Cloud Pirates cover
Cloud Pirates screenshot
Genre: Shooter, Strategy

Cloud Pirates

Pirate King – Forum Challenge

Captains!

Are you confident in your skills? If so, prepare to fight the whole community!



We are starting our first common forum challenge on May 26! Your task will be to stay on the top for seven days straight in one of the following three categories:

If someone posts a better result, he or she becomes the top player and need to hold the position for seven days – and so on. The winner is the player who holds the position for seven days first.

 

Submissions


 

Screenshot must be posted in the dedicated forum thread and can't be modified in any way. The submission screenshot must include player's nickname (in the game game) and the post itself must include the name and the category.

Example: Nick1, damage.

 

Prizes


 

The winner of each category will receive 1500 rubies in the form of a bonus code!

Please note:

We hope that you will enjoy this challenge! Happy hunting, pirates!

Class Guide: Heavy Reinforced Galleons

Some captains like to specialize, carefully honing their skills for one specific role they excel in. Others, however, like to fly versatile ships that are capable of many different roles. And the Heavy Reinforced Galleon class is just that. On Tier 4, it becomes a powerful area debuffer class, capable of incapacitating entire fleets of enemy ships.

Heavy Reinforced Galleon is a medium-range Heavy Galleon sub-class. Faster and more agile than the Heavy Sniper Galleon, it is a well-balanced class that is suitable for defensive operations. It can be configured either to deliver standard damage, to help allies or to debuff enemy ships, making it very versatile. It has no significant drawbacks, making it suitable even for less-experienced Captains. Heavy Reinforcement Galleon is the primary brawler of the Cloud Pirates Xania tree and can while it can’t take as much punishment as the Heavy Defensive Galleon, its powerful broadsides can rip enemy ships apart at close ranges.



Basic Heavy Reinforced Galleon Characteristics

Ships in Class:

 

Recommended Tactics


 

Unlike with some other, more specialized classes, there is no single “right” way to play the Heavy Reinforced Galleon class. All three ships can be configured to suit their captain’s personal style.

The basic role of the class is that of a medium range brawler. This ship class can take some serious punishment while dealing a lot of damage on its own – but in each niche, it will be outperformed by a specialist class. Its durability, while high compared to lighter classes, is lower than that of a Heavy Defensive Galleon and its firepower is inferior to damage dealer classes. The basic tactic therefore is to always use the situation to your advantage in order to give you an edge in battle. Close in on the long range damage dealers, lock enemy support classes in combat or use your mobility to dance around the heaviest behemoths.

As the captain progresses through the tiers, the role of the Reinforced Galleon generally switches to debuffing the enemy ships. Even the Tier 4 Cataclysm can be configured to be a decent damage dealer and brawler, but it’s the special abilities of its guns that give it an edge, specifically by:

While the last two are mutually exclusive, combining each of these traits with debuff and self-heal oriented abilities makes the Reinforced Galleon a very tough nut to crack indeed. Correct configuration to fit your play style is the key – damage-oriented captains should select abilities such as Heroism to inflict maximum damage. Defensive-oriented captains should, on the other hand, focus on self-healing abilities such as Energy Theft.

Unlocking the interaction between various modules and abilities and using it to your advantage is one of the most rewarding elements of the Heavy Reinforced Galleon gameplay.

 

Windfall (Tier 2)


 

The Windfall is a Tier 2 Heavy Reinforced Galleon. It can be unlocked from the Tier 2 Nimble Heavy Sniper Galleon or from the Tier 2 Furnace Engineering Frigate – a fitting path as the Heavy Reinforced Galleon class combines the properties and abilities of the two abovementioned classes. While not as versatile as the higher Tiers, it serves as a solid introduction to the class gameplay.



Frontal Firepower

Broadside Firepower

Abilities

 

Calamity (Tier 3)


 

As its name suggests, the Calamity can be a disaster for your opponents. Its purchase marks the shift towards debuffing and support role of the class.



Frontal Firepower

Broadside Firepower

Abilities

 

Cataclysm (Tier 4)


 

This ship is the ultimate Heavy Reinforced Galleon of Cloud Pirates. Like other Tier 4s, it has a special Judgment Day ability along with a wide array of weapon and ability options.



Frontal Firepower

Broadside Firepower

Abilities

 

Judgment Day Ability


 

The ultimate Heavy Reinforced Galleon ability is called “Disaster.” Upon activation, the ship creates a 65-vessel radius field that disables enemy tactical modules and increases the damage the ships within it take by 35 percent.

 

Conclusion


 

Heavy Reinforced Galleons in capable hands are some of the most dangerous opponents you will encounter. A skilled Heavy Reinforced Galleon captain will always have the right tool for the job, an ability that is further enhanced in the recently introduced option to switch builds in battle. It can be an extremely challenging opponent especially as a part of larger groups and captains are encouraged to target it as soon as possible, lest its debuffing abilities turn the tide of the battle against them.

Happy hunting, Captains!

Cloud Pirates Discord

Captains!

