Coronation cover
Coronation screenshot
Genre: Simulator, Strategy, Adventure, Indie

Coronation

Patch 0.27.0

Halloween Event: Zombie Apocalypse!

Be the last survivor remaining or the Top Zombie to earn the most Credits and Valor in each round!
- Eliminate all the other players to become the Winner of the round!
- Credits are used to purchase skins and Valor contributes to your Rank, which allows you to have more Nobles and population.
- Players start off with 4 Villagers and the Pack Horse with resources on a random island.
- Stone, Tin, Copper and Iron lodes randomly spawn on the map while Trees and Farms can be built.

Technological Advance
The Bandit, Zombie and Knight Boss quests allow you to access better metals and equipment like the Matchlock.
But are you able to defeat them without being ambushed by the other players?
With great risks comes great rewards!

Last Safe Haven
After 1 hour, the Zombie Apocalypse will begin. The zombies will periodically take over Castles that are furthest away from a secretly chosen Castle that will be the humans' final stand.

Become the Top Zombie
Being reborn as a Zombie isn't the end, but a new beginning. They have special powers:
1. A higher jump that allows you to land on a block.
2. Occasional wolf howl that reveals the positions of the humans.
3. Increasing strength over time.
4. Zombies' strength increases when a human player is eliminated by a Zombie.
5. Also command a small gang of zombies!

Changes:
- Support for private servers is disabled. All players are automatically connected to our new Linux public server based in North America.
- Assign Villagers to work and sleep at a Castle from a dropdown menu instead of through the dialogue.
- F6-F10 commands are changed with addition of: Only nearby villagers to heal, and Only villagers below 50% to heal.
- Mounting and dismounting horse commands shifted to the Escape Menu.
- Villagers with melee weapons will only charge forward if the enemy is within 15 meters.
- As an experiment, Castles will remain instead of being wiped in even Rounds.

Patch 0.26.8

Changes:
- All dialogues can be skipped by pressing Left Click.

Fixes:
- Villagers unable to walk over the ground terrain.

Patch 0.26.7

Fixes:
- Villagers still partying and not resuming their jobs after Bedtime.
- Replaced the old sun with a new one as it was broken.

Patch 0.26.6

Changes:
- Council Members, Treasurers, Engineers, Bartenders and Goldsmiths now earn a base pay of 5000 + (10 multipled by character stat multipled by current skill rank divided by max skill rank).
- Tweaked network settings which should improve server connection.

Fixes:
- Unable to see text when setting a kingdom name and description.
- Some villagers not taking their books for their 2nd course or more.

Patch 0.26.5

Changes:
- Added new F8 command: Focus on your Studies! (Everyone), which makes your villagers study for any course task that isn't completed yet.

Fixes:
- Villager still having gender-based shifts.

Patch 0.26.4

Changes:
- Removed gender-based shift system.
- Reduced villager leisure time from 30 minutes to 10 minutes (between Night and Bedtime).
- Reduced Wood and Tin amounts from 500 to 200 for A Peasant's Life quest.

Fixes:
- Should not be able to build Bookshelves in an Academy, as villagers will only take books from the Library.
- Should not be able to build resources in non-villages.

Patch 0.26.3

Changes:
- Rolled back save data due to multiple inventory issues.

Fixes:
- Villagers not reducing the stockpile/pack horse's items when taking items from it.
- Villagers duplicating books taken from bookshelves.
- Villagers not putting books back into the bookshelves.

Patch 0.26.2

Fixes:
- Mbdot's Notes having a 100% chance instead of 1% drop rate.

Patch 0.26.1

Changes:
- Rolled back all save data due to an item exploit that allowed you to sell items infinitely.
- Two Handed Mastery shield bypass chance changed to a maximum of 90% depending on skill rank.
- Skill grades contribute to the experience boost in their skill.

Fixes:
- Able to click the item icon in the Merchant/Teacher trade/enrol windows to sell their items infinitely.
- Unable to talk to Lord Carrington or Queen Beatrice.

Patch 0.26.0

Education System and Skill Perks
- Enrol into courses by speaking to a Teacher at the Queenstown University on the Dreadnaught Cliffs!
- Starting with Literacy for Dummies, buy the skill books from a Merchant.
- Your Academy must have Teacher Tables and Student Desks assigned to them (like in a classroom setting).
- Your Library must have Bookshelves with the skill books inside.
- Students will study during their leisure time and when the course has advanced to the next day.
- They will go to the Library to take their books and study.
- Study progress and study actions can be found in the People panel under the Studies tab.
- To start studying, select the desired action in the Studies tab.

- A course spans over 4 in-game days:
Day 1: Read your textbook in hand wherever you wish.
Day 2: Attend the lecture at your chosen Academy.
Day 3: Do homework with your textbook in hand and be seated wherever you wish.
Day 4: Sit for the examination at your chosen Academy.

- Graduating from a course promotes the skill to the next level if you achieve a passing grade of E and above.
- Getting a good grade increases the experience boost for the skill.
- Attaining higher skill ranks make you a lot more proficient at your skill perks.
- Details of these skill perks can be found in the description of the skill books.
- Coming soon: Writing better skill books at Scholar's Desks and having villagers working as Teachers and Scholars.

Changes:
- Dangerous Lands rewards reduced appropriately as they were breaking the economy.
- Engineers earn similarly to Bartenders instead of a flat 5,000 (Strength multiplied by skill rank and 10,000).
- Skills sorted by level and rank in descending order.

Fixes:
- Able to select other character tabs before creating an account.
- Villagers having their friendship and relationships reset.