Fixes: - Player characters' experience and levels not being saved. - Skill bars not showing their icons.
Patch 0.25.9
Changes: - Lowered resolution of textures of beer barrels and dining tables.
Fixes: - Villagers becoming uncontrollable after a world save. - Villagers being duplicated after a world save.
Patch 0.25.8
Changes: - Lowered many textures to 512x512 or 1024x1024 resolutions. - Edited game server network settings that should improve the server to client bandwidth.
Fixes: - Clouds not fading out at night. - Unable to equip weapons after changing outfits.
Patch 0.25.7
Changes: - Lowered many graphical settings. - Edited wood, stone, house and cloth textures to 512x512 resolution.
Fixes: - Modified the Unreal Engine source code to prevent a fatal error regarding AI pathfinding triangles from crashing the server. - Updated the public server's IP address.
Patch 0.25.6
Changes: - Upgraded and migrated entire project from UE4 to UE5! 🙂 - Rolled back all save data to pre 0.25.5 as too many villagers couldn't be ransomed properly.
Fixes: - Unable to ransom back villagers who fell in battle. - Some title borders having overlapping text.
Patch 0.25.5
Changes: - 2h weapons have a chance (Two handed mastery divided by 300) to bypass a shield's block and deal full damage.
Fixes: - Needs not being saved properly. - Trees functioning as iron lodes. - Crossbows dealing 5 times lesser damage than expected.
Patch 0.25.4
Fixes: - Needs being depleted after relogging. - Character's inventory not being cleared after being wounded. - Villagers shooting crossbows with smoke. - Marketplaces disappearing after a server restart. - Blacksmiths not depositing crafted equipment. - Mobs/villagers repeatedly equipping and unequipping. - Villagers unable to find seats that are not within a plot in a town/village.
Patch 0.25.3
Changes: - Added skill books that can be purchased from merchants, in preparation for the upcoming education system. - Added Mbdot's Notes that sells for a good amount of coin and has a 1% chance of being dropped by a knight boss. - Crossbows no longer fire arrows and function like matchlocks with the same range.
Fixes: - Player still at war after relogging. - Character's inventory not being cleared after being wounded. - Gathering a resource played the cash sound. - Valor resetting after killing mobs. - Unable to sell certain items.
Patch 0.25.2
Fixes: - All villagers going missing after relogging. - Player gathered resources not appearing in the item belt. - Villagers losing their equipped weapons when unequipping them.
Patch 0.25.1
Changes: - Less strict networked character movement and positioning.
Fixes: - Pack horse disappearing after being looted. - New pack horse appearing after teleporting to Caringtown. - Beds and stockpile inventories not functioning properly. - Quest towns not triggering the bandits spawn. - Dangerous Lands mobs not dealing additional damage. - Demolished beds/stockpiles not spawning loot bags.