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Genre: Role-playing (RPG), Indie

ClickRaid2

ClickRaid2 Ver.284

-Fixed issue with skill queue on server may lead to better performance
-Added a command to force kill all old inactive pooled Dungeons for test purposes
-Fixed Dungeon Options for FFTT being behind Boss Battle profile on the UI
-Fixed party bug that would lead to party getting booted to library when leader left the party
-Fixed a weekend dungeon mult calculating 100% too much
-Fixed issue with Weapon Master Support applying the last player to switch support as buff value instead of highest in party
-Fixed an issue where a DOT Duration could be set for a skill while a rune is active and not change back when rune has been set inactive

ClickRaid2 Ver.283

-Fixed Monk casting a buff non stop due to a cool down being set to 0
-Changed the order that stats update to prevent calculating a stat based on a mult that decreased on the change
-Added The Weekend Server Buff system, Info can be found Below the Dungeon Buff
-Fixed an issue with Boss Rush that would kick you out after 60 seconds, this would become an issue when stacking Time Mages
-Optimized the Gem level up code and added some additional checks to prevent odd spikes in gem levels
-Dungeon Points for all Dungeons are now using your Boss Rush floor as a base
-Possible fix for Reconnect unable to switch charm bug
-Guild Talent full level check box has been removed and will always be as if it was checked
-A Boss Rush Preset has been added

ClickRaid2 Ver.281-282

-Defense pen has been changed to a group stat it still works the same way but each members defense pen creates the stat the party uses.
-Buffed Ranger, Bard, Ench, Wiz, Nomad's base skill damage
-Changed out a few server buffs, XP replaced Gold Mult, Ele Mult replaced Token Mult, Medal Mult replaced Gem mult
-Fixed a bug that could cause buff buff to not drop off before new charm was picked and stat was recalculated
-Elemental has had its 12/12 bonus removed and effect has been increased from 2x damage to 10x(tool tip still says 2x)

Ver.281
-Improvements to pathing and movement
-Fix for crafting bug
-Changes to how channeled skills work, they now test for new mobs over the course of the channel.
-Necromancer Pet should be working better
-Crypt Dungeon is 10 rooms smaller now
-Weapon Master UI now displays max buff level for your current party

ClickRaid2 Ver.279-280

v280
-Fixed issue with crafting timer being able to NaN when crafting initial gems
-Fixed issue with crafting timer updating during the last 60 seconds of a gem upgrade
-Fixed Nomad having an extra damage mult that he wasn't supposed to have
-Fixed Weapon Gem opacity being set differently than the others
-Fixed Kinetic set lowering damage instead of increasing it(missed a +1)
-Removed a server Disconnect Debug output line of code
-Fixed some issues with Skill Bar UI not updating to show what skill is going off/Showing active when skill was moved and fixed the icon spacing

v279
-Caverns floor increases properly when solo
-Improved Tool-tip positioning when changing UI Scale in settings
-Improved Mob AOE visuals
-Change to monster pooling to be more efficient
-Decreased Client and Server mem usage
-Fixed chat elements report to display the correct buff level
-Mechanic change with switching charms, now has a 5 second switch timer(added visual effect)
-Added new Server QP buff Crit Damage
-Fix for Alphabet notation not showing correct letter before C
-Skill + and - buttons now work correctly for Skill Tier's in UI Skills
-Elementalist set does damage to Shield before health
-DPS dummy shows full damage dealt instead of being capped at Dummy health

ClickRaid2 Ver.278

-Warrior Rune buff, shattering throw now works correctly
-Changed the Bloom effects and toned down some abilities blinding brightness
-Changed how Support Class AOE buffs are applied to group and self, instead of doubling the buff mult it now gets a new (Self) multiplier
-Fixed issue with extrusion formula in Mob generation code
-Auto level slider for basic attack in skills UI should load correctly
-Buffs times should now refresh on UI correctly
-Buff calculations should calculate and show in stats faster
-Gear Drop range has been changed so the variance is only 500k total range between min and max
-Change to how skills are handled during boss rush, All Non-DoTs will become a 1 Tick DOT and all DOTs will be set to 1 Tick with their damage multiplied by original Tick count
-Skills 5-10 no longer use Cool down bonus to prevent chain casting buffs that are still up
-High stage will only be set on Boss kills instead of floor change
-Fixed Monk buff that was applying a higher buff than it should have been
-Fixed Mob death animation that would let it sink under the floor
-Fixed a craft time recalculation check that might have been recalculating more often than it should have been
-Fixed a bad distance calculation for warlord set
-Server Physics tweak to improve performance
-Fixed a UI display bug with Weapon master buff buff
-Fixed the calculation for WM buff buff not picking highest when multiple supports
-When Solo FFTT floor increases by a base of 10 vs 100 and Caverns increases by 1 per chest instead of 250 to prevent new players being confused by floor modifiers
-Fixed server performance issue caused by element recalculations when capped at max buff level
-Fixed a bad occlusion axis pattern

