-Seal Catch up Improved once again -Fixed a Guild Quest Sync bug -Fixed a possible issue with a server monster index number that could cause issues with server if enough mobs are killed before a restart -A new currency has been added Server Quest Points these can be obtained by completing the first Quest in Guild Quest UI(Quests for Hourly Buff Dungeon). -A new server-wide system has been added that accepts Quest Points to Improve your Damage or Defense Pen. -Equipment Loot Filter has been changed to be a Display Filter -A null from char stats due to too many mult's has been fixed -UI Equipment window will now be brought to front when clicked like all other UI's
ClickRaid2 Ver.269
-Added new Char Stats window under the main equipment UI -Buff to Boss Seals from Horde event -Fixed Dungeon Buff displaying when not in hourly buffed dungeon -Possible fix for Horde leaderboard resetting on exit -Increased Green Crystal base drop amount -Increased Wind Element drops in FFTT
ClickRaid2 Ver.268
-Fixed issue with Craft Time not being updated on the client when updated on server if changed -Fixed issue with Elementalist procs during boss battle removing health and de-leveling boss. -Skill auto buy improved once again, a slider has been added to allow adjustments to the auto level stop level for those that leveled it to the moon but would like to customize your levels better. -Gear preset 1 breaking on re-connect has a possible fix in this build -Boss Battle Gold / Seal calculation fixed/balanced -Boss Battle Boss now remembers his level from where your previous fight left off -Weapon master preset will apply even if you haven't opened weapon master UI now -Fixed issue with Dungeon Mod not initializing until you changed from initial Dungeon -Fixed some old calculations that didn't have large number support that might have been decreasing the cost of things due to their old max values -Fixed odd string overflow display when leveling Skill Tier Mult in the higher ranges -Added another check to make sure Gear/Seal/Equipment is being applied when entering Events -ToolTip location can now be changed by scrolling the Mouse ScrollWheel while a tooltip is visible -Fixed a bunch of Shader issues I didn't notice i had -Fixed some UI components that were active when they shouldn't have been -Few minor client performance tweaks -Changed Horde Seal payout formula by increasing it's base and adding a mult based on Ascend level for better scaling but also removed the gold mult that was added to give it a boost before seal and gold record were separated -Fixed issue with Craft Time not being updated on the client when updated on server if changed -Fixed issue with Elementalist procs during boss battle removing health and de-leveling boss. -Skill auto buy improved once again, a slider has been added to allow adjustments to the auto level stop level for those that leveled it to the moon but would like to customize your levels better. -Gear preset 1 breaking on re-connect has a possible fix in this build -Boss Battle Gold / Seal calculation fixed/balanced -Boss Battle Boss now remembers his level from where your previous fight left off -Weapon master preset will apply even if you haven't opened weapon master UI now -Fixed issue with Dungeon Mod not initializing until you changed from initial Dungeon -Fixed some old calculations that didn't have large number support that might have been decreasing the cost of things due to their old max values -Fixed odd string overflow display when leveling Skill Tier Mult in the higher ranges -Added another check to make sure Gear/Seal/Equipment is being applied when entering Events -ToolTip location can now be changed by scrolling the Mouse ScrollWheel while a tooltip is visible -Fixed a bunch of Shader issues I didn't notice i had -Fixed some UI components that were active when they shouldn't have been -Few minor client performance tweaks -Changed Horde Seal payout formula by increasing it's base and adding a mult based on Ascend level for better scaling but also removed the gold mult that was added to give it a boost before seal and gold record were separated
ClickRaid2 Ver.266-267
-Auto Level now just buys as much as possible in 1 shot if Auto Level is enabled when increasing the Skill Tiers -Floor mod can no longer be set to -1 -New player buff seals mult is now using the correct mult -Skill/Seal/Bounty Window will now close when pushing escape -A Seal Bonus Mult purchased with Gold has been added to Seal UI *Seal system wide multiplier for the bonus seal levels give *Levels purchased cannot be unlearned -Decreased Tool tip Distance from cursor -Fixed Shader in Library being way to bright -Cast bar can now be moved drag it anywhere you wish.