We are happy to introduce the Cloud Pirates Discord server! Join the community of thousands of players, discuss the game or just stay a while and listen – the server is open to all!



 

The Code of Conduct


 

Our Community Discord is moderated as per the Terms & Conditions listed when you created your account. When you created your account, you agreed to these terms so it is important that you understand and abide by the rules described in the Code of Conduct. Violations of the Code of Conduct can result in you being Kicked or Banned from the My.com Community Discord Server. We ask that you respect everyone in the server including Guests, Moderators, and Staff.

 

Unacceptable Content


 

The following is a list of content which is considered to be inappropriate and therefore not tolerated in this server:

 

On Topic Discussion


 

The My.com staff and Moderators reserve the right to Delete Messages, or Kick/Ban users if they:

 

Spam


 

Spamming is not tolerated in this server. Spamming includes posting the same message multiple times in a channel, repeatedly posting on the same topic in different channels, posting the same message in multiple channels, or posting repeatedly without actually contributing to a topic.

 

Multiple Accounts


 

A forum user may not create and/or use multiple accounts. If a second account is used to get around a disciplinary actions taken against their account that account will be permanently banned. If you have an inquiry about a suspension or ban, you can contact a member of the forum staff via private message for assistance, however, please note that staff will not give your account information about an account that does not belong to you.

 

Moderators and Staff


 

Moderators are volunteers who are donating their valuable personal time helping out on the server and fellow members of the community. They are fans of Cloud Pirates just like you and are on Discord to have a good time. It's important to note that they have the ability to delete messages, and kick/ban users if they deem it necessary. Moderators are recruited - this means that there is no way to 'apply' to become a moderator. If you have any questions and/or concerns about a moderator please contact a Moderator or My.com Staff member.

Use your own judgment having all above mentioned in mind and be aware that in some cases moderation may step in and act.

You and only you are responsible for your actions and posted content on the My.com Community Discord. There is never a reason for violating the My.com Community Discord Code of Conduct. In short, treat people the way you'd like to be treated. Keep this server rated E for everyone and have a good time!

Plunder Week

Captains!

For the following seven days, we have prepared two bonuses for you to finally unlock that ship you've always dreamed about. Get out there and earn some extra loot, plunderers!

From May 12 (13:00 CEST) to May 18 (13:00 CEST), all battles will bring you 50% extra Experience!

Additionally, converting Experience to Free Experience for Rubies will become 40% cheaper!

So get out there, Captains, make a name for yourselves and become the most skilled pirates with the best ships!

Happy hunting!

Ask the Developers - Q&A 5

Captains,

Another installment of the Developer Q&A series is here. Find out more about the future of Cloud Pirates!


Of course, we always have a plan! Most importantly, we will concentrate on improving ships’ balance (reworking healing and strengthening mechanics), and also developing the brotherhood system, Stronghold battles, as well as new maps and modes. In the medium-term perspective, we will redesign crews, captain talents, and treasure maps.

It’s difficult to say. In order to be an eSports discipline, this project needs a bigger audience and modes that fit for streaming. We will see how the rating combats go and then think of it.

We’re not that big so far. If you count everyone who develops the project right now, it would be about 30 people. The teams are approximately of the same size, but in general the most numerous would be the artists (concept artists, modelers, texture artists, animation artists, FX artists).

I don’t think so. There have been numerous examples in the industry when the majority of players didn’t like the AI because it was too good and they felt like they were cheated. We are constantly improving our bots but we are not planning to implement a full-fledged AI. If you check the statistics, you will see that right now bots often play better than an average player.

We think our paid content policy is rather moderate. Hardly any of the rival products have a similar model. That’s why we don’t want to change it, but we do want to expand the assortment.

Frankly, I wasn’t surprised with the poll results, because people always want the PvE and the storyline, but if we take an honest look at the PvE modes in other similar games, we’ll see that they get old in a couple of weeks while take a tremendous amount of time and efforts in development. That’s why adding a PvE is a difficult question; we don’t discard the idea, but we don’t have it on our medium-term plans.

Yes.

Those are OBT restrictions only. We want the guild battles to take place in the hours of the highest online traffic. Then players mostly fight each other and not the bots, which allows us to make a deeper analysis of the situation.

Brotherhoods already can strengthen their Strongholds; soon we will tell more about the new features of the Strongholds.

We are planning to implement long-term achievements. Those are tricky accomplishments which can be attained only once. They will be seen by both your allies and your enemies.

Redesigning the crews is on our medium-term plans. Right now the crews perform their role only partially and do not represent what we wanted them to be initially.

We already have such content. It includes flags, sails, portraits, and frames, and in the future, we are planning to add ships. Now we also have gold cannons which can only be won in rating combats.

My answer about the crews applies here as well.

Long-term achievements and more difficult (and more amply rewarded) quests for top-Tier ships will solve this problem. We already have daily quests. We are also thinking about adding some more interesting goals.

With one of the next updates. Our plan is to allow you to change your guild emblem and to install it on your Stronghold.

