ClickRaid2 cover
ClickRaid2 screenshot
Linux PC Mac Steam
Genre: Role-playing (RPG), Indie

ClickRaid2

ClickRaid2 Ver.270

-Seal Catch up Improved once again
-Fixed a Guild Quest Sync bug
-Fixed a possible issue with a server monster index number that could cause issues with server if enough mobs are killed before a restart
-A new currency has been added Server Quest Points these can be obtained by completing the first Quest in Guild Quest UI(Quests for Hourly Buff Dungeon).
-A new server-wide system has been added that accepts Quest Points to Improve your Damage or Defense Pen.
-Equipment Loot Filter has been changed to be a Display Filter
-A null from char stats due to too many mult's has been fixed
-UI Equipment window will now be brought to front when clicked like all other UI's

ClickRaid2 Ver.269

-Added new Char Stats window under the main equipment UI
-Buff to Boss Seals from Horde event
-Fixed Dungeon Buff displaying when not in hourly buffed dungeon
-Possible fix for Horde leaderboard resetting on exit
-Increased Green Crystal base drop amount
-Increased Wind Element drops in FFTT

ClickRaid2 Ver.268

-Fixed issue with Craft Time not being updated on the client when updated on server if changed
-Fixed issue with Elementalist procs during boss battle removing health and de-leveling boss.
-Skill auto buy improved once again, a slider has been added to allow adjustments to the auto level stop level for those that leveled it to the moon but would like to customize your levels better.
-Gear preset 1 breaking on re-connect has a possible fix in this build
-Boss Battle Gold / Seal calculation fixed/balanced
-Boss Battle Boss now remembers his level from where your previous fight left off
-Weapon master preset will apply even if you haven't opened weapon master UI now
-Fixed issue with Dungeon Mod not initializing until you changed from initial Dungeon
-Fixed some old calculations that didn't have large number support that might have been decreasing the cost of things due to their old max values
-Fixed odd string overflow display when leveling Skill Tier Mult in the higher ranges
-Added another check to make sure Gear/Seal/Equipment is being applied when entering Events
-ToolTip location can now be changed by scrolling the Mouse ScrollWheel while a tooltip is visible
-Fixed a bunch of Shader issues I didn't notice i had
-Fixed some UI components that were active when they shouldn't have been
-Few minor client performance tweaks
-Changed Horde Seal payout formula by increasing it's base and adding a mult based on Ascend level for better scaling but also removed the gold mult that was added to give it a boost before seal and gold record were separated
-Fixed issue with Craft Time not being updated on the client when updated on server if changed
-Fixed issue with Elementalist procs during boss battle removing health and de-leveling boss.
-Skill auto buy improved once again, a slider has been added to allow adjustments to the auto level stop level for those that leveled it to the moon but would like to customize your levels better.
-Gear preset 1 breaking on re-connect has a possible fix in this build
-Boss Battle Gold / Seal calculation fixed/balanced
-Boss Battle Boss now remembers his level from where your previous fight left off
-Weapon master preset will apply even if you haven't opened weapon master UI now
-Fixed issue with Dungeon Mod not initializing until you changed from initial Dungeon
-Fixed some old calculations that didn't have large number support that might have been decreasing the cost of things due to their old max values
-Fixed odd string overflow display when leveling Skill Tier Mult in the higher ranges
-Added another check to make sure Gear/Seal/Equipment is being applied when entering Events
-ToolTip location can now be changed by scrolling the Mouse ScrollWheel while a tooltip is visible
-Fixed a bunch of Shader issues I didn't notice i had
-Fixed some UI components that were active when they shouldn't have been
-Few minor client performance tweaks
-Changed Horde Seal payout formula by increasing it's base and adding a mult based on Ascend level for better scaling but also removed the gold mult that was added to give it a boost before seal and gold record were separated

ClickRaid2 Ver.266-267

-Auto Level now just buys as much as possible in 1 shot if Auto Level is enabled when increasing the Skill Tiers
-Floor mod can no longer be set to -1
-New player buff seals mult is now using the correct mult
-Skill/Seal/Bounty Window will now close when pushing escape
-A Seal Bonus Mult purchased with Gold has been added to Seal UI
*Seal system wide multiplier for the bonus seal levels give
*Levels purchased cannot be unlearned
-Decreased Tool tip Distance from cursor
-Fixed Shader in Library being way to bright
-Cast bar can now be moved drag it anywhere you wish.

ClickRaid2 Ver.266
-Twice as likely to find weapons drops on bosses in Caverns
-Twice as likely to find a ring/amulet/neck in FFTT
-Non set items still in existence will be giving a set bonus and then compared to existing set piece(If you had one in a preset it will more than likely need re-assigned as its gear index will be changed this build)
-Last clicked Role now sets itself on auto reconnect and when joining a party
-Fixed a bug where DC member reconnecting during boss rush correctly recalculates buffs
-Guild Quest Slot 1's Objective is Always Mobs in Buffed Zone set at highest quest rarity
-Seal Record is now calculated when needed and will have its own display in currency tab
-Elementalist Set has a new bonus when set is 12/12 of reducing current enemy health by 50%
-Added Left Click hold to Weapon Master Level Up button
-All Classes now have the same personal Skill Damage Buff Amount
-Green Crystal Mult Added to Char Stat Display
-Get a 300% Green Crystal Buff from Hourly Dungeon Buff

