Comic Company Manager cover
Comic Company Manager screenshot
Genre: Simulator, Strategy, Indie

Comic Company Manager

1.0.2.2 - Beta Branch Update

Slow translation work is advancing. Smarter man would have built this game easy to localize from the start but unfortunately it was me making the game.

Most of the game should be now translated to Chinese, Spanish, Portuguese and Finnish. Translation quality varies a lot but I am working on it.

Game size is also reduced as I got rid of some old models and materials still hanging around in the files.

Changes

  • Most of the game should be now translated to Chinese, Spanish, Portuguese and Finnish


Fixes

  • Fixed market research UI
  • Fixed various small UI issues

1.0.2.1 - Fix

This update is mainly a fix for crashes when moving offices. Also included is some partial localization of the game to Finnish, Spanish and Chinese. These are all very much work in progress

Changes

  • Added partial localization to Finnish, Spanish and Chinese
  • Some UI changes


Fixes

  • Fixed crash when moving

1.0.2.0 - Printing UI improvements

This update is to make printer management easier

New place to change print settings for comic


Also signing new printers should be easier as you can easily see what options are cheaper

Reviewers have also been changed. It is not huge change but previously all reviewers had their own tastes separate from readers tastes. This was realistic but not very good for game play. Now their tastes are more inline with reader tastes. Scores should reflect more how well the comic will sell and the comments should be more helpful

Changes

  • Comics print settings can now be change from comic info window
  • UI improvements to selecting new print company, including easy way to see if some options cheaper or more expensive
  • Various small UI changes
  • Changed how reviewers work
  • Added shadow quality setting


Fixes

  • Wrong print settings were sometimes loaded when loading a game
  • Logo randomize was not randomizing all colors
  • Fixed tutorial
  • Correct money amount is now shown when starting new game
  • Moving sound level to zero now mutes that sound correctly
  • Comic creation window UI sound levels were set wrong

1.0.1.2 - Beta Branch Update

This update is to make printer management easier

New place to change print settings for comic


Changes

  • Comics print settings can now be change from comic info window
  • UI improvements to selecting new print company, including easy way to see if some options cheaper or more expensive
  • Various small UI changes


Fixes

  • Wrong print settings were sometimes loaded when loading a game
  • Logo randomize was not randomizing all colors

1.0.1.1 - Beta Branch Update

Small fixes and changes to stuff. Main change is to reviews.

It is not huge change but previously all reviewers had their own tastes separate from readers tastes. This was realistic but not very good for game play. Now their tastes are more inline with reader tastes. Scores should reflect more how well the comic will sell and the comments should be more helpful

Changes

  • Changed how reviewers work
  • Various UI changes
  • Added shadow quality setting


Fixes

  • Correct money amount is now shown when starting new game
  • Moving sound level to zero now mutes that sound correctly

1.0.1.0 - Godot 4 Port

Godot 4 version of this game is finally ready for everyone to try. This update mostly affects stuff behind the scenes of the game without many game play changes. Aim was to improve performance and stability of the game.

Visuals have also been updated. Lighting should look better and option for room lights to cast shadows was added. Workers now have new animations that should look better.


Sound settings have also been expanded to allow more control

Various small bugs have also been fixed including some memory leaks

I have also added new beta branch for Godot 3 version if someone for some reason still wants to play that

1.0.0.7- Beta Branch Update

Godot 4 version of the game is starting to be ready. This version should be playable. They might still be some bugs and UI issues so its still just going to beta branch. Next version should be ready for the main branch

Fixes

  • Sun does not penetrate walls when zoomed in close
  • Break spots now work as they should and workers no longer levitate
  • UI fixes
  • Achievements work now
  • Award ceremonies work now
  • Saving works now

1.0.0.6 - Beta Branch Update

More work on Godot 4 version. With this update 3d visuals should all be up to date. Some UI stuff is still not ported completely

Fixes

  • UI fixes
  • Camera starting locations on maps fixed
  • Furniture now has correct materials and meshes
  • Lights and shadows now work correctly
  • Fixed another memory leak
  • Random franchise creation was using tropes player has not learned. This bug was present in Godot 3 version also

1.0.0.5 - Beta Branch Update

Work on Godot 4 port is advancing. Seems lot of the meshes got their normals messed up during the port so I have been fixing up those. I also added an option for room lights to cast shadows

Changes

  • Added option for room lights to cast shadows


Fixes

  • Lot UI has been fixed up
  • Garage map car now obeys laws of time
  • Fixed up some options not saving correctly
  • Fixed a memory leak issue
  • Moving buildings works now
  • Lot of models and materials have been fixed to look as intended

1.0.0.4 - Beta Branch Update

I finished updating character models and materials. I also added better animations for them. I also fixed more of the UI styles that were broken during the port