Update 1.1.4 is currently in testing and will be released soon.
Changes & Fixes: -The boss health bars have a new effect to show damage -Plasma projectiles have a small outline to make them more visible on bright levels. -Capital Ships are now saved when you save a casual campaign game -Increased 'Shield Wall' health -Fixed Regen Defiance Shield -Fixed Missile Destroyer's big missile glitching out -Japanese localization fixes -Fixed some gfx glitches in some background scenes
1.1.3 didn't change the game enough to necessitate a board wipe and a lot of players lost the scores they were working towards, so CounterAttack has gone back to the previous high score board. This unfortunately means high scores in the last week are gone.
Thank you all for your understanding!
Update 1.1.3
This update brings some fixes and a few balance changes.
Fixes Fix crash related to “Marked for Death” attachment Fixed potential crash when changing menu’s in online games Fixed some display issues in the Automaton Database Fixed several boss mesh issues causing incorrect Damage Over Time and death effects Fixed Steam/Mac/Linux having different high score boards Improved some menu scenes for 4:3 aspect ratio screens Fixed Prototype Cruiser bosses incorrectly spawning on Battle For Earth
Changes / Balance Decreased RespawnTime 1.666s => 1.1s Added some help texts to various screens Lowered HP on Squidboss (Cloud666) and SnakeBoss (Outpost Ginga) Made Powerup Hitboxes 30% larger -This effectively makes them easier to pickup Increased how far player projectiles can go off play area before being destroyed 42->46
Attachments: Add +4/7/10% Beam damage to Ship Mastery/Adj/Imp Inward Perfection -Old: Each upgrade grants +10% damage, disable Auras -New: Each upgrade grants +5% damage up to 50%, then +1% afterwards, disables Auras and support fighters
Custom Levels Fixed Custom Level movement for some bosses You can now set level descriptions in the Custom Campaign editor
October 15th Update
Added a 3rd destroyer that shoots Missiles and Torpedo's to the 'Destroyers' level Fixed some minor UI alignment issues Increased damage by 6% for Laser Beam, Plasma Beam, and Tesla Beam
Oct 9th Update
Small update with some UI/Text fixes: -Fixed some dimmed text in the player ship selector -Fixed a few typos in dialogue
Oct3 Update Notes
Small patch to address some issues since the last update.
Fixed ‘Quad Crasher` not applying wave crasher Fixed missing Aura Amplifier Proto attachment missing Fixed missing “No Levels” text in campaign level selector when no custom levels are present Fixed bug with Support Fighters causing them to sometimes go too far forward Fixed lots of typos (huge thanks to Wheres My Moose!!) Fixed several UI issues with overlapping text Fixed several Japanese localization issues
CounterAttack: Uprising is here!
The 'Uprising' update (v1.1.1) is here! 'Uprising' our way of celebrating the remarkable journey CounterAttack has taken with the incredible support and feedback from our passionate community. Together, we're reaching new horizons!
The Uprising update brings a few new features:
-Improved Player Ship Selector -25 New Attachments including an attachment to surpass Battle Pods Adj -2 New Levels: 'Anomaly' a new special level, and the elusive 'Gate' level (can you find it?) -Improved background graphics for several levels -New Secrets (some are VERY secret) -Capital Ships carry over between levels -You can refund accidental upgrades by holding space breaks and pressing 'buy powerup' again -Some tweaks/improvements to boss fights -New Unity Engine (2018->2020) -Many Fixes -Better performance
This update is live on all platforms and continues to support cross-platform play. I hope to see lots of pilots online! A big thanks to everybody who participated in the Beta. The bug reports and feedback were invaluable!
Looking for fellow pilots to team up with and defend Earth from the Automaton Uprising? Join us on Discord!
CounterAttack: Uprising available Sept. 28th on Nintendo Switch
On September 28th, CounterAttack: Uprising will launch on the Nintendo Switch! At the same time the free 1.1.1 Update, Uprising, will launch on Xbox and Steam. It will be cross-play compatible for Campaign and Survival modes. Custom Levels will be supported between Switch and Steam and will come to Xbox shortly after.
The Uprising update brings a few new features:
-Improved Player Ship Selector -25 New Attachments -2 New Levels -Improved background graphics for several levels -New Secrets (some are VERY secret) -Capital Ships carry over between levels -You can refund accidental upgrades by holding space breaks and pressing 'buy powerup' -Some tweaks/improvements to boss fights -New Unity Engine (2018->2020) -Many Fixes -Better performance
Let us know about any issues you run into so we can fix them as soon as possible.
Join us on Discord for more news, detailed patch notes, and more!
CounterAttack: Uprising coming to Nintendo Switch!
Hello Pilots!
Today I am happy to announce CounterAttack will be coming to the Nintendo Switch eShop! This will happen along with the previously mentioned content update bringing new levels and attachments.
CounterAttack has come a long way since it first released on Steam. New levels, attachments, improved menus, improved level editor and campaign editor, and more fixes than I could count. To commemorate the long journey here, and the new Nintendo Switch launch, we're adding the 'Uprising' moniker.
We're aiming for full cross-platform support, though updates may not release on all platforms right away. If you can't wait for the update you can join the beta.
Release Date: Later this year
Big thank you to everybody in the community who helped us get here!
New Update in Coming Soonish
Hello everyone!
We have an Update in the works that brings a few changes including: - Improved Player Ship Selector - 25 New Attachments - 2 New Levels - Improved background graphics for several levels - New Secrets - Capital Ships carry over between levels - You can refund accidental upgrades by holding space breaks - Some tweaks/improvements to boss fights - New Unity Engine (2018->2020) - Many Fixes
If you can't wait for it to be released you can try the Beta today!
To Access Beta Right Click on CounterAttack in your Steam library and click "Properties" from the dropdown Click on the "BETAS" tab Select "beta -" from the dropdown CounterAttack will update automatically.
If (when?) you run into any bugs please let us know on the Steam Forums on Discord