ClickRaid2 Ver.265

-Updated Tutorial
-Changed Charm of Extension to XP/Frag
-Changed Charm of the Scribe to Ele mult
-Changed Charm of Domination to Skill point mult/XP
-Changed Charm of Fortune to XP/Medal mult
-Crypt now has a capped move speed to prevent getting stuck on doorways
-Added a case if Tank disconnects tank role is passed to player with highest defense and a temp taunt flag until a new tank is selected or DC tank returns
-Increased Element drops in Caverns
-Skill Tier right click Tier increase now goes to 100mil

ClickRaid2 Ver.264

-Library has its own Dungeon
-Changed Craft Time Calculation to give 5% more credit from Ascend level increasing the level before hitting the slowdown
-Fixed some seal slider code that wasn't calculating the max level correctly
-Fixed Floor Mod + and - buttons
-Fixed Weapon master medals currency text showing on wrong tabs
-Fixed Crafting UI showing Set to Ascend Req button on wrong tabs
-Changes to Loot filter choices(Please check your filter after logging in)
-Added Seal Mult from Astral Fragments to Gold Mult as well to keep them on par with each other
-Few visual optimizations

ClickRaid2 Ver.262-263

ClickRaid2 Ver. 263
-Ascend 35 Equipment bug fixed
-DPS Total Text visual overlap fix
-Crafting time re-calculates based on changes to reduction or server buff
-Changed some Charms that were duplicates
-Decreased Spawn time in FFTT
-Increased Enemy move speed in FFTT
-Added Random Dungeon Buff(FFTT,Survival,Caverns)
-Possible fix to getting stuck in Crypt due to high move speed bouncing off doorways
-Increased Gold Drops for FFTT, Horde, Boss Battle

ClickRaid2 Ver. 262
-Gem Craft UI added button to set level to ascend gem level required
-Tweaked bounty display
-Attempted fix for Crypt for newer players should scale lower
-Possible fix for tank setting on reconnect
-Green Crystals are auto collected all the time
-Astral fragment floor cap removed
-Astral Power provides a 50% to mult when over the soft cap.
-Fixed a bug when changing characters that would prevent login due to auto reconnect
-Fixed an issue with Equipment UI on auto reconnect
-Fix for Guild Talent Red Shards now reads Blue Shard Mult
-Fix for right click getting stuck for buy QTY in skills when unable to afford upgrade
-Fix for Mults in currency not displaying correctly
-Added the new player mult bar back for those that liked the view

ClickRaid2 Ver.260-261

-Removed Red Gems Shards from the game existing gems will be converted to blue
-Crafting Speed now benefits from all modifiers(Only red took benefit in the past)
-Base Craft time is the old Blue Shard Craft time
-Element Mult + Arena Metals are on more Charms
-Seals UI has been updated to new UI
-New Player Gem Shard buff is now fully calculated based on all spent Shards
-Skills UI now shows level on the Skills on the left as well as description
-Fixed Issue with Elements buff showing previous activated level and progress after activating
-Fixed Bug that prevented leveling Level XP in Guild
-Fixed Display bug with Monster Marks showing the record instead of actual count on UI when upgrading talents
-Tweaked a few Display elements in Monster mark talents
-Fixed a few performance issues with some UI's that were still running code when not visible
-Fixed a bug where someone could have contribute off and have elements wiped still

ClickRaid2 Ver.260
-Reduced Fail Chance on Weapon master
-Added Weapon Master Medal Mult Charms
-Added Element Mult Charms
-Added Weapon Master Medal Mult Guild Talent(cap level 50)
-Added Element Mult Guild Talent(cap level 50)
-Fixed Floor Mod doing weird things after Events
-Fixed a case where Boss Rush would end when entering Events
-Increased Tank Defense / Defense Pen Weapon Master Role
-Increased Element Defense buff slightly

Rogue
-Updated Bounty Hunter and Monster Mark Talents UI

ClickRaid2 Ver.259

- Evolution now gives a bonus to dropped Arena Medals, based on it's level.
- Added Elements to the Weapon Master System
- Fire: Increases Damage & Health, and is found in ALL dungeons.
- Earth: Increases Crit Damage & Healing, and is found in Cavern.
- Wind: Increases Dot Potency & Defense Pen, and is found in FFTT.
- Water: Increases Shield Damage & Defense, and is found in Survival.
- Players will need to select contribute in the Weapon Master UI, to increase the buffs power for the party.
- Elements are consumed on use.
- Only the Party Leader can activate Elements for the party.
- Icons added next to your, and party names. These indicate the role that is selected, and if you or your party are contributing Elements.
- Max element level is limited by the (Max Ascend level in party / 2).
- Activating Elements, will put your party in Boss Rush Mode.
- In Boss Rush, each chest spawns 1 boss, and the floors increase by T100.
- Element activation also buffs cool down and cast time by 50%.

Rogue
- Updated Weapon Master panel with elements.
- Fixed Position of Shaman Staff, so it stays upright.
- Fixed Weapon Master level up button, so it does not interferes with the Ascend Button.
- Fixed Gem Level Amount button, so that it no longer interferes with the Equipment Button.
- Fixed Text Color on Charm UI, so its all the same color.

ClickRaid2 Ver.257

-Weapon Master System added
*Pick between 3 Roles to get specific stat increases
*Weapon Medals are dropped in FFTT
*Weapon has 100 Levels per Evolution
*Evolution's require Astral Power 1k Tiers per Evo level
*Only 1 Support may be active in a party at a time
*System has a catch-up mechanic not yet visible will be added once new player buffs are moved to another part of the UI
-Non set gear has been removed from the Drop table only set items will drop now
-Massive performance drain has been fixed that was causing the UI to use as much rendering power as the world
-Small bump to warrior slash
-Decreased Druid Detonate Mana cool down from 8 to 4 seconds