Cosmic Trip cover
Cosmic Trip screenshot
Genre: Strategy, Adventure

Cosmic Trip

The Light Brigade - Major Update 2.0 - Memories of War

Hello Cosmic Friends. Today we're sharing a major update for our other VR game. The Light Brigade is a roguelike VR shooter, with realistic gunplay and immersive light magic, all set in a light fantasy WW1-like world, overcome by darkness.

https://store.steampowered.com/app/1579880/The_Light_Brigade/

The new update brings new classes, new weapons, and a ton of new items to find in your runs. Please check it out and give it a try if you're looking for a new roguelike VR shooting game.



Till next time!



Cosmic Trip is 60% Off During the Steam VR Fest!



Pick up Cosmic Trip at it's largest discount ever at 60% off during the Steam VR Fest! The Soundtrack and Digital Art Book are 60% off too!

Sale ends on Monday, July 25th! Don't miss out on this great deal!



For more information and to interact with us directly, join our Discord!


(https://discord.gg/funktroniclabs)

Cosmic Trip is 50% Off During the Steam Summer Sale!



Pick up Cosmic Trip for half the price during the Steam Summer Sale! Soundtrack and Digital Artbook 50% off!



For more information and to interact with us directly, join our Discord!


(https://discord.gg/funktroniclabs)

Bugfix Patch

Hello friends, we've had some reports of Windows Mixed Reality controllers. We just pushed a fix live, please let us know in the forums if you have any issues. Keep in mind we don't get any notifications of bug reports in steam reviews so if you have any problems posting in forums is the best place!

Patch Notes:
  • fixed default steamvr bindings for WMR controllers
  • disable hand tracking when WMR controllers dont report position




Let us know if you have any issues!

Minor Patch

Hello Funky Friends!

A small bugfix patch for some issues reported recently. Let us know if you have any further issues.



Changelist

  • Fixed IL2CPP failure on startup on Windows 7.
  • Fixed turning not working on some VR headsets
  • Fixed some issues with end boss
  • Fixed map selection count bugs

Patch 8

♫ BUG FIXES ♫

Here's a small update to fix a few bugs reported over the past few days. Thanks to everyone capturing footage and sending in logs, it helps a ton in tracking down the bugs quickly.



Please note there seems to be an issue with SteamVR beta (1.6.2) causing input to fail. If you have an issue with missing hands and no input, revert to the stable SteamVR branch for now.

If you are running on Windows 7 and have issues launching, there is a branch win7_no_il2cpp while we wait for a Unity fix.

Changelist

  • fixed spatialized audio issue
  • fixed steam overlay causing bots to fly away
  • fixed tutorial and waterfall scenes facing wrong way
  • fixed oculus dash showing up on launch in some cases
  • fixed button selection on map/menu for oculus controllers
  • added input for rotate camera for small playspaces


stay funky

Full Valve Index + Cosmic Ray Gun!

Hello friends! We've got a nice big update today!

https://www.youtube.com/watch?v=dnBgUPZRiFI

VALVE INDEX SUPPORT
We've added support for the Valve Index HMD and Controllers, as well as fully articulated hand models. This includes support for the new SteamVR input API - you're free to customize input layouts and share your configs on steam workshop. Let us know if you find a layout that you think is awesome.



COSMIC RAY BLASTER
This new weapon allows you to shoot enemies with precision, or launch a charged orb shot and detonate it mid-air for huge damage.



We've added classic and advanced configs which supports a new directional instant-select for weapons (forward for frisbee, up for bubble gun, sideways for shield, and down for blaster) which really helps swapping weapons frantically in the heat of battle.

As for performance, the game is now building with IL2CPP which will give a large CPU speedup. This especially helps with a lot of enemies and drones around the map. The GPU performance should be improved performance from various updates and scene optimizations too, which will help a lot on the higher resolution headsets.

There's a ton of other quality tweaks, balance changes and general fixes too.

