet should be working better -Crypt Dungeon is 10 rooms smaller now -Weapon Master UI now displays max buff level for your current party
ClickRaid2 Ver.279-280
v280 -Fixed issue with crafting timer being able to NaN when crafting initial gems -Fixed issue with crafting timer updating during the last 60 seconds of a gem upgrade -Fixed Nomad having an extra damage mult that he wasn't supposed to have -Fixed Weapon Gem opacity being set differently than the others -Fixed Kinetic set lowering damage instead of increasing it(missed a +1) -Removed a server Disconnect Debug output line of code -Fixed some issues with Skill Bar UI not updating to show what skill is going off/Showing active when skill was moved and fixed the icon spacing
v279 -Caverns floor increases properly when solo -Improved Tool-tip positioning when changing UI Scale in settings -Improved Mob AOE visuals -Change to monster pooling to be more efficient -Decreased Client and Server mem usage -Fixed chat elements report to display the correct buff level -Mechanic change with switching charms, now has a 5 second switch timer(added visual effect) -Added new Server QP buff Crit Damage -Fix for Alphabet notation not showing correct letter before C -Skill + and - buttons now work correctly for Skill Tier's in UI Skills -Elementalist set does damage to Shield before health -DPS dummy shows full damage dealt instead of being capped at Dummy health
ClickRaid2 Ver.278
-Warrior Rune buff, shattering throw now works correctly -Changed the Bloom effects and toned down some abilities blinding brightness -Changed how Support Class AOE buffs are applied to group and self, instead of doubling the buff mult it now gets a new (Self) multiplier -Fixed issue with extrusion formula in Mob generation code -Auto level slider for basic attack in skills UI should load correctly -Buffs times should now refresh on UI correctly -Buff calculations should calculate and show in stats faster -Gear Drop range has been changed so the variance is only 500k total range between min and max -Change to how skills are handled during boss rush, All Non-DoTs will become a 1 Tick DOT and all DOTs will be set to 1 Tick with their damage multiplied by original Tick count -Skills 5-10 no longer use Cool down bonus to prevent chain casting buffs that are still up -High stage will only be set on Boss kills instead of floor change -Fixed Monk buff that was applying a higher buff than it should have been -Fixed Mob death animation that would let it sink under the floor -Fixed a craft time recalculation check that might have been recalculating more often than it should have been -Fixed a bad distance calculation for warlord set -Server Physics tweak to improve performance -Fixed a UI display bug with Weapon master buff buff -Fixed the calculation for WM buff buff not picking highest when multiple supports -When Solo FFTT floor increases by a base of 10 vs 100 and Caverns increases by 1 per chest instead of 250 to prevent new players being confused by floor modifiers -Fixed server performance issue caused by element recalculations when capped at max buff level -Fixed a bad occlusion axis pattern
ClickRaid2 Ver.276-277
Ver.277 -Weapon master now grants DPS bonus to Support and Tank role -Fixed an issue with bard buff values for bard not syncing correctly to client -Fixed an issue with buff values not overwriting old buff value when a higher level one is cast -Scientific notation should now display to 2nd decimal -Possibly fixed a null that was appearing on server when changing group leader -Fixed an issue with Talent monster points not calculating correctly when purchasing one that costs gold -Defense pen should update more frequently on the target UI -Fixed an issue with weapon master elements not calculating correctly when solo -Slight improvement to Berserker normal attack rune -Guild Discord link should only be changed by leader or vice now -Slight buff to Enchanter
Ver.276 -Rune de-buffs no longer spam the target de-buff area -Improved the mob shader -Re-Balanced class damage active/passive's -Fixed Wiz Chain Lightning -Added ability to set a Guild Discord link -Fixed 3 rare server null's -Changed how Defense Pen works in a party, if within 10% of the highest member's Defense pen, you will use their Def Pen -Possible Fix for the rare bug that loads you in with 0 Guild Points -Fix for a display bug that can occur when leader starts boss rush and you haven't hit contribute or opened the weapon master UI until after it has started displaying level 0 buffs -Fix for bounce projectile's that wouldn't switch targets fast enough -Kicking guild member's now requires a second click to confirm -Disabled ability to spend server Quest Points when on beta or old version -Target UI now says to prestige when you have died twice in under 30 seconds -Equipment and Skills UI Title header change based on the button you click -Fixed issue with new players auto level starting at the incorrect tier