ClickRaid2 Ver.266 -Twice as likely to find weapons drops on bosses in Caverns -Twice as likely to find a ring/amulet/neck in FFTT -Non set items still in existence will be giving a set bonus and then compared to existing set piece(If you had one in a preset it will more than likely need re-assigned as its gear index will be changed this build) -Last clicked Role now sets itself on auto reconnect and when joining a party -Fixed a bug where DC member reconnecting during boss rush correctly recalculates buffs -Guild Quest Slot 1's Objective is Always Mobs in Buffed Zone set at highest quest rarity -Seal Record is now calculated when needed and will have its own display in currency tab -Elementalist Set has a new bonus when set is 12/12 of reducing current enemy health by 50% -Added Left Click hold to Weapon Master Level Up button -All Classes now have the same personal Skill Damage Buff Amount -Green Crystal Mult Added to Char Stat Display -Get a 300% Green Crystal Buff from Hourly Dungeon Buff
ClickRaid2 Ver.265
-Updated Tutorial -Changed Charm of Extension to XP/Frag -Changed Charm of the Scribe to Ele mult -Changed Charm of Domination to Skill point mult/XP -Changed Charm of Fortune to XP/Medal mult -Crypt now has a capped move speed to prevent getting stuck on doorways -Added a case if Tank disconnects tank role is passed to player with highest defense and a temp taunt flag until a new tank is selected or DC tank returns -Increased Element drops in Caverns -Skill Tier right click Tier increase now goes to 100mil
ClickRaid2 Ver.264
-Library has its own Dungeon -Changed Craft Time Calculation to give 5% more credit from Ascend level increasing the level before hitting the slowdown -Fixed some seal slider code that wasn't calculating the max level correctly -Fixed Floor Mod + and - buttons -Fixed Weapon master medals currency text showing on wrong tabs -Fixed Crafting UI showing Set to Ascend Req button on wrong tabs -Changes to Loot filter choices(Please check your filter after logging in) -Added Seal Mult from Astral Fragments to Gold Mult as well to keep them on par with each other -Few visual optimizations
ClickRaid2 Ver.262-263
ClickRaid2 Ver. 263 -Ascend 35 Equipment bug fixed -DPS Total Text visual overlap fix -Crafting time re-calculates based on changes to reduction or server buff -Changed some Charms that were duplicates -Decreased Spawn time in FFTT -Increased Enemy move speed in FFTT -Added Random Dungeon Buff(FFTT,Survival,Caverns) -Possible fix to getting stuck in Crypt due to high move speed bouncing off doorways -Increased Gold Drops for FFTT, Horde, Boss Battle
ClickRaid2 Ver. 262 -Gem Craft UI added button to set level to ascend gem level required -Tweaked bounty display -Attempted fix for Crypt for newer players should scale lower -Possible fix for tank setting on reconnect -Green Crystals are auto collected all the time -Astral fragment floor cap removed -Astral Power provides a 50% to mult when over the soft cap. -Fixed a bug when changing characters that would prevent login due to auto reconnect -Fixed an issue with Equipment UI on auto reconnect -Fix for Guild Talent Red Shards now reads Blue Shard Mult -Fix for right click getting stuck for buy QTY in skills when unable to afford upgrade -Fix for Mults in currency not displaying correctly -Added the new player mult bar back for those that liked the view
ClickRaid2 Ver.260-261
-Removed Red Gems Shards from the game existing gems will be converted to blue -Crafting Speed now benefits from all modifiers(Only red took benefit in the past) -Base Craft time is the old Blue Shard Craft time -Element Mult + Arena Metals are on more Charms -Seals UI has been updated to new UI -New Player Gem Shard buff is now fully calculated based on all spent Shards -Skills UI now shows level on the Skills on the left as well as description -Fixed Issue with Elements buff showing previous activated level and progress after activating -Fixed Bug that prevented leveling Level XP in Guild -Fixed Display bug with Monster Marks showing the record instead of actual count on UI when upgrading talents -Tweaked a few Display elements in Monster mark talents -Fixed a few performance issues with some UI's that were still running code when not visible -Fixed a bug where someone could have contribute off and have elements wiped still
ClickRaid2 Ver.260 -Reduced Fail Chance on Weapon master -Added Weapon Master Medal Mult Charms -Added Element Mult Charms -Added Weapon Master Medal Mult Guild Talent(cap level 50) -Added Element Mult Guild Talent(cap level 50) -Fixed Floor Mod doing weird things after Events -Fixed a case where Boss Rush would end when entering Events -Increased Tank Defense / Defense Pen Weapon Master Role -Increased Element Defense buff slightly
Rogue -Updated Bounty Hunter and Monster Mark Talents UI
ClickRaid2 Ver.259
- Evolution now gives a bonus to dropped Arena Medals, based on it's level. - Added Elements to the Weapon Master System - Fire: Increases Damage & Health, and is found in ALL dungeons. - Earth: Increases Crit Damage & Healing, and is found in Cavern. - Wind: Increases Dot Potency & Defense Pen, and is found in FFTT. - Water: Increases Shield Damage & Defense, and is found in Survival. - Players will need to select contribute in the Weapon Master UI, to increase the buffs power for the party. - Elements are consumed on use. - Only the Party Leader can activate Elements for the party. - Icons added next to your, and party names. These indicate the role that is selected, and if you or your party are contributing Elements. - Max element level is limited by the (Max Ascend level in party / 2). - Activating Elements, will put your party in Boss Rush Mode. - In Boss Rush, each chest spawns 1 boss, and the floors increase by T100. - Element activation also buffs cool down and cast time by 50%.
Rogue - Updated Weapon Master panel with elements. - Fixed Position of Shaman Staff, so it stays upright. - Fixed Weapon Master level up button, so it does not interferes with the Ascend Button. - Fixed Gem Level Amount button, so that it no longer interferes with the Equipment Button. - Fixed Text Color on Charm UI, so its all the same color.
ClickRaid2 Ver.257
-Weapon Master System added *Pick between 3 Roles to get specific stat increases *Weapon Medals are dropped in FFTT *Weapon has 100 Levels per Evolution *Evolution's require Astral Power 1k Tiers per Evo level *Only 1 Support may be active in a party at a time *System has a catch-up mechanic not yet visible will be added once new player buffs are moved to another part of the UI -Non set gear has been removed from the Drop table only set items will drop now -Massive performance drain has been fixed that was causing the UI to use as much rendering power as the world -Small bump to warrior slash -Decreased Druid Detonate Mana cool down from 8 to 4 seconds