Color Defense cover
Color Defense screenshot
Genre: Strategy, Indie

Color Defense

Steam inventory items (graphics and ingame readout) fixed

The problem with the ingame readout of the steam inventory items and the graphics not viewed in the inventory should be fixed now

Reactivated server (online features)

Reactivated server (online features)

-50% for all DLCs in halloween sale

For the time of the Halloween sale you get -50% for all available DLCs of Color Defense

Update 2.0 Art rework

- COMPLETLY REWORK OF ART:
including: Standart enemies, Towers, Traps and HUD
- CTRL buy bug fixed
- Traps no longer show Tower attack range while build
- Farms no longer can stuck while getting gems
- In Settings You can get the Version "ID"
- Tutorial reworked
- Skilltree Multibuy

smaller updates

1.59
- minor visual fixes
- hold (left) shift to multibuy at 12 times speed (60upg/sec)
- tooltip fix

28.06.2020
update 1.60
- hold (left) shift to multibuy gem buffs
- tooltip fix enrage/power mode

29.06.2020
update 1.61
- towers can shoot 5 times faster than traps in endgame (tower and trap speed a litte bit adjusted)
- added number seperator for prime ugrades
- minor visual update for bullets
- minor damage view update
- double wave spawning should be fixed

29.06.2020
update 1.62
- number seperator fixed (primes)

30.06.2020
update 1.63
- fixed a 0 life bug
- max wave now also saves on evo as wanted

06.07.2020
update 1.63
- some visual bugs (primes and evo)

17.07.2020
update 1.64
- some more visual bugs (primes and evo)
update 1.65
- tower shoot speed armor and magic green corrected
- 5 achivements added

20.07.2020
update 1.66
- tower talent added for 1+ dmg for 10 SP (unlimited for now, maybe i add i cap later)
- trap talent added for 1+ dmg for 10 SP (unlimited for now, maybe i add i cap later)
- rearranged Talent Tree

22.07.2020
update 1.66
- tower talent added for up to 4 mouse shot direction (100 sp each)
- trap talent added for map placement of mouse shoter

22.07.2020
update 1.67
- shoots of draggable mouseshoter do dmg now

31.07.2020
STEAMWORKS FIX:
- Some players had problems with steam cloud when changing the computer. The problem seemed to be that steamworks cut some files because they are to big or the file/bit limit was exceeded. The file limit and bit limit was chanegd now.
- increaed the file limit (500%)
- increased the bit limit (1000%)
now we hope the problem is solved with this huge increases.

30.08.2020
update 1.69
- adjustments because new GM version
- Rooms are reworked for faster new rooms
- Waves above 100k will get faster stronger ( 350% speed)
- Mouse shooter placement bug fixed

31.08.2020
update 1.70
- Mouse shilder is invisble now in idle mode
- Shield bug fixed (at 100% there was a high chance to autorefresh shield every frame)

18.09.2020
update 1.71
- Map 11 added (Circle defense System with Enemy save)
- Map Overview reworked
- Map 1 is no longer clickable if locked by other Map active
- a lot bug Fixes

19.09.2020
update 1.72
- Map 1 load fixed

22.09.2020
update 1.73
- Screenshot function added

24.09.2020
update 1.74
- Map 11 max wave now shown correctly

29.09.2020
update 1.75
- Gold UPG multibuy

30.09.2020
also update 1.75
- Gold UPG fix

30.09.2020
update 1.75
- Skilltree fast buy and sell (left shift for buy)

CIRCLE DEFENSE added

update 1.58
- ban some people
- erased their Highscore

update 1.59
- minor visual fixes
- hold (left) shift to multibuy at 12 times speed (60upg/sec)
- tooltip fix

update 1.60
- hold (left) shift to multibuy gem buffs
- tooltip fix enrage/power mode

update 1.61
- towers can shoot 5 times faster than traps in endgame (tower and trap speed a litte bit adjusted)
- added number seperator for prime ugrades
- minor visual update for bullets
- minor damage view update
- double wave spawning should be fixed

update 1.62
- number seperator fixed (primes)

update 1.63
- fixed a 0 life bug
- max wave now also saves on evo as wanted

update 1.63
- some visual bugs (primes and evo)

update 1.64
- some more visual bugs (primes and evo)

update 1.65
- tower shoot speed armor and magic green corrected
- 5 achivements added

update 1.66
- tower talent added for 1+ dmg for 10 SP (unlimited for now, maybe i add i cap later)
- trap talent added for 1+ dmg for 10 SP (unlimited for now, maybe i add i cap later)
- rearranged Talent Tree

update 1.66
- tower talent added for up to 4 mouse shot direction (100 sp each)
- trap talent added for map placement of mouse shoter

update 1.67
- shoots of draggable mouseshoter do dmg now

STEAMWORKS FIX:
- Some players had problems with steam cloud when changing the computer. The problem seemed to be that steamworks cut some files because they are to big or the file/bit limit was exceeded. The file limit and bit limit was chanegd now.
- increaed the file limit (500%)
- increased the bit limit (1000%)
now we hope the problem is solved with this huge increases.