ClickRaid2 Ver.276-277

Ver.277
-Weapon master now grants DPS bonus to Support and Tank role
-Fixed an issue with bard buff values for bard not syncing correctly to client
-Fixed an issue with buff values not overwriting old buff value when a higher level one is cast
-Scientific notation should now display to 2nd decimal
-Possibly fixed a null that was appearing on server when changing group leader
-Fixed an issue with Talent monster points not calculating correctly when purchasing one that costs gold
-Defense pen should update more frequently on the target UI
-Fixed an issue with weapon master elements not calculating correctly when solo
-Slight improvement to Berserker normal attack rune
-Guild Discord link should only be changed by leader or vice now
-Slight buff to Enchanter

Ver.276
-Rune de-buffs no longer spam the target de-buff area
-Improved the mob shader
-Re-Balanced class damage active/passive's
-Fixed Wiz Chain Lightning
-Added ability to set a Guild Discord link
-Fixed 3 rare server null's
-Changed how Defense Pen works in a party, if within 10% of the highest member's Defense pen, you will use their Def Pen
-Possible Fix for the rare bug that loads you in with 0 Guild Points
-Fix for a display bug that can occur when leader starts boss rush and you haven't hit contribute or opened the weapon master UI until after it has started displaying level 0 buffs
-Fix for bounce projectile's that wouldn't switch targets fast enough
-Kicking guild member's now requires a second click to confirm
-Disabled ability to spend server Quest Points when on beta or old version
-Target UI now says to prestige when you have died twice in under 30 seconds
-Equipment and Skills UI Title header change based on the button you click
-Fixed issue with new players auto level starting at the incorrect tier

ClickRaid2 Ver.275-276


-Rune de-buffs no longer spam the target de-buff area
-Improved the mob shader
-Re-Balanced class damage active/passive's
-Fixed Wiz Chain Lightning
-Added ability to set a Guild Discord link
-Fixed 3 rare server null's
-Changed how Defense Pen works in a party, if within 10% of the highest member's Defense pen, you will use their Def Pen
-Possible Fix for the rare bug that loads you in with 0 Guild Points
-Fix for a display bug that can occur when leader starts boss rush and you haven't hit contribute or opened the weapon master UI until after it has started displaying level 0 buffs
-Fix for bounce projectile's that wouldn't switch targets fast enough
-Kicking guild member's now requires a second click to confirm
-Disabled ability to spend server Quest Points when on beta or old version
-TargetUI now says to prestige when you have died twice in under 30 seconds
-Equipment and Skills UI Title header change based on the button you click
-Fixed issue with new players auto level starting at the incorrect tier

ClickRaid2 Ver.275
-Fixed Horde not starting bug
-Changed how Gem Craft catch up works, now applied 2x Crafting speed mult while under (Highest Ascend - 1) Gem required level
-Fix for multiple debuffs showing up on UI when they are the same

ClickRaid2 Ver.274

-Completed a server optimization pass
-Tweaked some post effects and decreased brightness on mobs
-Gear preset changes should result in an instant recalculation on gear stats
-Increased element drops from FFTT
-Fixed both element chat commands reporting the wrong max buff level
-Set a move speed cap of 20 for Crypt and 100 everywhere else
-Fixed an issue with certain proc's showing on self buff bar when they weren't buffs
-Fixed the seal gold bonus mult button attempting to purchase a level of the seal you were viewing as well as itself
-Some minor client side optimizations with target UI
-Fixed Cam not disabling on login on reconnect if it was disabled
-Proc's that result in player buffs now cast even if mob has died(previously all proc's were cancelled)

ClickRaid2 Ver.271-272

ClickRaid2 Ver.272
-Added more to Tutorial
-Added a Catch up for Charm System Level XP
-Added a Gem Crafting speed catch up
-Slight increase to Seals dropping from Horde and Boss Battle
-Fixed issue with correct seals obtained not reflecting reward popup window
-Fix for slight Lag issue that began in 270
-Fix for attempting to write nothing to database by trashing gear when there is no gear to trash
-Added Large number support to seal levels

ClickRaid2 Ver.271
-Range and Melee now use the same base attack range
-Anytime you increase your Max Skill Tier it will automatically set the Auto level Slider to that value
-The percent calculation for /CheckElements is now working properly
-Added /CheckElementsSelf so you can see where you would be solo for Element levels
-Button for Server Quest point mult's can now be leveled fast by Left-click hold
-Added a bypass for server to update a player stat if it changed and 1 second hasn't passed since last check
-Green Crystal Mult now calculates properly for Dungeon Buff
-Guild High Floor should now update without needing to go past your previous high floor
-Fixed Guild High Floor display
-Changed Starting Zone to Survival to prevent server getting angry on restart
-Boss Battle and Horde will now grant ((SealRecord * .01)) as an added bonus
-Catch up Mult for Horde reward reduced from 1000x to 10x
-Possible Fix for a rare Guild point reset bug
-Fix for Library Preset
-Fix for a Nomad Bug attempting to target dead mobs
-Fix for a bad party Leader reference
-Fixed Online Player List current dungeon on login
-Fixed new Guild bug that wasn't allowing talent upgrades

ClickRaid2 Ver.270 Small Client Patch

-Fix for Camera Disable on Disconnect or Char Select returning a null
-Can now type /help in chat to see current public commands
-Added /CheckElements command, this shows the current buff level and XP as if everyone in party has Contribute Elements toggled
-Fix for UI Shortcuts(bottom right corner) bunching up on some clients