No. 40 members is the optimal limit for a brotherhood.

 

Ships


 

Yes, there will be both new ships and races. I can’t tell the exact date, but most likely this will happen with some of the first patches after the release.

We make changes in the balance with each update. The tanks you mentioned do their job perfectly as tanks. The healers’ problem is more complex, and solving it without lowering the stats of the support ships doesn’t seem possible, so for now we have removed the least balanced combinations, and we are working on a major solution which will affect the healing balance in the whole game.

We tested some ships similar to what you described, but, as we had expected, it didn’t turn out as a good idea without a pre-made party and voice communication. When you’re playing with your friends, such ship is indispensable, but when you end up in a random battle, those ships are practically useless since they lack communication with the team. Anyway, we abandoned the idea, but I can’t be sure we will never come back to it.

Not before we release the next update with new ships.

I suppose so.

 

Maps and Modes


 

Solo players can participate in all the same modes available for brotherhood members. The only difference is that solo players don’t earn ore and brotherhood rating.

It will not be reintroduced in the near future, but we might replace it with another mode.

Not one but two.

This map is way too mode-specific, but we will work on other modes for it over time.

In the nearest updates.

Not yet. But we will improve the treasure maps.

Like Halloween? :)

Quite possible!

We actually have been contacted by Disney representatives. Unfortunately, the premiere is coming way too soon for us to be able to prepare something. But don’t be sad - fans of Jack Sparrow will find a portrait for their liking!

 

Interface


 

I’m not sure I understood correctly. All of the mentioned parameters currently count towards the rating. We have various plans for rating improvements
.
- Are you going to add the total bonus to the talent tab interface?

Yes, we are going to add it as we rebalance the captain talents.

Yes.

Stronghold is an entertaining activity, let’s not turn it into an accounting department. But we will surely add some more detailed statistics.

 

Economy


 

Not in the nearest future.

We will surely extend the x2 bonus to certain currencies. But I can’t tell which ones exactly right now. We don’t want to turn this bonus into something you have to farm unavoidably.

We might bring back Premium access. And rubies do drop from the maps in quite an ample quantity right now if you take a look at the statistics.

That's it for today! We'll see you in the air!

Brotherhood Art Contest

Are you proud of your Brotherhood? Do you want the colors of your Brotherhood fly high for everyone to see?



You’re in luck – we have just the contest for you! Make a promotional poster or a video for your Brotherhood and win one of the amazing prizes, including the coveted Admiral Pack! The best creations will be displayed on the Cloud Pirate website!

From May 5 to May 27, create a promotional poster or a video trailer and post it on the Cloud Pirate forums in a dedicated submission thread! The best three works will be rewarded:

Additionally, the best submissions will be displayed on the Cloud Pirate portal.

 

Contest Rules


 

We hope that you will enjoy both the contest and Cloud Pirates! Happy hunting, Captains!

Plunder Hours

Captains!

This week, we’ve prepared for you a real treasure trove of loot! Are you planning to buy that ship you always wanted but haven’t got enough Gold or Experience? Here’s your chance to get ahead with our Experience and Gold bonus!

Today and only today, all battles played during specific hours will yield 50% extra Gold! This bonus will be active between

But that’s not all. From May 5 to May 8, all battles will bring you 50% extra Experience!

So get out there, Captains, make a name for yourselves and become the most skilled pirates with the best ships!

Happy hunting!

Server Maintenance

On the 3rd of May 2017, starting from 9:00 CEST (12 AM PDT), the server will not be available for 3 hours due to the introduction of Patch 1.4.11

 

List of Patch 1.4.11 Changes


 

General Changes

Medium Engineering Frigate

Light Support Corvette

Light Support Clipper

Medium Distant Support Frigate (Whisperwind)

Interface

AI Opponents

Cloud Pirates Horrible Singing Contest

Captains!

Every good Cloud Pirate captain knows how to keep steady on a rocking boat, how to hold his liquor – and how to sing!



Show us your singing skills and that you’re a proper captain, matey! We’ve prepared some special booty for the most outrageous and the best singers amongst you scallywags!

From April 28 to May 11 2017, all players can show their artistic skills in our Horrible Singing Contest by:

and posting the results of their effort to a dedicated forum thread or on Facebook as a public post with the following hashtags:

The best creations will be rewarded! Three best song videos will receive the following prizes:

Three best lyrics will receive the following prizes:

Please note:

Good luck, captains, may the best singer win!

Steam Guide Contest

Captains!

Are you willing to lend a held to your fellow Pirates and show them the ropes?



Here’s your opportunity to do so and win some pirate loot in the process!

From April 28 to May 5, write a Steam Guide for one or more of the following features:

And submit it to the Cloud Pirate Community Guide Hub! The best guides will be rewarded:

The entries will be judged based on their quality, the amount of information contained and their constructive value to the community. Please note that the amount of information is not equal to content length – a short but informative review is more valuable than a lengthy one!

Please note:

We hope that you will enjoy the contest! Good luck!