Soundtrack DLC Page Up & Available for Pre-Order on Several Platforms
Intro and Links
The Concluse Official Soundtrack now has it's DLC page up and can be added to your Steam wishlist Here. While the soundtrack will be free on Steam and other gaming platforms (likely itch.io), it is also possible to support the amazing artists who composed its tracks by pre-ordering it on a multitude of platforms.
Track List: 01 - Darkness (Concluse Theme) 02 - Lost (in 1983) 03 - Chill in the Air 04 - Spiral 05 - Falling Deeper 06 - Retro Darkness 07 - Dying Atmosphere 08 - Lost 09 - Twisted Hospital 10 - Spiral (Final Rotation) 11 - Lost (in 1993) 12 - Darkness (Version 2) 13 - Darkness (Instrumental) 14 - Darkness (Original) 15 - A Song for the Dead (Circlebro Theme) 16 - Carolyn
As always thank you for checking out our announcements and following the game, we hope you're as excited as we are about the soundtrack. And be sure to check back soon for the Official Trailer coming real soon!
- T Allen Studios & Studio Snowspot
VHS Tape 4
A little something while you wait for the official trailer to come out in the next couple weeks.
https://youtu.be/9cgw4VJ7Mx0
Also be watching for a detailed announcement for the Concluse Official Soundtrack, coming this week.
As always, thanks for following our progress!
- T Allen Studios & Studio Snowspot
Screenshot Saturday
Hey there Concluse fans. We're wrapping up the game, and thought it was time to update some screenshots for the store page. In honor of #ScreenshotSaturday we decided to give you guys some extra screenshots to tide you over as we work on the official trailer.
We thank you for following our progress, and hope you enjoyed these screenshots.
- T Allen Studios & Studio Snowspot
Official Soundtrack Teaser
Hey there awesome indie horror fans, we're extremely excited to be releasing Concluse in the near future, and to announce the official Concluse soundtrack.
Currently featuring 12 tracks from 6 artists, and growing, we feel the track is the perfect compliment to our game and a great way to reward you players. And it's going to be FREE just like the game.
While you're waiting for the Concluse's official trailer, and more information on the the soundtrack, be sure to take a look at this first track by AvapXia.
https://youtu.be/vfcNkQJxwOY
We thank you guys for reading, and be sure to check back soon for the official Concluse Trailer.
- T Allen Studios & Studio Snowspot
Preparing for Testing
Polishing and Visual Updates
In the last development log, we shared with you the Sewers of Cordova. Since then a lot of work has gone into polishing all of the other pre-existing game areas, as well as adding a couple new ones.
Studio Snowspot has also introduced a couple other visual enhancements that increase immersion. Including rotatable 3d models of item pick ups, along with custom made notes that have replaced the plain text we used previously.
Technical/Programming Update
The most recent programming problems being worked on included tracking a multitude of things between scenes. Since players are able to go back and forth between areas as they please (presuming they have the necessary items), it was important to find a solution to keep things in each area as the player left them. We're happy to have this fully working at the time of this update.
We're now working on a save/load system that will allow multiple save slots, along with some other minor features. There are some other things that could be mentioned, but we can't spill everything can we?
Thank you for reading and following our progress!
- T Allen Studios & Studio Snowspot
A Journey Into the Darkness
Hello and welcome to our first community announcement!
For this first announcement we want to give you guys a glimpse into what we've been working on the most over the last week:
The Sewers of Cordova
Currently featuring approximately 30 minutes of content, the sewers below Cordova have been expanded since the game's original release on the PlayStation. Find keys, solve puzzles, and most importantly: get out.
Controller Support
Concluse will feature full Xbox 360 controller support on both it's PC and Mac releases. We are doing our best to integrate controllers in a way that feels natural and fits with common first person controller set ups.
Thank you guys for following the game, we hope that when it's done you love it as much as we do!