Creature Lab cover
Creature Lab screenshot
Steam
Genre: Simulator, Strategy, Indie

Creature Lab

Creature Lab premiere at Xbox TODAY!

It's time to bring mad science to consoles!

Today marks a monumental step in the journey of Creature Lab as it's finally launching on the Xbox Store! You can check it out using the link below:
👉 Creature Lab Xbox store page

Creature Lab is coming to consoles as a result of our successful Kickstarter campaign. Thanks to our fans' support, we were able to prepare this port, and we are immensely grateful for your help ːlovecreatureː

While there won't be a traditional launch party on Steam, we're eager to connect with our new Xbox adventurers. Our Discord server will serve as a hub for discussions, feedback, and perhaps even a few friendly debates on the ethical implications of genetic manipulation.

See you in the lab,

The Creature Lab Team

https://store.steampowered.com/app/1309990/Creature_Lab/

Conquering the PlayStation Store!

It's time to bring mad science to consoles!

Today marks a monumental step in the journey of Creature Lab! We've just confirmed that our game will be launching on the PlayStation Store on July 5th. The excitement is palpable, and we can barely contain our scientific fervor!

Creature Lab is coming to consoles as a result of our successful Kickstarter campaign. Thanks to our fans' support, we were able to prepare this port, and we are immensely grateful for your help ːlovecreatureː

While there won't be a traditional launch party on Steam, we're eager to connect with our new PlayStation adventurers. Our Discord server will serve as a hub for discussions, feedback, and perhaps even a few friendly debates on the ethical implications of genetic manipulation.

We also want to let you know that the Xbox version will be released at a later date. Unfortunately, we were not able to launch both versions simultaneously.

July 5th is not just a launch date; it's the beginning of a new chapter in scientific exploration. The PlayStation Store awaits, and we are ready to conquer it with the brilliance of Creature Lab!

See you in the lab,

The Creature Lab Team

https://store.steampowered.com/app/1309990/Creature_Lab/

New update for Creature Lab - more limbs and QoL features

Hi, ingenious creature manufacturers!

After some time working on other projects, our team has returned to Creature Lab for some long-term support! In this update, we prepared a brilliant concoction of new limbs, a new combat log, and bugfixes.

We're happy to see that most progression issues seem to have been fixed. While there are still some errors lurking about, these prove difficult to identify and eliminate. If you encounter any issues with your save files, please send them to us on our Discord server.

With that in mind, our main goal was to give you new tools to play around with. We also realized that it's not always clear why certain creatures perform better or worse so we added a combat log for some extra clarity.

Check out the new limbs below:


The patch introduces the following changes:

  • Added the Dragon Arm - a balanced limb unlocked late in the campaign.
  • Added the Root Arm - an anti-light limb unlocked early in the campaign.
  • Added the Crab Arm - an anti-armor limb unlocked in the middle of the campaign.
  • Body chambers now have an additional light that turns on when the player looks directly at creatures contained within.
  • Fixed an issue with some achievements not unlocking despite meeting the requirements.
  • Improved some of the translations that displayed incorrect text.
  • Implemented a new combat log that allows the player to see what happens during combat.
  • Changed the battle and mission report screens to fit the new combat log files.


Remember that you can ask us directly about anything via Discord:



https://store.steampowered.com/app/1309990/Creature_Lab/

Spend winter holidays in your own mad scientist's lab - Creature Lab is 35% off

Hi, serial mutant producers!

As per usual, the Steam Winter Sale has arrived with a bag full of holiday deals. We are also eager to provide some presents, even though mad scientists are usually only qualified for a lump of coal.

Enjoy a 35% off sale for Creature Lab and enter the New Year with your army of vicious mutants!

Spend winter holidays in your own mad scientist's lab - Creature Lab is 35% off



The Steam Winter Sale lasts until January 4th, 10 AM Pacific Time.



Remember that you can also download the free Succubus Monster Pack DLC to add a true princess of Hell to the roster of your monsters!

Please also know that the break in the patching of the game is due to our dev team currently focusing all its production capacity on delivering the demo for Haunted House Renovator. We are still planning more updates in the future with new content elements, for example, new limbs. We hope to roll them out as soon as possible after the period of the most intense work on Haunted House Renovator ends.

