Conqueror's Blade cover
Conqueror's Blade screenshot
Genre: Role-playing (RPG), Strategy

Conqueror's Blade

Server downtime - June 9


Please be aware that from 7:00 CEST on June 9 (22:00 PDT 6/8), the Conqueror’s Blade servers will be inaccessible. The downtime is expected to last for 8 hours.

Please refer to the Patch Notes for documented changes. Meanwhile, stay tuned to our Discord channel in case of any immediate server updates.

Tiny Tyrants #14: Year Three


Tiny Tyrants is a webcomic that follows the escapades of a fearsome band of chibi warlords. Join their adventures to see Conqueror’s Blade from a totally different, much smaller perspective!

Tiny Tyrants #14 gets the whole gang together in celebration of three years of Conqueror’s Blade.



Tiny Tyrants #14 was illustrated by Maggie Fess, a 2D artist based in Saint Petersburg, Russia.

Stay tuned for more adventures from our diminutive despots!

Tiny Tyrants #1 | Tiny Tyrants #2 | Tiny Tyrants #3 | Tiny Tyrants #4 | Tiny Tyrants #5 | Tiny Tyrants #6 | Tiny Tyrants #7 | Tiny Tyrants #8 | Tiny Tyrants #9 | Tiny Tyrants #10 | Tiny Tyrants #11 | Tiny Tyrants #12 | Tiny Tyrants #13

Paragons: Territory Wars End on May 28!

The final Territory Wars for Conqueror’s Blade: Paragons will occur on May 28, when Stage 5: Imperial Dawn comes to a close.

Territory Wars will take place in The Borderlands, Ungverija, and Ostaria, where you can battle for command of the capital cities with your allies, and fight it out for final victory and dominance over Augolia.



Rewards for Territory Wars and Ranked Battles will be distributed soon, so please stay in your current House until you have received them.

Good luck!

Helheim Unit Spotlight: Varangian Guards

Two new Seasonal Units are coming to Conqueror’s Blade: Helheim starting June 9. You’ve already met the Huskarls, and the second and final of these ferocious fighters is a band of lethal mercenaries: Varangian Guards (5-Star).

The Viking Age was home to many legendary warriors, but none were as elite in status as the Varangian Guard. The Scandinavian company possessed great military skill, and due to this, amassed immense wealth. Recruited by the Byzantine Empire on the strength of their reputations, these particular Vikings lived to serve, and the riches didn’t hurt. One of these illustrious figures was Harald Hardrada, who became King of Norway after serving as a Varangian to fund his bid for the crown. 

Varangian Guards in Conqueror’s Blade are the defenders of the royal family of the Kingdom of Empyros, and wield swords, shields, and axes to great effect. Handsomely compensated for their efforts, they deterred any threat as they fought their way through the North.

Varangian Guards are equipped with a fierce rage mechanic. They build up their fury, then unleash a terrifying attack upon any foe who dares to cross their path.

Unlock Varangian Guards via new Unit Challenges when they launch on July 11!

Conqueror’s Blade: Helheim is Coming on June 9!

A new saga is about to begin. Master your fate in Conqueror’s Blade: Helheim, launching as a free update on June 9. Prepare for the new Season by preordering the Battle Pass with exclusive bonus content today!

Peek over your shield wall to watch the new cinematic trailer for Conqueror’s Blade: Helheim, featuring a traditional Viking cover by famous Chinese composer Epson Wu (Project X-Traction, Detective Chinatown) and acclaimed Irish vocalist Colm McGuinness (Critical Role).



BEGIN YOUR SAGA IN A NEW SEASONAL CAMPAIGN


The brand new Seasonal Campaign is inspired by sea-faring Viking raiders. The Northmen seek to re-establish their empire on new and distant shores—heed the battle call in the starting region of the Borderlands or Ungverija and play every week to see their saga unfold. You’ll initially have access to 3-Star Units across Siege, Field, and Territory Wars battles, and your power will only grow as the Season progresses.

