Genre: Shooter, Indie Combots
UPDATE
Fixed
- The flag icon was not visible through the cars
- When match time ended in control point game mode, points continued to be scored after the end of the game
- Player stats (tab) could display golden frames for other players if there was a premium player in the game
- Incorrect collision near the basketball hoop
- Grammar errors in English localization, thanks to R M Lee for corrections
Changed
- The sound of the GEAR and TRAK motors has been slightly changed
- Matchmaking priority is now based on player level
- Increased the number of points required to win game modes
- The respawn sphere has been slightly increased
- The map is slightly enlarged
- The host can now prematurely end the game without imposing a penalty
UPDATE
Fixed
- Sometimes match points were not displayed at the end of the game
- Incorrect display of RAILGUN and ION CANNON damage in loadout settings
- The lobby has been renovated so you can play with 3 friends again
Changed
- Improved matchmaking. Now you'll find the game in the priority with the largest number of players.
- You will no longer be able to connect to the ending game (canceled)
- Optimization, now a new type of rendering is used, which reduces the load from the video card
- Reduced the critical area of the DRONE, now you need to aim directly at the eye
- Slightly reduced the rate of fire of the RAILGUN
- RAILGUN damage has been slightly increased
- Slightly reduced rate of fire for ION CANNON (canceled)
- Increased energy consumption for all weapons except laser
- Now the AI will be more willing to follow you if you hide from them
- Changed the rotation when a mine spawns
- TRAK can now destroy all TechSphere simply by driving over them
- All TechSphere increased by 25%
UPDATE
Fixed
- Everyone who previously (before update # 7) bought weapons, gadgets or modules on one of the bots was still blocked on other bots
- TRAK laser damage has been doubled
- Autobalancing could assign a player to a team that already had 4 people
Changed
- Increased TRAK health by 25%
- The range of all weapons has been doubled
- New location of control points
- New location of flags
- Hosts with low refresh rates are now excluded from search for games
- The gadget has been renamed to its original name
UPDATE
Fixed
- Due to poor connection, some sections of the road in the city were not respawned or respawned incorrectly
- Empty games with no game mode
- The button "back to the menu" after pressing continued to emit sounds when you hover the mouse cursor
- Sound volume settings have not been applied to the EMP sound effect
Changed
- Increased energy recovery for all weapons by 10%
- Reduced the rate of fire of PLASMA, ION CANNON and RAILGUN by 20%.
GRENADE LAUNCHER has 10%
- Reduced the height of the map by half
- Improved matchmaking, there will be fewer errors when searching for games
- The size of the reward for the battle has been slightly increased
- Now unlockable weapons, gadgets and modules purchased for one of the robots will be unlocked for all robots
- New distribution of premium colors
Added
- Italian language. Thanks to DavideEDN for translating the game.
UPDATE
Fixed
- Some crashed in a second in the main menu
- When a player connected to an already started game, he was distributed into teams without balance
- Improved automatic player balance
- AI with ranged weapons will now target high flying drones
- Error in the description of the ACCURACY module in Russian localization
- Long nicknames are cut off, which are displayed above bots and turrets
Remove
- Panel about the number of current players waiting for the start of the game
- Resetting the timer to start the game when a new player connects
Changed
- When connected, the player will automatically respawn if the game has already been started
- Reduced the display time of chat in an active state
- Reduced energy recovery for all weapons by 25%
- Increased accuracy for all weapons by 25%
- The ACCURACY module now increases accuracy by 25% instead of 50%
- TRAK health reduced by 25%
- The dropped flag returns to base after 45 seconds instead of 60
UPDATE
- fixed, sometimes if there were squads of friends, there could be more players in one team than in another
- fixed, sometimes random people could connect to your squad
- fixed, sometimes when you return to the main menu caught a glimpse logo Unreal Engine
- fixed, bots (AI) did not respawn if there were 3 people in one team
- Added improved TRAK controls
UPDATE
- fixed message about the destruction of the gadget in the English localization
- added sound to in-game notifications
- reduced timer to start the game
- added the ability to play with friends
UPDATE
- fixed AXEL (AI) sometimes getting stuck in the fence around the factory
- fixed the "exit to the menu" button at the end of the game
- fixed a bug due to which sometimes there was no sound when placing CLUSTER LAUNCHER
- fixed bug due to which some still had crash
- added anti-cheat
UPDATE
- new more balanced reward system
- reduced prices for bots
- reduced timer for starting a new match
- fixed a bug due to which the chat was displayed incorrectly during the spawn window
- respawn button increased
- added an icon above the flag showing how long it will take to return to base
- added destructible concrete fence around the factory
- fixed bug due to which some still had crash
UPDATE
- fixed a bug due to which bots became blocked again
- fixed a bug due to which some players had frequent crash
- fixed a bug due to which bots fired strangely near capture points and gates on the football field
- fixed a bug due to which player statistics (tab) were not displayed in the respawn windows
- fixed a bug due to which the input in the chat was reset when the window for respawning appeared
- fixed a bug due to which the captured flag icon was sometimes not displayed
- the turret's rate of fire is doubled
- in the settings added the ability to turn off dynamic shadows