We've set up the server and it's ready for play! Please follow the instructions in our Discord server Announcements channel to make sure you can connect to the server:
https://discord.gg/2sn8GAZvxD
There is a chance that the IP address might change, so we recommend you to follow the announcements channel closely if there are any changes.
Enjoy Coronation, Mbdot and Impala Twin Sword Studio
Coronation will be up!
Hi everyone!
We hope you have been doing fine and can't wait to be able to play Coronation again. We plan to reopen the server by this Christmas 2023. The game will be running on patch 0.26.8, before the Battle Royale mode was rolled out. On the other hand, we will continue development on the new Coronation, hoping to release it to everyone on Steam somewhere in 2024. See you in-game this Christmas!
Best Wishes, Mbdot and Impala Twin Sword Studio
Coronation will be down
Hi everyone!
We hope you're all doing fine and wish to see Coronation in a better place someday, and that day is somewhere in 2023! We plan to do a major overhaul, basically bringing our game from a Hobby Project to commercial, industry standard of what to expect from a real game. It means that we'll need to improve many things: the graphics, UI, multiplayer latency, building parts, character models, skins and gameplay balances.
While that is happening, the server will be down and Coronation is unplayable until then. We hope to see you in game after all our hard work so that we can all enjoy playing Coronation to a further extent!
Best Wishes, Mbdot and Impala Twin Sword Studio
Patch 0.28.3
Changes: - As an experiment, all castles remain after each round, along with their blocks, walls, decorations and lighting. - Lowered critical damage and rarity bonuses of weapons and tools. - Widened the lifesteal differences of the metals and rarities of shields. - Villagers of a slain Human automatically join the Knights faction. - Instead of 100 Wood, Farms cost 20, Altars and Bars cost 30.
Fixes: - Gathering twice the resources in one hit. - Knights being unable to access bookshelves. - Pack Horse resources not updating for Knights. - People summary UI overlapping each other. - Player names not updating properly.
Patch 0.28.2
Changes: - Demolished castles and furniture refund half the resources, they were being shifted and reused repeatedly. - Bandit Camps can be built on the ground as well.
Fixes: - Player names not displaying properly. - Unable to find books in the bookshelf for enrolment. - Being able to building block your own town.
Patch 0.28.1
Changes: - Merchants sell some basic berries, stone and cotton as the lack of them made it too difficult for players. - Round timer will decrease when there are no players in-game. - Villagers will return their books back to the bookshelves after completing a course. - Time taken to complete a course is reduced by half as it took too long. - Good Mood requirement reduced to 20% of all needs. - Villagers fulfill a need when it is below 20% instead of 50%, as they were always trying to fulfill their needs. - Sell prices increased for all items: 30% of buy price for raw materials, 40% for metal bars and 50% for weapons and equipment.
Fixes: - Player names not displaying properly. - Hold interact not continuously gathering resources when looking elsewhere. - Nobles not spawning with starter tools during round start. - Winners not receiving the extra Credits.
Patch 0.28.0
Humans vs Knights - The Halloween event has ended, the zombie apocalypse is replaced with knight sieges. - Knights must capture a town to be able to build. - Knights can build Bandit Camps that periodically spawns Knights. - Knights have access to Matchlocks and Iron Equipment. - Queen Beatrice will reward players for recapturing their towns from the Knights, if she is still alive. - A round begins and progresses as long as there is a player in-game.
Changes: - Players only get building blocked when the attacker is within a town's radius as it affected the player even in other towns. - Merchants no longer sell berries, cotton and stone as players weren't farming their own. - Pack Horse spawns with lesser gold and berries to reduce the viability of creating alts to accumulate resources. - Income and wages are processed every 3 minutes so that player need not wait too long for their income. - Books show skill rank perks in detail so players can make informed decisions when progressing into education. - Added adaptive war music when in combat. - Needs degenerate at a slower pace.
Fixes: - Villagers continuously running around when trying to pray at an altar. - Items not being wiped when a round ended. - Pressing unstuck respawning with low HP. - No sound produced when jumping.
Patch 0.27.3
Fixes: - Villager friendship and relationship score not showing properly. - Villagers not eating continuously while standing. - Villagers not prioritizing their ranged weapons after doing melee. - Villagers not automatically assigned to a newly built banner. - Unable to build foundations in between other foundations. - Zombie reinforcements being triggered without a 2 minute cooldown. - Unintended "Basic Empty" and gold coins of different rarities showing up in mobs' loot bags. - Chat message showing villagers dying from hunger instead of being killed. - Camp mobs not breaking aggressiveness when far away from their camps.
Patch 0.27.2
Changes: - Pack Horses are now as fast as warhorses. - Reduced base payout of income earning jobs from 5k to 3k. - Player zombies can conquer castles.
Fixes: - Bookshelf inventories showing Pack Horse items. - Melee villagers not moving forward while attacking. - Banner conquest timer not resetting to 1 minute. - Zombie loot showing up with unintended items.
Patch 0.27.1
Changes: - Players can recapture their castles from the Zombies. - Decreased Zombie strength as they were too powerful.
Fixes: - Latecomers to a new Round not starting off with 4 villagers and resources. - Human players being able to damage Caringtowners. - Number of Student's Desks not reflecting correctly. - Players unable to attend lecture at the desk. - Negative gold coins not displayed properly. - Friendship with Villagers not increasing properly. - Villagers taking extra books than required. - Villagers going to sleep when told to eat. - Villagers job icon not showing properly. - Zombies not capturing castles periodically. - Zombies paying rent and collecting wages.