If you have any suggestions, ideas, or wishes for future patches, please feel free to let us know! We are always available in the Community Hub on Steam, as well as on Discord.

https://store.steampowered.com/app/2447620/Creature_Lab__Succubus_Monster_Pack/

Have fun, mad professors!



And remember that you can ask us directly about anything via Discord:



https://store.steampowered.com/app/1309990/Creature_Lab/

Nominate Creature Lab for Steam Awards 2023

Hi, revenge-driven mutant commanders!

The very special time of the year for the Steam community is coming - Steam Awards 2023. As mad scientists should be eager to feed their egos. we have decided that Creature Lab should join in the fun.

We're particularly proud of our retro-inspired, classic horror tinted visual style. Everything in the game - from the UI to the posters and newspapers you can find around - was designed around this theme. Including our signature green colors!

So if you had a fun time in the lab and enjoyed creating your own monsters, we humbly ask you to consider nominating our game in the Outstanding Visual Style category for this year's Steam Awards.

Nominate Creature Lab for Steam Awards 2023







And remember that you can ask us directly about anything via Discord:



https://store.steampowered.com/app/1309990/Creature_Lab/

Put on a lab coat and open up your Creature Lab for 30% off for Black Week

Hi, cultivators of impressing mutant armies!

If you are still to immerse yourself in the role of modern Dr. Frankenstein, we have very good news! For this year's Black Week, we have prepared a great deal for Creature Lab and all our other games.

So prepare yourself for a wild ride on the dark side and get Creature Lab for 30% off!

Put on a lab coat and open up your Creature Lab for 30% off for Black Week





The Black Week sale will last till 28th November, 10 GMT-8.

Remember that you can also download the free Succubus Monster Pack DLC to add a true princess of Hell to the roster of your monstrosities!

https://store.steampowered.com/app/2447620/Creature_Lab__Succubus_Monster_Pack/

Have fun, mad professors!



And remember that you can ask us directly about anything via Discord:



https://store.steampowered.com/app/1309990/Creature_Lab/

Creature Lab shocks with a scaringly good 25% deal for Steam Scream: The Revenge

Hi, you who populate the streets with bloodthirsty mutants!

You've probably already heard that Steam returns for the finale of the Spooktober with Steam Scream: The Revenge. Such a festival is a real celebration for all thrillseekers and horror buffs. As certified mad scientists, we couldn't pass it! We needed to add our unhinged science, dead men walking, and sets of deadly limbs to the pool of celebratory deals!

So if you haven't had a chance to play modern Dr. Frankenstein yet, we invite you to try our game - for 25% off the usual price! It comes of course with the Sandbox Mode introduced in the latest update!

Creature Lab shocks with a scaringly good 25% deal for Steam Scream: The Revenge





As the whole event, the deal will last from October 26th to November 2nd, starting and ending at 10:00 PT. So be sure to grab the game before it ends. We suggest playing it on Halloween because why not become a scare instead of giving yourself scares for this occasion?

Remember that you can also download the free Succubus Monster Pack DLC to add a true princess of Hell to the roster of your monstrosities!
https://store.steampowered.com/app/2447620/Creature_Lab__Succubus_Monster_Pack/

Have fun, mad professors!



And remember that you can ask us directly about anything via Discord:



https://store.steampowered.com/app/1309990/Creature_Lab/

Update 11 for Creature Lab - progression and visual fixes

Hi, owners of large mutant collections!

Today we arrive with a new patch for Creature Lab, fresh after the large content drop of Sandbox Mode and new visual effects for mutants. The implementation of new elements went well, thanks to your help via playtest. However, we have still - also with your help - identified some further issues needing addressing.

The most important problems we found with the help of your bug reports were progression issues appearing in some instances for the tutorial and one of the first missions. We provide fixes for all these problems, so you shouldn't stumble upon those blockers in the game anymore.

The second batch of fixes is mostly for visual glitches with mutant presentation. We have also identified some improperly working collisions on various walls, so we have also set them right.

We hope that those changes will make your gameplay even smoother!

Update 11 for Creature Lab - progression and visual fixes





We also want to send special thanks to all the people whose feedback is helping us to combat the most persistent issues in the game. Especially those community members that send us their DxDiag files, save files, and other data that help us directly in locating and reproducing the issues. Big kudos!



