Fixed
- Increased Physic checks to prevent problems such as unable to grab ledges, when user is getting low fps
- Ledge grabbing on ledges vertically on top of each other causing glitches
- Sentry sprites Drawing on wrong layer
- Sentry Flying into walls endlessly and slowly passing through them
- Music tracks causing slight delay when loading next track
- Rail in 3-19 stretching bug
- Able to go down ladder while milli is active, if atto is on top of ladder
Update 1.2 Changelog
Added
+ Difficulty Curve to The Hours
+ Option for Dialog Voices
+ Clock Tick Sounds When Milli is Active and Time Is Frozen
Fixed
+ Atto Box Movement Animation
+ Removed First Time Portal, Moved Portal Introduction to next level
+ Light on Clones is Less Intense
+ Audio Peaking in Act3 Level 20
+ Issue with Performance spike when Dialog Pops Up
+ Issue with music change causing slight lag
+ Various Other Small Fixes
Mac Release!
Hello Players!
Today we have officially made the Mac version available to all existing owners of Clockwork and available to purchase on the store, and to celebrate we have reduced the price of Clockwork aswell!
Happy Gaming!
Update 1.1 Changelog
Fixed
- Milli's Music is now effected by volume
- Checkpoint added to end of Act 3 Boss Level
- Cutscenes Timing
- Various Bugs
Fixed
- Treadmill Animations Tweaked again
- Treadmill Exit Button reverted
- Fixed Dialogue Text on Large/Multi-Monitor Setups
- "System Stability"
Update 1.05 Changelog
Fixed
+Now unable to jump through story triggers
+Rare Crash when creating clones
+Fix Treadmill Exit Animation (Sometimes goes Idle)
+Fix Poisonville Boss Death from Poison after first Ladder
Update 1.0r3 Changelog
Added
+ Complete Music Overhaul to celebrate the release of Clockwork
Fixed
+ Lever in 3-16 that didn't do anything removed
+ Fixed Collision with Sentries
+ Multiple Small Bugs Fixed
+ Boxes now respond to Elevators when Clones are holding them.
Update 1.0 Changelog
Fixed
+ Exiting Treadmill Animation
+ Displacements no longer emit sounds
+ Numerous Texture Issues
+ Jump Animations
+ Elevators now trigger crush animation on Atto
+ Momentum will now be lost when colliding with wall
+ Numerous Tweaks to levels
+ Removed A Camera Trigger in 2-19
+ Sentry Collide sound Overload
+ Sound Clipping when activating a checkpoint
Added
+ Checkpoint Graphic
+ Chains now animate
+ Act2 Boss Fog now retains position on checkpoints
+ Sound to Electric Doors
+ Sound added to steps when walking with Box Held
Update 0.991 Changelog
Added
+ Language will change depending on the Language set in the steam client.