update 1.69
- adjustments because new GM version
- Rooms are reworked for faster new rooms
- Waves above 100k will get faster stronger ( 350% speed)
- Mouse shooter placement bug fixed

update 1.70
- Mouse shilder is invisble now in idle mode
- Shield bug fixed (at 100% there was a high chance to autorefresh shield every frame)
Eggilityheute um 11:51 Uhr

update 1.71
- Map 11 added (Circle defense System with Enemy save)
- Map Overview reworked
- Map 1 is no longer clickable if locked by other Map active
- a lot bug Fixes

HUGE SUMMER SALE ON ALL DLC'S!!! UP TO 80%

HUGE SUMMER SALE ON ALL DLC'S!!! UP TO 80%

Content Update 1.57

New content in color defense.

DLCS:
- Funny enemy skin 1 in shop available
- Fantasy enemies skin 1 in shop available

Free content:
- Power Mode available ( make enemies up 100 times stronger and make them more valuable)
- Enrage Mode available (Make Monsters spawn faster and climb up the waves. For enrage mode you must collect battery points by playing the game or from offline gains)
- Combine both modes to make the game run much faster and make monster up to 400 times more valuable.

Update 1.44 - 1.46

Update 1.44 07.June.2020
- Fixed Offline time calculation
- Fixed bonus stat button on all maps

Update 1.45
- Fixed bonus stat button alignment

Update 1.46
- Added offline gain gems
- Added Offline gain food
- Added random events online (33% chance every 30 mins for 1 random event for all players the same event)
- Changed offline gain window now shown longer
- Changed offline gain gold with new formular

STEAM INVENTORY ITEMS

22.4.20
update 1.30
- Typing error
- infi dmg bug
- skill bullet speed fixed (did show 10 times to high values)


23.04.2020
update 1.31
- hotfix savegame load

23.04.2020
update 1.32
- hotfix dmg lvl 10 and load lvl 2

28.04.2020
update 1.33
- offline gain should work now

25.05.2020
update 1.34
- wave from map 9 also was shown on map 10

update 1.35
- background change on server

we setup a new server with a better system. we test next weekend daily automatic starting events. The event buffs will then start automatic every day on specific times and also end.
Today we updated the actual client with the readout of servertime and itemdrop to the new server for testing it generally before making new server based content

30.05.2020
update 1.36
- events work now auto triggered
gold buff atm active... come and get gold


30.05.2020
update 1.37
- ping test in main menu

01.06.2020
update 1.38
- added 20 new steam inventory items for playtimes.

We plan to add buffs for this items in one of the next soon coming updates like percentual increase of damage,range, critchance, golddrop

You get 1 badge for playing playing:
2,4,6,12,18,24,36,48,96,150,168,200,250,500,1000,1337,1500,2000,2500,5000 hours.
every 4 badges you get more bonus, 1,2,3,4,5% and they stack, that means you can actual have about 15% bonus for each thing at the end. More items for other milestones ingaem will come in future to further icnrease this .

01.06.2020
update 1.39
We added 20 new steam inventory items.
They are dropping depending on playtime.

Drops after:
2,4,6,12,18,24,36,48,96,150,168,200,250,500,1000,1337,1500,2000,2500,5000 hours

All drops give ingame a little boost.
2,4,6,12 = 1% buff
18,24,36,48 = 2% buff
96,150,168,200 = 3% buff
250,500,1000,1337 = 4% buff
1500,2000,2500,5000 = 5% buff.

All buffvalues stack multiplicative with others, addive with them self

from every item tier there are 4 different colors which give following buffs:
red = %damage + 1
blue = tower range
green = trap crit dmg
purple = gold for kills.

We are soon adding also an ingame view to see ingame exact which items you already have and what buffvalue you get at the moment.

You can see your items in the steam inventory in your profile.

01.06.2020
update 1.40
- float numbers removed on dmg and range

06.06.2020
update 1.41
- Added new promo item "Rainbow Dragon". You get the item automatically if you own the Attack pet DLC

07.06.2020
update 1.42
-Added 3 new promo items for the map unlock dlc, idle pet dlc, premium account dlc

Information: All promo items for the 4 dlcs are only for collectors and get no ingame buff

07.06.2020
update 1.43
- BONUS STAT VIEW added ingame
- Yellow drop on building places now give 10 sec gold buff
- +2 hours offline time only for premium accounts
- 0.5% primes unlock per hour offline
- discord link ingame refreshed


HAVE FUN :)