Combots cover
Combots screenshot
Genre: Shooter, Indie

Combots

UPDATE 7.5.0



Fixed

  • Missing weapon unlock animation from the right weapon panel
  • Weapon did not switch if Ctrl was pressed
  • Missing Electric Smoke name in TechBox unlock window
  • Missing bind to switch weapons in the settings
  • The sound when there is no energy could be repeated after the destruction of the bot
  • Trak could not pass in some places of Megapolis and Tokyo


Changed

  • All explosions now have the same explosion sound volume (does not scale with damage)
  • Reduced Railgun minimum damage to 10
  • Increased the brightness of the Railgun trail effect
  • Smoke screen now spreads like a wall and interacts with nearby objects
  • You can now change loadout while being a spectator in Elimination mode
  • Collisions with destructible objects now slow down bots


Added

  • Light fog in Tokyo
  • New building type: Elevated Train Road in Megapolis and Tokyo map

UPDATE 7.4.1

Fixed

  • Trak Invader had both tracks on the menu
  • As a client and playing as Axel, energy for the first weapon regenerates very slowly
  • Being a client and having the Railgun in the first slot, the energy was completely consumed when firing from the second slot, regardless of the weapon
  • Being a client and having the Railgun in the second slot, no energy was consumed after the shot
  • Other Gear robots had too much repair beam recoil


Changed

  • Increased premium bonus to 50%

UPDATE 7.4.0



Fixed

  • Very rarely a "double road" could be generated
  • There were no decals after explosive projectiles
  • On some buildings decals from projectiles were not displayed
  • Healing grenades didn't leave marks in the sand
  • In one round it was possible to capture both points in the Elimination mode
  • Sometimes the AI ​​tried to take over its base in the Elimination mode
  • The game kicked the player out if they were idle while being a spectator in Elimination mode
  • AI Trak could sometimes rotate in place


Changed

  • Reconfigured the position of the weapons of the bots
  • Slightly changed the animation of the railgun sight
  • Reduced the volume of the sound effect that plays when there is no energy
  • Increased size of decals after projectiles
  • The grenade launcher ammo type is now also displayed on the death screen
  • New AI difficulty system based on damage
  • Significantly increased the sandstorm on the map of Egypt


Added

  • Added a second weapon slot (switch to R by default), if you have the same weapon, you will get a 25% bonus to energy
  • Updated interface

UPDATE 7.3.0



Fixed

  • Items were not bought if the price was equal to the number of botcoins (you need to have at least 1 more botcoins than required)
  • Sometimes the base for the flag could appear on top of the tree
  • In the player statistics (tab), the name of the Elimination mode was not displayed in the custom game
  • Missile Launcher could drop in TechBoxes even if it was unlocked


Changed

  • Ion Shotgun sound changed
  • Slightly reduced the volume of the teleport sound
  • Removed damage reduction with distance from Ion Shotgun
  • Reduced Laser projectile speed
  • The botcoins were returned and rounded up to 10,000, if you had more then they were converted into experience
  • Item prices for Loadout are now randomly generated for each bot
  • Techboxes will not be issued for leveling up, but they are available in the store for purchase with botcoins
  • More transparent UI elements in the main menu
  • Increased the trail effect of the Railgun
  • Bot flashlight now has a bit of dynamic offset
  • Health will not automatically regenerate in Elimination Mode


Added

  • Added deployment sounds for TechSphere
  • Added sound effect for EMP
  • Added sounds for broken glass (for bus stops)
  • Added sound when trying to shoot when there is no energy

UPDATE 7.2.0



Fixed

  • Sometimes invisible obstacles could appear on the Megapolis map
  • Sometimes on the map of the Megapolis and Tokyo, some road textures "blinked"
  • A draw was still defined as a loss for both teams


Сhanged

  • Smoother camera animation during respawn
  • Changed the camera position before the start of the match
  • Drone Critical Zone now occupies the entire display, not just the eye
  • Updated flashlight for bots in Tokyo, can also be disabled with the F key (default)
  • Updated Tokyo street lighting effect, more optimized dynamic lighting
  • Updated localization


Added

  • Animation quality setting that affects the animation refresh rate of other bots (may increase FPS significantly)
  • Rain with a thunderstorm has been added to the Tokyo map

UPDATE 7.1.0

Fixed

  • AI sometimes did not capture points


Changed

  • Significantly reduced the amount of experience required to level up
    (Increased the frequency of the drop of TechBoxes)
  • Added extra points for winning a round
  • Increased radius for picking up and dropping the flag
  • Updated the effect of large screens in Tokyo
  • Updated localization

UPDATE 7.0.1

Fixed

  • Sometimes a mouse arrow appeared and the bot was no longer controlled
  • TechSpheres are not destroyed after the end of the round
  • Sometimes the color of the checkpoint teams was displayed incorrectly in the Elimination mode


Changed

  • Added more random actions to AI

UPDATE 7.0.0 - TechBoxes & New Game Mode



Fixed

  • Damage module did not affect Repair Beam
  • Incorrect display of game points in some modes when a custom number of players is set
  • Sometimes more players could still be displayed on top than it actually was
  • AI could leave before capturing an enemy control point


Changed

  • Increased Drone health
  • Reduced health and increased speed for Gear
  • Increased Trak and Axel speed
  • Removed botcoins
  • All bots are unlocked by default
  • Reduced the amount of experience required to level up
  • The sniper scope is now completely black and the rest are blue
  • Updated projectile decals
  • AI will no longer fire with grenade launcher and shotgun ion at long distances
  • Draw will not be perceived as defeat


Added

  • Increased surface detail
  • TechBoxes - which are given for leveling up and completing daily tasks, from which new equipment always drops
  • Round Game Mode: Elimination

UPDATE 6.9.0



Fixed

  • Gear was faster when moving diagonally
  • AI using the Repair Beam to shoot long distances
  • AI Drone teleported too close to the enemy
  • Repair Beam and TechSphere did not break bus stops


Changed

  • Removed gear acceleration when jumping
  • Minor building changes in Tokyo
  • Drone slows down faster in the air


Added

  • More glowing objects in Tokyo
  • Christmas decorations and snow on some maps

UPDATE - New map: Tokyo



Fixed

  • Incorrect physics behavior on RepairBeam after Axel's destruction
  • Physical objects passed through some buildings in the Megapolise
  • AI tried to shoot through some buildings in the Megapolise
  • Sometimes the flag in Egypt was underground


Changed

  • Reduced Repair Beam damage
  • Improved visual effects optimization
  • Increased the speed of capturing control points


Added

  • Metallic effect for bots, weapons, techsphere and some things in the game
  • Sand deformation setting: which affects footprints in Egypt when interacting with sand
  • New background for the menu
  • New night map: Tokyo