ClickRaid2 Ver.275-276
-Rune de-buffs no longer spam the target de-buff area -Improved the mob shader -Re-Balanced class damage active/passive's -Fixed Wiz Chain Lightning -Added ability to set a Guild Discord link -Fixed 3 rare server null's -Changed how Defense Pen works in a party, if within 10% of the highest member's Defense pen, you will use their Def Pen -Possible Fix for the rare bug that loads you in with 0 Guild Points -Fix for a display bug that can occur when leader starts boss rush and you haven't hit contribute or opened the weapon master UI until after it has started displaying level 0 buffs -Fix for bounce projectile's that wouldn't switch targets fast enough -Kicking guild member's now requires a second click to confirm -Disabled ability to spend server Quest Points when on beta or old version -TargetUI now says to prestige when you have died twice in under 30 seconds -Equipment and Skills UI Title header change based on the button you click -Fixed issue with new players auto level starting at the incorrect tier
ClickRaid2 Ver.275 -Fixed Horde not starting bug -Changed how Gem Craft catch up works, now applied 2x Crafting speed mult while under (Highest Ascend - 1) Gem required level -Fix for multiple debuffs showing up on UI when they are the same
ClickRaid2 Ver.274
-Completed a server optimization pass -Tweaked some post effects and decreased brightness on mobs -Gear preset changes should result in an instant recalculation on gear stats -Increased element drops from FFTT -Fixed both element chat commands reporting the wrong max buff level -Set a move speed cap of 20 for Crypt and 100 everywhere else -Fixed an issue with certain proc's showing on self buff bar when they weren't buffs -Fixed the seal gold bonus mult button attempting to purchase a level of the seal you were viewing as well as itself -Some minor client side optimizations with target UI -Fixed Cam not disabling on login on reconnect if it was disabled -Proc's that result in player buffs now cast even if mob has died(previously all proc's were cancelled)
ClickRaid2 Ver.271-272
ClickRaid2 Ver.272 -Added more to Tutorial -Added a Catch up for Charm System Level XP -Added a Gem Crafting speed catch up -Slight increase to Seals dropping from Horde and Boss Battle -Fixed issue with correct seals obtained not reflecting reward popup window -Fix for slight Lag issue that began in 270 -Fix for attempting to write nothing to database by trashing gear when there is no gear to trash -Added Large number support to seal levels
ClickRaid2 Ver.271 -Range and Melee now use the same base attack range -Anytime you increase your Max Skill Tier it will automatically set the Auto level Slider to that value -The percent calculation for /CheckElements is now working properly -Added /CheckElementsSelf so you can see where you would be solo for Element levels -Button for Server Quest point mult's can now be leveled fast by Left-click hold -Added a bypass for server to update a player stat if it changed and 1 second hasn't passed since last check -Green Crystal Mult now calculates properly for Dungeon Buff -Guild High Floor should now update without needing to go past your previous high floor -Fixed Guild High Floor display -Changed Starting Zone to Survival to prevent server getting angry on restart -Boss Battle and Horde will now grant ((SealRecord * .01)) as an added bonus -Catch up Mult for Horde reward reduced from 1000x to 10x -Possible Fix for a rare Guild point reset bug -Fix for Library Preset -Fix for a Nomad Bug attempting to target dead mobs -Fix for a bad party Leader reference -Fixed Online Player List current dungeon on login -Fixed new Guild bug that wasn't allowing talent upgrades
ClickRaid2 Ver.270 Small Client Patch
-Fix for Camera Disable on Disconnect or Char Select returning a null -Can now type /help in chat to see current public commands -Added /CheckElements command, this shows the current buff level and XP as if everyone in party has Contribute Elements toggled -Fix for UI Shortcuts(bottom right corner) bunching up on some clients