1.0.0.3 - Very early version of Godot 4 port to beta branch
I just finished first minimally playable version of port to Godot 4. Its available on beta branch of the game
Most basic mechanics should work but UI and visuals are not yet completely moved to new version of the engine.
I don't recommend trying it unless you are really curious.
I will continue updating this version on beta branch until its ready to be the new main version of the game
Update On Game
I just wanted to give a small update on whats happening at the moment since I have not posted any updates in a while
There seems to be crashes happening for some users. Unfortunately I have not been able to replicate the issue on any of my test machines. This has made fixing the issue very hard. I have been working on it but have made no significant progress. So I again have to ask for people with the crash issues to contact me either by email at Substandardshrimp@gmail.com or join the discord and contact me there https://discord.gg/ScmKqdb44A
My other plan is that since Godot just released 4.0 version I have decided to port the game to that. This should improve performance and maybe do something about the crashes. This porting is progressing fairly well and I should get a first version out on experimental branch this week.
Sorry for the inconvenience.
1.0.0.1 Hotfix
This updates purpose is to fix crashes some people are experiencing during market phase
Comic Company Manager is now out of Early Access!
Time has finally arrived for 1.0 and the end of Early Access!
I have reached all the feature goals I set for myself at the start of development. It took a little longer than I had intended originally but I’m glad to have managed to get it all done
I want to thank everyone who helped me find bugs and give feedback. You have helped me a great deal! Just seeing people play my game has motivated me a lot.
As for the future of the game after this all I can say is that I am not done. There are many things I want to do. First amongst them is the overhaul of the printing system that I am not happy with currently. Also I am sure there are still things that need fixing. I do have several ideas for expanding on many other systems and adding others
1.0 Version Notes
Changes
Rotate furniture buttons to UI
Small UI changes
Moral system changes
Balance changes
All offices now visible when selecting office for worker
Editors should be more responsive now when an issue is finished
Help has been made more helpful
Tutorial has been updated
Fixes
Comics were falsely displaying being All Ages
Comics that were not published with the year were getting awards
Franchise creation sometimes falsely shows name was in use
New workers were taking long time before they start working after spawning in
Small UI fixes
Fixed path finding bug in basemen causing workers to teleport
Player company size was not saved and loaded correctly
Fixed player being able to give raises to AI company workers
0.9.7.10 - Beta Branch Update
Biggest change here is that morale system should be bit more relevant now. It used to be more tied to energy system but after I removed that the morale system was left as little useless.
Changes
Rotate furniture buttons to UI
Small UI changes
Moral system changes
Balance changes
All offices now visible when selecting office for worker
Editors should be more responsive now when an issue is finished
Fixes
Fixed path finding bug in basemen causing workers to teleport
Player company size was not saved and loaded correctly
0.9.7.9 - Beta Branch Update
Fixes
Fixes
Comics were falsely displaying being All Ages
Comics that were not published with the year were getting awards
Franchise creation sometimes falsely shows name was in use
New workers were taking long time before they start working after spawning in
Small UI fixes
0.9.7.8 - More fixes and balance stuff
Small fixes, balance changes and taxes
Changes
Added taxes for months where you make a profit
Some balance changes for how much comics sell
Balance changes to comic quality when created
Hot and cold tropes are now highlighted when creating a franchise
Various small UI fixes
Fixes
Fixed finance report crash
Fixes for award ceremony UI
Comic sales were displaying incorrectly
Fixes to franchise leveling screen UI
Fixed company size change related crash
Fixed workers becoming unavailable randomly
Fixed HR upgrade crash
0.9.7.7 - Beta Branch Update
Small fixes, balance changes and taxes
Changes
Added taxes for months where you make a profit
Some balance changes for how much comics sell
Fixes
Fixed finance report crash
Fixes for award ceremony UI
Comic sales were displaying incorrectly
Fixes to franchise leveling screen UI
0.9.7.6 - Fixes and Achievements
With this update all the achievements listed on steam are achievable. Also some bug fixes related to awards
Changes
All achievements achievable
Fixes
Fixed crash on awards when you have comic without published issues
Fixed random crash when processing market
0.9.7.5 - Fixes and Achievements
This update adds achievements to the game. They are not all yet implemented. Fame development for everyone and everything was also re balanced. Many bugs were also hunted down
Changes
Changed some fonts
Changes to path-finding when moving between rooms
Various UI changes
Small worker animation changes
Fame re-balance
Small visual changes
Achievements added
Fixes
Fixed a crash when processing week
Work history for player character was wrong
AI was using same workers too many times. This was fixed
It was possible for AI company to be generated with the same name as player company
Fixed crash when firing a worker creating franchise
Some AI comics were selling less than they should
Franchise creation bug fixed that was causing not all workers intended to be added as a creator
Stopped camera movement when writing name for franchise
Fixed a crash when character model had not spawned and building work stations
Marketing department now correctly reveals hot and cold tropes