Also the bot swag items (sunglasses, crown, etc) now give the bots a small boost to health and armor!

See the forum for more info on the Steam Input bindings, and let us know if you have any issues. The previous build will be up on the 'previous-patch' steam branch if you run into any issues.


CHANGELIST

  • updated to unity 2019.1.8f1
  • updated stylized fog plugin
  • updated amplify color plugin
  • updated to .net4
  • updated ovr from 1.14 to 1.22
  • added new steamvr input api support
  • added new cosmic ray gun
  • added new hands models
  • added new models for controllers
  • added new advanced input configs
  • added oculus 2.0 dash support
  • change to single-pass rendering
  • change to IL2CPP build
  • improved antialiasing
  • improved score ui layou
  • optimize waterfall scene
  • optimize cave scene
  • optimize map rendering
  • optimize menu rendering
  • fix drones going too far in waterfall
  • fix portal preview cubemaps
  • fix log file directory
  • fix save file path handling issues
  • fix population structure spring position
  • fix some enemy buildings not showing
  • fix some objects taking collision damage
  • reduce haptic force slightly
  • balance: improved bubble gun shot rate
  • balance: roller enemy hp down
  • balance: slippy enemy hp down
  • balance: adjust scaling on waterfall mode
  • balance: tweak antibody enemy attack animation
  • balance: tweak macaroon enemy attack timing
  • balance: reduce large enemy spawns

COSMIC TRIP - PATCH 6

♪ fresh year fresh fixes ♪

Hello friends! Some long-needed fixes for a few issues in the build. Some optimizations added too, which should help scaling into the late-game. Please let us know if you find any issues!



Also, we've added a 'previous-patch' branch, so you can roll back the build and play in case you have some issues.

Changelist:

  • updated to unity 2017.2
  • updated steamvr
  • new shiny crystal material
  • improve pfx on drone teleport
  • fix error in spaceship menu icons
  • fix bugs in macaroon enemy
  • fix error in wave spawning
  • fix claimer building rotation on spawn
  • fix spawned compressor position
  • fix issues with controller input breaking
  • fix enemy builder trail position on spawn
  • fix map unit selection bug
  • fix fog reset on death
  • optimize various shadow settings
  • optimize various physics settings
  • optimize drone trail particles
  • optimize ectoplant slightly
  • optimize many other minor things


Thanks for keeping the reviews and curator reviews up, it helps a lot!

Report bugs or chat about the game here:

FAQ: http://steamcommunity.com/app/427240/discussions/0/352788917749583687/
Discord: https://discord.gg/013jLi10e03zz346o
Twitch Guide: http://steamcommunity.com/app/427240/discussions/0/1290691937712292707/
Manual: https://drive.google.com/file/d/0B6f_9yIrlXIySllOOXR4aURNelU/view?usp=sharing

Stay funky!

Cosmic Trip nominated for Unity Awards - Best VR game



Unite Austin awards have been announced and Cosmic Trip was nominated for Best VR game. Thanks to everyone who voted and congratulations to Superhot VR on winning the award. Can't wait to see next year's amazing VR content!

Read more here: https://awards.unity.com/

PATCH 5 - FIXEY



♪ fixey fixes ♪

Some minor fixes today, a few very troubling bugs. Keep an eye out for anything unusual.

Changelist:

  • fixed rare spawn bugs
  • fixed enemy heart not killable
  • fixed oculus controller turn not working
  • fixed tutorial not starting up
  • fixed population building physics bug


PS. thanks for everyone who updates reviews since early access - it helps a lot

Report bugs or chat about the game here:

FAQ: http://steamcommunity.com/app/427240/discussions/0/352788917749583687/
Discord: https://discord.gg/013jLi10e03zz346o
Twitch Guide: http://steamcommunity.com/app/427240/discussions/0/1290691937712292707/
Manual: https://drive.google.com/file/d/0B6f_9yIrlXIySllOOXR4aURNelU/view?usp=sharing

Stay funky!