If you’re up to the challenge, battle in twice-weekly Territory Wars with your House, complete Stages, and prepare for the final showdown in Reginopolis at the end of the Season.

BRING THE THUNDER WITH NEW UNITS


Fight alongside new Seasonal units inspired by fearsome historical Viking warriors, including the most brutal skirmishers the Northlands have to offer:
  • Huskarls (4-Star) - Available June 9: Storm into battle with the thunderous fury of Thor on your side. Bodyguards of noble stock, Huskarls can inspire Northlander allies as they charge furiously into battle.
  • Varangian Guards (5-Star) - Available later in the season: Elite warriors who found their calling on distant shores. Fuelled by rage, these brutal mercenaries can switch between swords and shields or axes to hew enemies down like a destructive tempest.


BATTLE ON REWORKED MAPS


The hammer of the gods will drive your ships to the most well-known lands. Experience reworked versions of fan-favourite maps in Conqueror's Blade: Helheim, including the besieged Broch Eastray, La Grande Gloire, and the Northmen's own ancestral home of Heilung Fjord. Broch Eastray will be available on June 9, with the raiders making appearances on new maps as the Season progresses.

PREORDER THE BATTLE PASS FOR LEGENDARY TREASURES


Preorder the Helheim Battle Pass to earn exclusive bonus content straight away and when Conqueror’s Blade: Helheim launches. The following instant rewards are only available when you preorder the Battle Pass in-game or from MY.GAMES Market before June 9:
  • Helheim Battle Pass: Acquire over 100 levels of rewards from the Battle Pass including new and exclusive cosmetics, Emotes, currency, and so much more.
  • 2x Greater Scrolls of Glory: Redeem them from June 9 to receive 5,000 Glory per item and boost your Battle Pass level.
  • 10x Unit Medals: Each Unit Medal grants 5,000 Unit XP to a selected unit.
  • 50,000 Bronze Coins: In-game currency.
  • 1x Treatise: This allows the War Scholar to excavate ancient battlefields and collect Doctrines to give your units helpful bonuses.

Plunder and pillage for exclusive rewards throughout the new Season! At Tier 100 lies the most formidable armour a true Northman could be worthy of—The Bringer of Thunder Attire, inspired by the hammer-wielding god Thor. You’ll also be able to don the legendary Loptr’s Hide Hero Attire straight away when you activate your Battle Pass on June 9.

IMPORTANT: The Paragons Battle Pass (available in the current season) will be removed from MY.GAMES Market and Steam on June 3.


BRACE YOURSELF FOR HELHEIM


Get a sneak peek of all the new content that Helheim has to offer with our Preview Event! Tune in to Conqueror’s Blade on Twitch on June 6 (17:30 CEST/08:30 PST) with your hosts Bluntcast & KT_Peridot for a Viking’s feast of new Units, Battle Pass rewards, and much more!

More information about Conqueror’s Blade: Helheim will be coming in the days and weeks before its launch on June 9. You can stay on top of the latest news by subscribing to the official newsletter and by following Conqueror’s Blade on Twitch, Facebook, Twitter, Instagram, and Discord.

Can’t wait to delve into the world of Conqueror’s Blade? The game is now available to download and play for free on Microsoft PC via MY.GAMES and Steam!

Behind the Scenes: Territory Wars


Territory Wars are a staple of the endgame in Conqueror’s Blade, and these mainstay server-wide battles put Warlords, Houses, and Units alike to the ultimate test. With glory on offer, not to mention epic rewards, competing in these battles is a must for those who seek action and accolades.

We spoke to Yifei Li, the Virtual World Creative Designer at Booming Tech, about all things Territory Wars, from concept to strategy, to the future of its evolution.

What was the initial concept for Territory Wars, and how has it evolved beyond that?

