Conrad Stevenson’s Paranormal P.I. is out of Early Access on SEP 29th.
- New Items in the SLIME store required to Exorcise the demons.
- All the Demons now have summoning scrolls that must be found to perform an Exorcism. Once found, Conrad creates a display in the museum to showcase these demonic parchments.
- The summoning scrolls are used during exorcisms to summon, ensnare, and ultimately expel the Demon from the mortal realm back to hell.
- The summoning scrolls have mysterious runes and letters inscribed on them. With the scrolls equipped Conrad must search the locations to find the corresponding Runes, ultimately revealing the Demon’s name, which is critical to gain control over the Demon and send it back to Hell.
- Exorcise the Demons of New Eidolon back to hell and finally remove all the entities haunting the available locations.
Conrad Stevenson’s Paranormal P.I. full release on September 29, 2023
- New Items in the SLIME store required to Exorcise the demons.
- All the Demons now have summoning scrolls that must be found to perform an Exorcism. Once found, Conrad creates a display in the museum to showcase these demonic parchments.
- The summoning scrolls are used during exorcisms to summon, ensnare, and ultimately expel the Demon from the mortal realm back to hell.
- The summoning scrolls have mysterious runes and letters inscribed on them. With the scrolls equipped Conrad must search the locations to find the corresponding Runes, ultimately revealing the Demon’s name, which is critical to gain control over the Demon and send it back to Hell.
- Exorcise the Demons of New Eidolon back to hell and finally remove all the entities haunting the available locations.
Conrad Stevenson’s Paranormal P.I. is out of Early Access!
- New Items in the SLIME store required to Exorcise the demons.
- All the Demons now have summoning scrolls that must be found to perform an Exorcism. Once found, Conrad creates a display in the museum to showcase these demonic parchments.
- The summoning scrolls are used during exorcisms to summon, ensnare, and ultimately expel the Demon from the mortal realm back to hell.
- The summoning scrolls have mysterious runes and letters inscribed on them. With the scrolls equipped Conrad must search the locations to find the corresponding Runes, ultimately revealing the Demon’s name, which is critical to gain control over the Demon and send it back to Hell.
- Exorcise the Demons of New Eidolon back to hell and finally remove all the entities haunting the available locations.
Patch 0.05.134 is live! A new ghost and a few QOL updates.
- New ghost at the Barr Harbor Lighthouse. - Fixed tutorials in the WIKI so it is no longer cutting text off at the bottom for most monitors. - Increased brightness on the Church map. It is a full moon…. - Added a new item to the SLIME Store. Usable for a future update. - Corrected a visual bug where the particle effects for shadows were not deactivating on time. - Revised outdated tutorial movies. - Corrected bug where ghost audio would get cut off. - Revised the location section of the WIKI to reduce strain on PCs.
Patch 0.05.133 is live! QOL update.
Patch 0.05.133 is live! QOL update. - Made some UI adjustments. - Adjusted Achievement code placement. - Adjusted ghosts’ behaviors. - Corrected bug with EVPs being too difficult to obtain. - Corrected bug where ghost audio would get cut off.
Patch 0.05.132 is live! A new ghost at the lighthouse.
- Players can adjust key-binds at the main menu. - Made some UI adjustments. - When all ghosts have been released Conrad will not have voice lines about needed more evidence when leaving. - After releasing a ghost, not picking up the relic, then quitting the game, and then continuing will now result in the ghost still being released as long as the relic stays in the players inventory. - Corrected bug where Auto-Camera Widget would not focus on the next, back, or close buttons. Which made it problematic when using a controller. - Corrected bug where the Ghost Rene would not leave the property even after being released. - Corrected a bug where Conrad would complain about batteries being dead during contact sessions. - New ghost to investigate at the lighthouse. - Corrected bug where EMF would spawn from museum tables without relics present. - Esc will exit out of the office computer now. - Reduced periods of inactivity. Ghosts will now manage their breaks better and will get back to haunting more timely.
Patch 0.05.131 is live!
If you are continuing a game, go to a location and then head back to the office to rewrite the save file. This will place all the objects where they should be. If you have already collected relics for Intelligent Ghosts, they will be back at the location for you to grab. A relic will not be allowed to leave the location until the ghost associated with that relic is released. There is a tutorial that explains the releasing process in the Wiki. I would recommend reading that to get familiar with what is required.
- Release Poltergeist Ghosts. - Toggling voice acting is not available anymore. The soothing voice of Conrad will always be there to guide your investigations. - Alternate intros based on how based on how many ghosts have been released. - Resolved bug where EVPs could be picked up across the map from a particular ghost. - Increased the EVP probability by 20%. - New ghost at the Lighthouse.
Patch 0.05.130 is live! New ghost and new releases.
A new ghost to investigate, release Intelligent Ghosts, and QOL updates. If you are continuing a game, go to a location and then head back to the office to rewrite the save file. This will place all the objects where they should be. If you have already collected relics for Intelligent Ghosts, they will be back at the location for you to grab. A relic will not be allowed to leave the location until the ghost associated with that relic is released. There is a tutorial that explains the releasing process in the Wiki. I would recommend reading that to get familiar with what is required.
- Corrected bug (when playing with a controller focus would not be granted to the releasing widget). - Adjusted the flashlight. A tad longer range and a little less yellow in color. - Implemented a new ghost at Barr Harbor Lighthouse. - Adjusted archive's notes to match reworked pickups. - Corrected some of the displays in the museum where the text was misaligned. - Fix bug where some relics would gradually get off plane. - Doubled the expiration time for the Shadow Releasing Process. - Corrected bug where Temp Sensor would continue to take readings after a ghost drained the battery.
Patch 0.05.129 is live! Release the Shadows.
If you are continuing a game, go to the location and then head back to the office to rewrite the save file. This will place all the objects where they should be. If you have already collected relics for shadow ghosts, they will be back at the location for you to grab. A relic will not be allowed to leave the location until the ghost associated with that relic is released. There is a tutorial that explains the releasing process in the Wiki. I would recommend reading that to get familiar with what is required.
- Adjusted line trace distance when putting equipment down reducing the likelihood of wonky placements. (players can still stick stuff in walls) - Minor optimizations for Conrad's PC in the office. - Corrected bug where if you left the game after you released a ghost but before you completed the investigation you wouldn't get XP. - Adjusted summary menu scoring (could get a audio score of 1 and info would read "an overwhelming amount of evidence"). - Release Shadows. - Added particle effects to Shadow Ghosts.