Coronation cover
Coronation screenshot
Genre: Simulator, Strategy, Adventure, Indie

Coronation

Patch 0.13.7

Changes:
- Added 3 battering rams in Caringtown.

Fixes:
- Blacksmith keeps saying that the stockpile needs more wood and ores.
- Blacksmith having an infinite loop.
- Added back collision for trees, berries and cotton.
- Not being able to demolish own town.

Patch 0.13.5 to 0.13.6

Changes:
- Made target boards interactable with similar functionality as training dummies.
- Removed collision of berries and cotton as they can block melee attacks, arrows and gunshots.
- Dancing loops around the 5 random dances.
- Villager's capacity of gathered resources increased from 30 to 200.
- Added single take better tools and grab something to eat commands.
- Added 6 choices of weapons and tools for blacksmiths.
- Blacksmiths now take the most common resources instead of the rarest to use for blacksmithing.
- Anvil panel shows metal bars by default instead of building hammer.

Fixes:
- Collision box of weapon being turned off in between two consecutive attacks.
- Character still in ranged idle animation when going to sleep.
- Unable to talk to villagers.

Patch 0.13.4

Changes:
- Resource lodes require to be built on the ground now, and ore lode limits has been removed.
- Towns that has been conquered cannot be demolished within 3 hours.
- Raised newbie damage protection from 70% to 90% due to some newbies dying.

Fixes:
- Purchased population starting at 3 instead of 1.
- Unable to scroll down in the mirror's selection panel.
- Player character death message not showing player's name.
- Villagers standing in aiming pose when sleeping.
- Male ranks showing female ones instead.

Patch 0.13.3

Changes:
- Added 4 more dancing animations, one dance will be played at random.

Fixes:
- Duplicate villagers appearing after customizing their outfit at the mirror.
- Stockpile being inaccessible to friends after accepting friendship.
- Villagers floating high above peasant beds.
- Merchants being customizable at mirror.
- Player turning into female when customizing outfit at mirror.
- Bandit campsite mistakenly named as Zombie Labyrinth.
- Fixed smelting animation.

Patch 0.13.2

Changes and Fixes:
- Fixed new music not playing.

Patch 0.13.0 to 0.13.1 - New looks and Animation Revamp

New Looks:
- Added new hairstyles, outfits, beard and headwear.
- Added new mirror furniture that allows you to customize your character and your people, which also teleports them to the mirror.

Animation Revamp:
- Revamped all character animations with Mixamo skeletal system that allows a huge free library of animations.
- Revamped aiming of crossbows and matchlocks.

Changes and Fixes:
- Added a new collection of music.
- Reduced ranked population gains from 5 (Peasant) and 20 (Emperor) to 4 (Peasant) and 16 (Emperor).
- Only Princes/Princesses and above can purchase extra max population from the merchant.
- Cost of max population increased from 1 million at 30 people to 2 million at 10 people.
- Damage of axes, pickaxes and sickles increased to be just a little weaker than proper swords, making them viable for combat.
- Fixed level 1 doppelganger villagers.
- Fixed music being cut off.
- Fixed male characters having female voices.
- Added blacksmithing animation.

Patch v0.12.15

Fixes:
- Blocks duplicating many times on client-side. Demolishing any block should only require one try.

Patch v0.12.14

Fixes:
- Removed 2-story double doorways due to heavy duplication, as the save was rolled back. Please rebuild the doorways if you want to.
- World save not saving over all the towns properly between patches.

Patch 0.12.13

Changes and Fixes:
- Added house roof triangle.
- Villager repeatedly says no blacksmith available.
- Blacksmiths unable to work after not having enough ores.
- Villager doppelgangers.
- Reduced character heights from 1.7m-2.1m to 1.6m-2m.
- Now prevents buying or selling when inventory is full.
- Villagers farming or cutting from below the resource lode.

Patch 0.12.12

Fixes:
- Game crashes when changing sections of the construction tab.
- Rugs disappearing.
- 2x1 Double doorways are removed again due to loading issues.
- Timer notification missing after war declaration.