The initial Territory Wars were just two forces fighting over territory in a small fictional land, and while the unique combat experience based on Conqueror's Blade received decent beta feedback, we were still trying to ask ourselves what the significance of fighting in a big world is.

The direction we have found in our gradual development and experimentation is that memories and emotions need to be carried by a world that can be lived in; and that generalised rivalries are difficult to sustain without detailed settings, so it is better to leave it to the players to form their own groups and to enact their own journey of conquest. So, in addition to the immediate rewards and glory, we hope to give meaning to Territory Wars in Conqueror's Blade with content that inspires deeper emotions.



Aside from rewards and a sense of pride, what do you want players to take away from participating in Territory Wars?

In Conqueror's Blade, one of the unique emotional experiences is the camaraderie which builds up during a game. The two-hour Territory War battles that occur every Tuesday and Saturday night can be a window for teams to continue to deepen that bond. As mentioned in the Behind The Scenes of the Open-World article, that PVP is more about teamwork and dedication, which distinguishes it from Matchmaking PVP.

Also, I have some personal gaming experiences to share. Our House once defended a certain territory for almost two months, repelling countless enemy attacks. And for the rest of the season, whenever we were fighting against other areas, the core members of the clan would cheer each other up and say, "It's okay, no big deal, we'll go back and beat that pass and go home." I hope we can all take away such emotions and memories from Territory Wars.

When it comes to securing victory in any one Territory War, which is more important; a well-thought-out strategy or the brute strength of Units and Heroes?

In my opinion, the strategy is more important. Territory Wars are a special 15v15 mode, and in this case, individual strength is relatively weak. Even if the tide of battle can be turned by strong individual action and Unit control, only a well-planned strategy or a steady or surprise attack can really determine the victory of a battle.



What is the end goal for how Territory Wars contribute to the experience of playing Conqueror’s Blade?

In my eyes, Territory Wars should be something that we create with the players. If Matchmaking Battles are a way for us to create Warlords, Units, and Maps, and for players to practice their tactics and manoeuvres, then Territory Wars are the stage for us to write our own story, our family's story, our Conqueror's Blade story.

What are your personal top tips for Territory Wars? Do you have any favourite Units to take into battle or any secret strategies?

What I think is a good strategy for Territory War is to plan the route of each map to set up your equipment and build a position around it. This strategy works well in the battle for a city, especially when attacking it, and it is often a very interesting process to set up the first equipment position on a heavily defended wall.

Personally, I like to create opportunities for my teammates, so I often choose different Units depending on the needs of my teammates when I go into battle. If our objective is to fight for villages, I will often use Cataphract Lancers to lead the charge and absorb damage for my teammates' cavalry. If we are fighting as an attacking party, I will choose the Imperial Pike Guards and the Falconetti Gunners. If I need to take cover, the Modao Battalion and the Imperial Spear Guards will be my preferred choice.

How do you want Territory Wars to evolve in future Seasons?

I hope that in future seasons the gameplay of Territory Wars will support more and more individual expression, where each player and each House can find their own identity that suits them in the world of Conqueror's Blade. We want to reshape the content of the larger world that already exists so that players are more active and have a greater desire to explore and develop.

We will also continue to design and optimise the rules to make Territory Wars more balanced and interesting. Of course, every change has to be made very carefully, so we will try to communicate with players in advance and actively communicate to gather feedback to ensure a better experience for everyone.

Want to dress to impress in Territory Wars? Take a closer look at the Attire from Paragons, and stay tuned for more behind the scenes looks at all things Conqueror’s Blade!

Glorious Sun Festival: Weekly Discounts (May 19–26)


The final week of the Glorious Sun Festival is upon us, and we’ve saved the best discounts for last. From now until May 26 (10:30 server time/10:30 CEST), you can enjoy a 40% discount on all things Paragons Battle Pass!

