This update fixes some bugs including not being able to rejoin network games you have dropped out from. There are also some new features for modders.
General changes
Joining ongoing games didn't work
Faster dropping of dead connections
Removed fire sound from standing in miasma
Illusions no longer give HP to life drainer
Strikeback effects didn't work properly for huge monsters
Fix for eternal fight
You can no longer start with a farm in the void
Modding changes
Newlines (^) in event messages supported
Event mod performance improvement
Descriptions can be longer
New commands: acidblood , noeyes, makecolony
Conquest of Elysium 4.15
This a small bug fix update. It fixes a bug introduced in 4.13 that made it impossible to change AI-levels during network setup.
General changes
Network AI-level setup fix
Conquest of Elysium 4.14
This a small bug fix update. It fixes a bug in the previous version that made it impossible to change team during network setup.
General changes
Network team setup fix
Conquest of Elysium 4.13
There are now a couple of new important events for Elysium, the Bandit King and the Ant Queen. The map editor has also been improved and you can now have an image overlay to easily transfer your favorite map to Elysium. There has also been some improvements to modding and the usual bug fixes.
General changes
Bandit King event
Giant Ant Queen and ant hills
Rituals like Create Necrotod can now use small and giant sized corpses too
Miasma worked against witch on failed summons
Eyeless units can no longer get the blind affliction at all
Gates are eyeless
Ice Druid and some more got winter move
Increased maximum network packet size
Fireball now also grants the burn forest ability
Always init gl-extensions
Increased chance of Astrologer in the Academy
Typos fixed
Show negative shock/poison resistance on stats screen
Black map text on snow
Network + loaded map setup fix
Modding/Mapediting changes
Newlines in mod texts with ^
descr for ritual modding
New event commands: killsquare, makestationary
playerevent could result in one too many on turn -1
Overlay for map editor (shift+O)
ctrl-t to remove cold in mapeditor
Map square names saved properly
Background texts on maps are slightly smaller
Conquest of Elysium 4.11
This update adds a map editor to CoE4. Together with some scripting the map editor can be used to create advanced scenarios. Only the plane of Elysium can be edited, the other planes will still be randomly generated. The map editor can be found in the Mods menu. In addition to this there has also been a few user interface improvements and some bug fixes.
General changes
Map Editor
A
indicating secondary damage effects on weapons
Improved popups for weapon info
New monster descriptions
Moved Illwinter logo to the left side to make space for mod banners
Confused units couldn't convert to allies
Blood vengeance incorrectly turned some special effects
Can use PageUp/PageDown to scroll battle log
Modding changes
New class mod command: reclimiter
New event mod commands: +player, setloc, scatterloc
Mod events can occur at turn -1 (before anyone has played)
Conquest of Elysium 4.10
This is a modding and bug fix update. For linux users the game has also been updated to use SDL2 which hopefully makes the game work better with steam's overlay.
General changes
Animated Tools etc. help allied players too
Stygian Paths now costs 0 AP to cast for real
Necro grand mastery ritual wasn't greyed out properly
Living Boulders are now stationary
Game more responsive during computer moving phase
Less boxes popping up when showing computer/indep moves
Memory overwrite bug fix
Description fixes
Fix for eternal fight vs a dead unit
Battlefield enlarged more when stationary units are present
Battlefield can be enlarged more for really huge fights
Tidied up help screen
Modding changes
Modding variables
Modding season triggers
New mod commands: +hasunit, +hasunithere
12 new monster mod commands
Fix for fireres etc. giving 100 too much resistance
Linux changes
Library update SDL -> SDL2
Support for borderless fullscreen window
Conquest of Elysium 4.09
This update adds new level 3 rituals for the Dwarf Queen and has major improvements for modding, including support for event modding.
General changes
New lvl 3 rituals for Dvala
New descriptions for some monsters that had none
Draw affliction icons on unit tokens
Emperor of the Underworld no longer takes damage from it
Wraith Crown grants immunity to hades
Icons for Dvala's gold/iron bonus
New location: The Halls of Dvalin
New monster: Living Boulder
Divine Marriage cost reduced 150 -> 100
Boots sprite fix
Star Oak got a stellar maw
Improved ctrl-i info on spell casters
Prebattle message didn't care about altered player colors
New start option: --tokenstats=
shift+w didn't look north
Swamp Guardians can be cast in iron bogs too
Witch's tower counts as a forest
Magma etc immune to temperature changes
Scry cannot spill over to other planes
Fixed demon control chances
Infernal Horde and Summon Demon Lieutenant more expensive
Temples gices higher recruitment bonus chance
Fix for rear commander deploying in front line
Improved weapon info
Some pale one summonings improved
Frost Fiend and Ice Devil got ice armor
Text message when summoning fails due to no more available targets
Bottomless pit could be turned into a desert
Hydra didn't advance properly
Stat and description fixes
Modding changes
Event modding
Many new monster modding commands
selectterr can be used to create new terrains
New terrian mod commands: spr, tempimmune
Error message on missing icon
Fixed scrolling of many mods
Fixed disappearing description of newly enabled mod
power can use negative numbers too for previous powers
a second addcost didn't work
Conquest of Elysium 4.08
This update fixes a regression in the last version that stopped the old seator coronation from working. Also some updates for modding and fixes for some minor bugs.
Senator Coronation in normal capital crashed the game
Tower Bridges got farsight
Warlock of Fire didn't get 10% off fire summons
New bless effect didn't always work properly
Crusade could start inquisition too
Legion of Ice & Army of Gold were too loud
Terrain modding (70 new mod commands)
ctrl-i to show hidden square and unit stats (for modding)
Friendlier modding error messages
New weapon mod commands: range, init, flymode, flylook, flysound
Conquest of Elysium 4.07
This update brings new rituals for the Enchanter and the High Cultist. The Senator can now become a Dark Emperor instead of the normal Emperor under some circumstances. Also modding has now been implemented and it should be possible to add new classes to the game.
Modding support
New enchanter rituals: Infuse Magic Library*2, Animate Tools, Animate Ballista
New information box before fight starts
Elder things for cultist and the void
Dark Emperor
Allied stupids got stuck on allied squares, fixed
New icon for blunt damage
Bog Witch consumes the swamp she is resurrected in
Swamp Ghost changes
No longer possible to steal units from stupid commanders
Auto burning didn't work in winter even in the south
Clipping of too long spell names
Dwarven Ballista can no longer be converted
Pontiff got too little money from the tithe
Take damage from failing to flee
New abilities: Disease Cloud, Mental Agony on Death
New location in the void
New independents in the void
Network summoning bug fix
Network plane swap bug fix
Send Greater Horror cost 40 -> 50
The spell A New Way was faulty
Ghost Capitolium is now a citadel
Fire Cloud range 6 -> 8
Crystal Golem fix
Typos
Conquest of Elysium 4.06
This update adds new features to the void and horror related things. There is also a new Maelstrom that might be a bad idea to enter as well as a lot of tweaks and fixes.
New terrain, Maelstrom
Nexus improvements
More special tiles in the void
Floating Cube event
Respawn horrors in the void
Send horrors cheaper in certain locations
Increased chance for great foretelling event
Pyramids can be owned (for mummy immortality)
Spells with multiple strikes sometimes couldn't affect the same target twice
Mirrors and other battleslow units are setup with space in between
Battlefield enlarged more when illusion mirrors are present