Combots cover
Combots screenshot
Genre: Shooter, Indie

Combots

UPDATE

Fixed

  • Sometimes the capture point could appear inside the pyramid
  • Sometimes the Sphinx could go beyond the edges of the map
  • The achievement "Light as a Feather" was not given in Egypt


Changed

  • Updated Chinese and Russian localization
    Special thanks to these guys for their help with Chinese localization
    (屑杨某 and 苇名屑一郎)


Added

  • Ranked mode is now open

UPDATE

Fixed

  • Some achievements were not given even after the conditions were met
  • A non-standard FOV was not applied to the camera while waiting for the start of the game
  • GEAR got stuck trying to climb the factory stairs
  • Flag base could spawn inside a building
  • If the bot went invisible after you were destroyed, you could see where it was going


Changed

  • Improved cover and roof shooting for AXEL. Now shots will not hit your cover.
  • Improved the quality of avatars
  • Slightly reduced AI aiming speed

UPDATE

Fixed

  • Some achievements were not granted even if the conditions were met
  • Incorrect display of the interface (UI) at some resolution
  • Sometimes, when connected, you could be transferred to another game
  • AI (AXEL) sometimes could not jump on some Egyptian buildings
  • Achievements were performed on the host if they were made by the AI


Changed

  • Now in the player statistics (tab) you will be slightly highlighted
  • AI will no longer try to shoot TechSphere in the air
  • Completely revised Simplified Chinese

UPDATE

Fixed

  • Lasers hit the Egyptian pyramid even when they fly nearby
  • Players with level 1 previously could still get into battle with high-level players
  • The fence around the football and basketball courts would immediately disappear when damaged


Changed

  • Increased the start time of a new game at the end of the game
  • The reward for the match has been increased
  • Improved TRAK AI


Added

  • Localization of achievements into Chinese

UPDATE

Fixed

  • Now the button for inviting friends to the menu during the game works


Changed

  • Players who are idle for more than a minute will now be disconnected from the game
  • Now you can see how the maps are generated


Added

  • In-game update announcements
  • Traditional Chinese

UPDATE

Fixed

  • AXEL AI could still get stuck near the fence around the factory
  • Removed invisible wall on large Egyptian buildings


Changed

  • Reduced match time
  • Now AI can strafe, forget about easy targets :)
  • All DLCs have a 50% price reduction


Added

  • Assisted destroying now counts
  • Ability to set matchmaking priority in general settings
  • Achievements, special thanks to these guys for ideas for achievements
    (Ryley Robisnson, Yubi, Texas Jed, jpguay1234, sankaklu, canofleedle)
    These are not all achievements, and the icons are temporary.

UPDATE

Fixed

  • The game started in VR mode
  • Strange AXEL control in some Egyptian buildings
  • Sometimes the sound was not played when picking up health dropped from enemies
  • The new match began mainly in the city
  • Egyptian buildings in the distance could disappear


Changed

  • All bots are now unlocked by default Only GEAR and TRAK are unlocked
  • Reduced price for DRON and AXEL
  • Reduced turret health
  • New location of control points
  • Health dropped from enemies now restores 20% health instead of 25%
  • Even more pure EMP effect


Added

  • Temporal Upsample (TAAU) setting - preserves image details at low resolution scaling

UPDATE

Fixed

  • GEAR health was only replenished by half of the health dropped from enemies and was not displayed or displayed incorrectly


Changed

  • Reduced energy recovery rate for all bots
  • Reduced the price of the energy module
  • Increased the price of the damage module
  • Cleaner EMP effect
  • The Egyptian map is more saturated
  • The time spent in the game is now taken into account when calculating the reward at the end of the game


Removed

  • Accuracy module. RIP.

UPDATE

Fixed

  • After adding a new map, the AI got stuck in control point game mode
  • When the host left the game, the penalty was not awarded or was equal to 1 minute


Changed

  • The sound of the drone engine has been slightly changed
  • Increases the damage of the grenade launcher
  • Reduced plasma damage
  • Weapon descriptions now display "Rate of fire" instead of "Energy"
  • Damage from friendly players has been significantly reduced
  • Slightly increased energy reserve for all robots


Added

  • New background in the menu in a new map theme

UPDATE

Fixed

  • The AI (DRONE) was flying slowly
  • Getting stuck in buildings when using the teleporter
  • False penalty reported when trying to finish a game in English localization
  • Minor matchmaking bugs
  • Minor AI bugs


Changed

  • Improved AI (AXEL)
  • All weapon damage has been slightly reduced
  • Reduced the waiting time at the end of the game to start a new one
  • Increased match time
  • Now the health dropped from enemies is restored by 25% of health instead of a fixed value
  • Slightly reduced TURRET fire rate
  • Improved visibility of GRENADE LAUNCHER grenades
  • Reduced the height of the map


Added

  • New Egyptian-style procedural map