Pick up the Paragons Battle Pass or Paragons Battle Pass Bundle for 40% off via the ‘F5’ menu or MY.GAMES Market (Paragons Battle Pass only), or bump up your existing tiers with discounted Paragons Battle Pass Progress.



The Battle Pass allows you to earn extra rewards by completing Seasonal Challenges and amassing Glory, with exclusive French-inspired cosmetics, new Emotes, and many more useful items available on it. You can also draw more Blades to exchange in the Seasonal Store for other rare rewards, including exquisite weapon skins...



Don’t miss out on the final week of Glorious Sun Festival celebrations! Fortune’s Bounty, discounted Blood of the Empire Bundles, and even more special events are running until May 26.

Server downtime - May 19


Please be aware that from 8:00 CEST on May 19 (23:00 PDT 5/18), the Conqueror’s Blade servers will be inaccessible. The downtime is expected to last for 4 hours.

Please refer to the Patch Notes for documented changes. Meanwhile, stay tuned to our Discord channel in case of any immediate server updates.

Conqueror’s Tales: Weapons of Medieval France


Much of medieval Europe’s warfare was fought with similar weapons, but France had the leg up on the continental competition, with various astounding arms brandished in bloody battles.

There was no more honoured position in an army in medieval France than that of the knight, and with such power came even more effective and elite weaponry. Their heroic feats on the battlefield made them important characters in all legendary tales of war, but they’d be nothing without their steel sidekicks.

The Lance


For cavalry, there was no more effectual weapon than the lance. A long wooden pole adorned with a piercing metal tip was the perfect instrument for knights on horseback, who could use the length to their advantage to attack infantry from atop their steed. The Chevaliers of Conqueror’s Blade: Paragons use the lance effectively and send foes flying with their lance thrusts.

As well as a formidable force against foot soldiers, knights on horseback could use their lances to topple enemy knights off their horses.

The Sword


For close-quarters combat, the sword was a knight’s best choice and may well be the most important weapon of the medieval era. If a knight on horseback dismounted, he could whip out his trusty sword to deal with his foes, whether that be a combo of a one-handed sword and shield or a two-handed greatsword.

The sword was popular not just because of its comfortable damage-to-effort ratio and ability to slash and stab with little exertion but also because of its elite status. Wearing a sword off the battlefield would indicate to any passersby that you were indeed an honourable and noble person.


A steel sword (c.1400)

The Longbow



The longbow was not the weapon of choice in medieval France for knights, but it was used effectively in the infantry between 1200 and 1535 to attack from a distance or upon battlements such as castle or fortress walls. Many knights did not use the longbow, believing it to be an uncourageous weapon, but it proved crucial in many of the era’s victories.

The Mace


Medieval French knights might also have carried a mace along with their lance or sword for extra blunt force power in battle. Maces were designed to crush enemies or knock them unconscious, and this knightly weapon was carried by mounted warriors even when simply parading in ceremonies or wandering around the court.


A seven-flanged mace made of steel (c.1540)

Engage in French history with our Conqueror’s Tales and uncover the inspiration behind the people and culture of Paragons, from their mouthwatering food to their influential literature to the medieval landmarks that still exist today.

Zero to Hero: Level up During the Glorious Sun Festival!


Raise your hero level during the Glorious Sun Festival to earn prizes such as Silver Keys, Treatises, and the Alchemists’ Misericorde Unit Attire from May 5 (10:30 server time) until May 26 (23:59 server time).
[table][tr][td]
Earn 5 Levels
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1x Silver Key
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Earn 10 Levels
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1x Epic Barding Schematic
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Earn 15 Levels
[/td][td]
15x Gold Dust
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Earn 20 Levels
[/td][td]
2x Silver Keys
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Earn 25 Levels
[/td][td]
1x Treatise
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Earn 30 Levels
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1x Misericorde Unit Attire (Alchemists Only)
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Revel in all the events and sales the Glorious Sun Festival has to offer until May 26!