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Genre: Simulator, Strategy, Indie

Creatura

Update 0.35

- Balanced plant decomposition rate to 1/3th of total plant growth time
- Plant mutation severity is now determined on plant root spawn
- Plant editor is now using cached plant data, unless structure dependent DNA is changed
- Reduced maximum plant complexity (From: 3/3/6, to: 2/3/6 or 3/3/5 max)
- Inventory state is now tracked and saved
- Persistent inventory slots have been added, accessible as left-most column in Inventory
- Inventory and plant editor windows are now toggled off after picking up object
- Fixed grabbing/cutting single node plants
- Fixed saving/loading free floating plant cuttings
- Fixed held objects not fully rotating in some axes
- Fixed plants generating from scratch in plant editor
- Fixed plants not updating their base spawn position after moving
- Fixed decorations falling out of tank and not colliding with tank sides
- Fixed plant collider center not being part of serialized plant save/data
- Optimized plant spawning by implementing multiple levels of plant data caching
- Optimized plant data management by utilizing pooled arrays instead of dictionaries
- Optimized plant data structure to contain/update less data
- Refactored plant data structure to allow plants caching
- Saves from old versions are now removed on startup

Hotfix 0.35a
- Fixed plant editor crashing game if used to modify default plant when other plants were growing
- Fixed plant editor crashing game if used to modify cutting from growing plant
- Fixed plant editor not rendering some nodes when other plants were growing
- Fixed pooled plant cache not resetting all flags on disable
- Enabled development build as default to simplify debugging

Hotfix 0.35b:
- Fixed plant seeds loading incorrect cached plant data

Update 0.34

- Interface toggle button/key has been added
- Options file is now checked on startup to avoid loading incompatible versions
- DNA mutations are now enabled by default
- Balanced time multipliers to speed up 1000x (instead of 100x) at third time speed
- Balanced plant growth rate
- Plant growth rate is now tied to plant scale and type
- Fixed DNA color mutation heredity
- Fixed crash when taking cutting of pre-existing plant cutting
- Fixed plant cuttings hitboxes accuracy for fruits, flowers and side branches
- Fixed plant combiner throwing exception when plant has been cleared/combined already
- Improved intuitivity of rotating held decoration expected direction
- Improved intuitivity of plant cutting placement by disabling collisions between cuttings and tank
- Improved accuracy of flowers and fruits cuttings collider hitboxes