Fixes: - Blacksmith keeps saying that the stockpile needs more wood and ores. - Blacksmith having an infinite loop. - Added back collision for trees, berries and cotton. - Not being able to demolish own town.
Patch 0.13.5 to 0.13.6
Changes: - Made target boards interactable with similar functionality as training dummies. - Removed collision of berries and cotton as they can block melee attacks, arrows and gunshots. - Dancing loops around the 5 random dances. - Villager's capacity of gathered resources increased from 30 to 200. - Added single take better tools and grab something to eat commands. - Added 6 choices of weapons and tools for blacksmiths. - Blacksmiths now take the most common resources instead of the rarest to use for blacksmithing. - Anvil panel shows metal bars by default instead of building hammer.
Fixes: - Collision box of weapon being turned off in between two consecutive attacks. - Character still in ranged idle animation when going to sleep. - Unable to talk to villagers.
Patch 0.13.4
Changes: - Resource lodes require to be built on the ground now, and ore lode limits has been removed. - Towns that has been conquered cannot be demolished within 3 hours. - Raised newbie damage protection from 70% to 90% due to some newbies dying.
Fixes: - Purchased population starting at 3 instead of 1. - Unable to scroll down in the mirror's selection panel. - Player character death message not showing player's name. - Villagers standing in aiming pose when sleeping. - Male ranks showing female ones instead.
Patch 0.13.3
Changes: - Added 4 more dancing animations, one dance will be played at random.
Fixes: - Duplicate villagers appearing after customizing their outfit at the mirror. - Stockpile being inaccessible to friends after accepting friendship. - Villagers floating high above peasant beds. - Merchants being customizable at mirror. - Player turning into female when customizing outfit at mirror. - Bandit campsite mistakenly named as Zombie Labyrinth. - Fixed smelting animation.
Patch 0.13.2
Changes and Fixes: - Fixed new music not playing.
Patch 0.13.0 to 0.13.1 - New looks and Animation Revamp
New Looks: - Added new hairstyles, outfits, beard and headwear. - Added new mirror furniture that allows you to customize your character and your people, which also teleports them to the mirror.
Animation Revamp: - Revamped all character animations with Mixamo skeletal system that allows a huge free library of animations. - Revamped aiming of crossbows and matchlocks.
Changes and Fixes: - Added a new collection of music. - Reduced ranked population gains from 5 (Peasant) and 20 (Emperor) to 4 (Peasant) and 16 (Emperor). - Only Princes/Princesses and above can purchase extra max population from the merchant. - Cost of max population increased from 1 million at 30 people to 2 million at 10 people. - Damage of axes, pickaxes and sickles increased to be just a little weaker than proper swords, making them viable for combat. - Fixed level 1 doppelganger villagers. - Fixed music being cut off. - Fixed male characters having female voices. - Added blacksmithing animation.
Patch v0.12.15
Fixes: - Blocks duplicating many times on client-side. Demolishing any block should only require one try.
Patch v0.12.14
Fixes: - Removed 2-story double doorways due to heavy duplication, as the save was rolled back. Please rebuild the doorways if you want to. - World save not saving over all the towns properly between patches.
Patch 0.12.13
Changes and Fixes: - Added house roof triangle. - Villager repeatedly says no blacksmith available. - Blacksmiths unable to work after not having enough ores. - Villager doppelgangers. - Reduced character heights from 1.7m-2.1m to 1.6m-2m. - Now prevents buying or selling when inventory is full. - Villagers farming or cutting from below the resource lode.
Patch 0.12.12
Fixes: - Game crashes when changing sections of the construction tab. - Rugs disappearing. - 2x1 Double doorways are removed again due to loading issues. - Timer notification missing after war declaration.