Genre: Shooter, Indie Combots
UPDATE - Egypt Map Upgrade

Changed
- Added the ability to self-destruct inside the respawn sphere without penalty
- Increased penalty for committing self-destruction
- Railgun now deals splash damage when fully charged
- Increased railgun projectile speed
Egypt map changes
- Increased amount of sand (height)
- Increased sand detail
- Increased the size of the pyramids and the sphinx
- Added new buildings and updated old ones
- Removed buildings from high slopes
- Increased the maximum number of buildings
- Reduced the effect of blinding from the storm in some places
UPDATE - Custom games

Fixed
- AI could sometimes self-destruct while capturing points or not self-destruct when stuck
- Removed lags when explosive weapons pushed bots at high ping
- Sometimes there was no music at the end of the game
Changed
- Slightly changed UI of the main menu
- Loading screen animation slightly changed
- Removed background for chat, added outline for text
- Improved AI PathFinding
- AI Axel will move more erratically while shooting
- Increased the reward for capturing the flag
- Improved the automatic detection of AI difficulty in regular matches
Added
- The ability to create a custom game with different settings
UPDATE - Welcome to Megapolis

Fixed
- AI Gear aimed poorly while driving
- Axel fell or moved strangely on some Egyptian buildings
Changed
- Explosions push Gear and Axel (can be used as rocket jump)
- Increased falling speed for Gear and Trak
Added
- Upgrading the map of the City to Megapolis
- Updated loading screen for long connections
UPDATE
Fixed
- Sometimes flags might not appear
- The flag base and control points could still spawn inside the arched city building
Changed
- Reduced the time it takes to return the flag to base
UPDATE
Fixed
- There were a lot of visual bugs when playing on Intel HD Graphics
Changed
- AI bots will now self-destruct if stuck
- Improved optimization
- The flag will no longer move from the base of the flag if it is on a slope
Added
- New graphics settings: Bloom and Lens Flare
UPDATE

Fixed
- Graphics settings did not affect the new explosion and smoke effects
- Repair Beam damages friendly TechSphere
Changed
- Gear is now controlled in the air and has increased speed when jumping (like bhop)
- The maximum amount of money is 100,000, everyone who has more will receive a bonus to experience depending on how much money was
- Slightly increased the amount of money received per match
- Ranked game will be available only if online is high enough
- Repair Beam now has the property of sticking to bots and objects
- Slightly increased Repair Beam damage
- Repair Beam can heal a friendly Turret
Added
- New variation of Electric Smoke: Smoke Screen
UPDATE

Fixed
- Skins were locked back for owners of Unlock All DLC
Changed
- Increased plasma damage
- Updated explosion effect and missile effect
- Improved optimization
- Updated localization
Added
- New TechSphere: Electric Smoke
UPDATE - Reworked Plasma and small changes

Fixed
- Sometimes there was endless loading
- Sometimes the map could disappear in the Control Points mode
- The control point could appear inside a building with an arch
Changed
- Plasma now fires energy spheres that increase damage at a distance
- Slightly increased Laser speed
- Increased the speed of the Ion Shotgun
- Ion Shotgun damage decreases with distance
- Slightly increased rate of fire for Ion Shotgun
- Slightly reduced damage for the Ion Shotgun
Added
- Added trail effect to Plasma and Railgun
SCARYBOTS

- Added temporary Halloween-style game decoration
- Collect candy from destroyed bots to get more points
UPDATE - Invader Skin and many changes

Fixed
- Incorrect materials when using Repair Beam and Drone
- AI sometimes got stuck in Egyptian buildings
- Wrong message about getting points for damage by friendly TechSphere
Changed
- Reduced Repair Beam heal
- Increased Health Grenade heal, except for the heal of the grenade owner
- Slightly reduced missile damage
- Reduced missile range
- Splash Damage removed from Plasma and Railgun
- Reduced energy consumption per shot when playing as Trak
- Reduced the time before the start of the game in single player
- When using the railgun, the sight is not displayed in the mode without aiming and the spread is added
- Slightly increased scope jitter from EMP
- It is now forbidden to shoot inside an enemy SpawnSphere
- Explosion effect increased
- Updated localization
Added
- Icon in the weapon description if the weapon has splash damage
- Skin Invader for Trak
- New Laser and Plasma for Invader skin
- Updated in-game music
- Tracks for Veteran Gear
- New type of buildings with an arch for the city