Cosmo Clash is now out of Early Access, and is packed with new features! Here are all the changes:
New Features
+ Shots can now be charged. Hold the shoot button to charge, and release for a powerful shot!
+ Dashes can now be charged. Hold the dash button, release for a longer dash!
+ Automatic reload has been removed. Out of ammo? Pick up ammo on the stage!
+ Special weapons are now one-use only. Make those rocket launchers count!
+ CHARACTER SELECTION! Finally!
Characters have improved animations, and will react whenever you pick up powerups or sustain damage! Emote galore! ːsteamhappyː
+ Added credits screen.
- Balancing/Tweaks -
+ Bees now continue off screen when fired. + Bounce blades now bounce 5 times down from 3. Beware, they can backfire now! + Removed melee weapons (for now). They are very imbalanced in their current state. + Royale circle shrink less. + Smaller saw blades on certain stages. + Reduced margin of move spotting on 'Red Light' stage. + Slowed down moving saws.
- Stage Changes -
+ Laser stages now uses short-range lasers. They can also destroy items! + Asteroid stage has reduced number of asteroids. + Saws on saw stages now destroys items on impact.
- BUG fixes -
+ Wrecking Ball Special now gets turned off when player is defeated. + Bomb arrows now explode on player impact as intented.
V1.0 is live!
Today we are moving Cosmo Clash out of Early Access and into the wild! Heartfelt thanks to everyone who helped us test the game!
Full list of changes will be posted once we launch the game offcially today at 10:00 am PST
V1.0 Official Launch Tomorrow (21st Dec)!
It is finally time! Tomorrow at 10am PST we are launching Cosmo Clash officially. A full list of new features will be posted, and we will be monitoring for your feedback <3 Thanks to everyone who helped us test the game in Early Access! See you tomorrow!
Character Select now in Beta.
Whenever you start a new game, you are now able to select which character to play as. But be quick, before other players nab your favorite!
Update v.007c launched - Bow & Arrows!
In this update, it's time for some medieval weapons - The Bow!
The new weapons include:
Crossbow - Can be shot 3 times, shoots regular arrows that curve downwards (space works funny in this game). Regular arrows bursts bubbleshields in one hit!
Tripple Bow - Shoots once, but fires 3 arrows simultaniously in an arc.
Bomb Arrows - Same as Tripple Bow, but explodes after 0.5sec & on impact.
Ice Arrows - Same as Tripple Bow, but freezes players on impact. Frozen players cannot move, and must tap their buttons fast to unfreeze!
That's it for this weeks update! Enjoy the new weapons space archers!
v0.007 now in Beta - New Game Mode!
We're slooowly getting back from vacation here, with a bunch of new ideas! First off, we've added a new game mode called 'King Of The Ring'!
The rules are simple: Stay inside the ring to gain points! Whoever scores enough points, wins the match.
With the new weapons and mines added in the previous update, you can set up traps or protective barriers around the ring as you try and scramble for more points. Each player has an infinite amount of lives, and will respawn back into the game after 5 sec if they are defeated.
Expect plenty of bugs until we move this one out of beta!
Other minor adjustments are: + Melee weapons can now only be swung once (down from 3 swings), until they are thrown. This is because they are waaaay to powerful for their own good.
Update v0.006 + Steam Sale!!
We're back from vacation with a new update, and going live with our 1st Steam Sale! Get the game at 15% Off until 1st Aug (10am PST).
This update brings new weapons (proximity mines, sawblades & Bees!) + several visual enhancements.
We've getting close to finishing up the look of the game, and we've upped the NEON feel throughout the game. If your PC is struggeling with the new visual enhancements, you can always turn them off in the options menu.
We've added a new trailer for the game, and next we'll be looking at adding even more weapons and modes to play!
Keep a lookout on our Twitter or Discord for news on development!
Update v0.005 + Summer Vacation
This update brings weapon crates! We've added 4 new weapons that spawn randomly on each stage.
+ Rocket Launcher - On pickup, gain 3x rockets that explode in a radius on impact. They can destroy most traps, and opponents caught in the explosion is instantly vapourised! + Sniper - On pickup, gain 3x sniper bullets. They are the fastest bullet available, and will instantly defeat opponents on impact. A handy scope will activate with this weapon, to show you the path of the projectile. + Chainsaw - A melee weapon that can wreck havok on your foes! Press the shoot button to perform a swiping attack, that'll wipe out any opponents in it's wake. On the third swipe, all melee weapons will be thrown in the direction you're facing. + Nun-chucks - A non-lethal melee weapon. Use it to stun your foes, or knock them into traps! As with chainsaw, on the third swipe, it will automaticly be thrown in the direction you are facing.
For the next update we will add a Nun-chucks ONLY mode, where nun-chucks will spawn regularly, and the goal is to push opponents into traps!
With that, we're off on summer vacation! We'll be updating the game every Friday again once we're back!
Meanwhile, feel free to join our Discord! Have a nice summer everyone!
Live with Cosmo Clash - July 3rd - Giveaways ahoy!
Catch a glimpse of new powerups & stages coming to Cosmo Clash! Today, we'll be dropping Steam Keys in the chat, so keep a look out! <3
https://www.twitch.tv/punygames
Friday Update - 1st July - New Stages & Extra Lives
This update brings extra lives & 3 new stages - welcome to the RED PITS!
Keep out of the red area, and you'll be fine! Once you're inside, your ship starts degrading! When your bubble bursts, get out fast - or you'll have a melt-down & SPLODE!
This update has 3 new RED PIT themed stages. In future updates, we'll make more variations of this type.
The biggest update this week is the addition of extra lives! Customize amount of extra lives freely in the 'Customize' menu!