-Fixed Gear Capacity Label not updating -Fixed New gear display not working on auto reconnect -Changed how gear is synced for performance -Hopefully fixed issue with server ping going through the roof due to old Sync -Fixed pets not reviving bug -Fixed an issue where changing Runes during boss battle leads to low DPS or Death -Re-named old Gear to Fragments -Old Gear popup window is now a setting you can enable in settings under Display Fragment popups -Wall Boss and Cinder Boss Guild Quests are fixed -Fixed the gear flashing bug in gear bag -Reduced the size of the table where gear is stored on server to increase save/load performance -Changed some sync values with the Leader board to decrease bandwidth usage -Added a forced re-calculate for stats when changing areas or floors -Fixed the chest icon showing up on new gear that weren't actually new due to a difference in index between actual list and sorted list -Ascend Panel should no longer be invisible to new players
ClickRaid2 Ver.240 Gear Edition
-Fixed issue where database didn't update properly for guild quest slots 2 & 3 -Decreased most guild quest requirements, based on feedback -Can now Drag the new Player buff bar
-Gear System Added -Weapons & Off-Hands will drop from bosses. -Armor & Accessories will drop from regular mobs. -Gear Score is the sum of all equipped gear. -6 different rarity tiers for all gear. Common, Uncommon, Rare, Epic, Legendary, Ancient -All gear can have up to 2 stats per piece. Formula for stats: ((9*Level)-7)*2) -Weapons will be a 2 piece set (set effect to be added at a later date) -Click on Gear slot to open bag with the gear that can be equipped to that slot -Gems will equip to new UI -Charm will equip to new UI -Gems are now right clicked to load into the upgrade slot -Right Clicking gear in the New Gear Bags locks gear to prevent it from being destroyed when trashing -Slots turn teal to let you know new gear has arrived -New gear is indicated with a treasure chest in top right corner in bag display
-Set Bonuses for Armor/Accessories added: Monkey - Increased Move Speed and Decreased Cast Speed Warlord - Increased Damage the closer you are Psychic - Increased DoT Damage and Duration Sniper - Increase Damage based on distance from target TimeMage - Increases Boss Timer Merchant - Increased currency drops Elementalist - Double Damage on every xx Cast Kinetic - Increased Basic Attacks
-Decreased Respawn time on Green Crystals in Caverns -Seal Catch up buff is now a Mult -Gold Catch up buff is now a Mult -Decreased goals for some Guild Quests -Slight Increase to Guild Points from Guild Quests -Added mini leader boards for each active Guild Quest -Decreased Crypt mob respawn times -Right Clicking charms only loads them in Forge when it's open
ClickRaid2 Ver.237
-Necromancer has been completely re-worked, and will have more balance changes if needed over the next week -Pet animation fix for all classes with pets -Summoned exploding Skeletons last longer -Stuck bug in Crypt is no more -Touched up some skill effects -Fixed a bad pet damage calculation -Fixed some terrible Guild Quests that required to many kills to complete -Fixed some DOT's that were trying to spam their skill effect -3 New Guild Quests for killing any mob that would give bounty credit -Fixed an issue preventing a Guild from leveling -Fixed a client side melee position bug that would let you run into the mob -Fixed Pets spawning dead but showing them as alive -Fixed a case that would refuse your client from thinking its skills have been placed on your skill bar and continue to place them -Fixed a Horde Leader board issue sorting based on kills instead of floor -Fixed a case where a DOT visual could exist for 60 seconds before deciding to go inactive -Fixed a case where an Aura would only cast on your target and not as an AOE(this will be a DPS increase for most Auras and is subject to balance changes in the future) -Fixed a case where a rune passive stat would only re-calculate on floor change or buff count change -Can now left click charms to equip them replacing the old -Fixed an issue where a guild leader could leave a guild and not have his Guild Talent points wiped -Fixed case where Caverns Bosses refuse to give Guild Quest Credit -New guild talent Xp Mult
ClickRaid2 Ver 235
-Guild Quests have been added once one is complete another will show up. -Fixed issue with Dungeon Mod plus and minus buttons -Fixed Solo being unable to adjust Dungeon Floor mod -Re-worked guild talents to be less laggy -Guild Talents were set back to 0, all guild member points were retained and will need to be re-leveled again -Fixed bug with party members thinking they are still in another party and getting Charm floor credit for when it reported -Few more minor server optimizations -Removed Keep upgrading from Crafting menu for the 2nd time...
ClickRaid2 Ver 234
-Server Optimizations pass 3 -Events now give Blue Shards instead of Red -Floor mod is now cheaper and can be set higher -Caverns no longer resets floor to 1 when going in
ClickRaid2 Ver 232
-Fixed issue with new damage system that was causing server to grind to a halt every few min -Fixed issue with guild TD not letting you change spots -Fixed Bounce Projectile shooting at the sky -Fixed a case where mob HP could appear to be 0 due to max hp calc happening on client that was server only -Fixed Online player list invite buttons staying green for auto-join -Fixed Online player list letting you invite players in another party -More Server Optimizations -Most stat calculations can only update once per second -Fixed New player skill point catch-up mult -Fixed a bug with Added Damage runes that was preventing it from being used -Fixed War slash rune -Fixed some UI target display issues
ClickRaid2 Ver 231
-Overhaul on a bunch of Server Side code to fix server latency due to increased Guild TDs -Fixed Defense Pen calc it was causing over hits and wasn't synced up with display in some cases -Lowered Mob Defense to fit the change to Defense Pen -Red Shard Talent is now Shard Mult Talent that adds the mult to Blue and Red shards -Possible fix to Dungeon Mod Floor changing when it shouldn't -Increase to Def Pen from Gear Mult -Increase to Bounty Hunter Seal Growth Mult -Fix for Channel abilities not actually channeling -Increase to Guild Point base and catch up mult
ClickRaid2 Ver.230
-Mac and Linux build are no longer missing(oops) -Changed Some Bard Runes -Fixed a Charm exploit -Increased some Charm stats -Slight increase to guild point income -Decreased server mem usage -Possible fix for Dungeon Option Floor mod save/loading -Change to Target system to make sure it gets completely cleared during floor changes -Changed how Skill Auto Level buys skills to be less impactful on the server
ClickRaid2 Ver.227
-Guild Points mult is now individual composed of your points vs highest on server vs the old Guild vs highest Guild's points -Skills are no longer capped at 1 Million but for each 1 Million levels in a skill your other 4 attack skills gain a 2x Mult(additive) -Guild TD Map should be generating the proper amount of rooms now -Guild Points now list how many Spendable points someone has vs total points ever so you can see who's not actively spending points. -Confirm added to Promote when attempting to promote a Vice to Guild Master -Many windows have had a hotkey added I,O,P,G,K -Escape closes all UI windows excluding Leader board and DPS meter -Changed some Targeting range logic -Reworked some Occultist and Warrior runes -War Cleave graphic changed