The patch introduces the following changes:

  • Fixed a major blocker appearing in some instances after skipping the tutorial.
  • Fixed the issue of mutant locked in the holder without the possibility of removing it when switching from tutorial to sandbox.
  • Removed a progression blocker appearing in some instances after getting the first set of research papers.
  • Amended the issue of missing mutant limbs in Creaturopedia.
  • Amended the visual issue with the mutant's shirt.
  • Amended the improper wall collisions.


If you are experiencing the issue with a black screen appearing after the Image Power logo and not loading the game further, please check if your configuration meets the minimum requirements described on the Steam store page. If it meets the requirements, we kindly ask you to send your DxDiag.txt file to marek@imagepower.pl, on the Steam forum, or via our Discord, to analyze your configuration.

As usual, we invite you to use our dedicated bug reporting thread in our Steam discussions:
https://steamcommunity.com/app/1309990/discussions/0/3809529789908529375/


And remember that you can ask us directly about anything via Discord:



https://store.steampowered.com/app/1309990/Creature_Lab/

A new Sanbox Mode + a free 18+ DLC for Creature Lab available now!

Hi, tireless fringe experimentators!

The long-awaited big update for Creature Lab is in! And it will allow you to tinker with nearly every aspect of your playthrough with the Sandbox Mode. You can make it easier, you can make it harder, and you can do a bit of cheating to have fun with the game your way!

Some of you had the chance to test the main attraction - Sandbox Mode - during playtests and we're grateful for your feedback. Now the full mode is available for your pleasure. We hope you will enjoy it tremendously. We also added a large variety of fixes you can check in the patch notes at the end of this post.

For the most stable experience with new features, we advise creating new save files. The new features will work with other saves, but a new save guarantees the best performance.



But this is not all we have in store for you today! We even have an adult-only surprise courtesy of Madmind Studio. Thanks to this cooperation, the main character of their acclaimed title Succubus will be available to you in a free 18+ DLC as an exclusive creature!

https://store.steampowered.com/app/985830/SUCCUBUS/

A new Sanbox Mode + a free 18+ DLC for Creature Lab available now!



Please enjoy a snippet of our new features with this teaser trailer:



So what exactly will you get today for your enjoyment? Let's sum it up!

Sanbox Mode

allows you to set a large number of parameters to your liking. You can start a new game in Sanbox Mode or move your existing playtrough to Sanbox Mode. Among many things, you can:

  • set the investigation multiplier and panic multiplier,
  • set the investigation and panic to the selected value during gameplay,
  • set the total population on the map and its weekly increase,
  • opt for instant limb creation,
  • opt for universal mutant DNA,
  • get unlimited Dark Web tokens,
  • spawn random element, elixir, mutagen, or body.

Using Sandbox Mode parameter settings, you can tailor your game to anything you want and have unlimited fun in whatever way you like.

Please be mindful that choosing the Sanbox Mode turns off the Story Mode. You also cannot get achievements when playing in Sandbox Mode.


New visual effects on creatures


You may notice that your creatures got... more colorful. Or that they have horns or strange growths on their bodies. Or maybe became slightly electric, or are oozing pretty visible clouds of stank. Yes, your creatures just got much more mutated. Now they acquire new visual effects based on their composition. In addition to existing possibilities with limb swaps, you can create some truly bizarre monsters. Because even mad scientists need diverse looks for their favorite creations!

Free 18+ Succubus DLC


Want to spice up your gameplay? Thanks to our collaboration with Madmind Studio, you can add a true queen of Hell to your creature roster! She can spawn in the body chamber in place of the mutant you were making, so be on watch for this hellish beauty. The more mutants you make, the higher the chance for her to appear. The Succubus is as imposing as it is alluring. She will surely stand out from your collection of more corpse-like creatures. Of course, she also works as any other creature, which means you can upgrade her with different limbs as well! That also means you can grow her limbs in the incubator as well.

The Succubus DLC can be downloaded separately here:

https://store.steampowered.com/app/2447620/Creature_Lab__Succubus_Monster_Pack/


Patch notes for the update:

  • Added Sandbox Mode
  • Added new visual effects for creatures based on mutagen used
  • Fixed map freeze during sending mutants/scientists on a mission
  • Fixed population not refreshing after skipping a day
  • Adjusted wrong reading of difficulty level after loading a save, which caused issues with mutant logic
  • Added the possibility of sending out mutants to missions on Hard and Insane even if they don't have the required efficiency
  • Adjusted the game not passing the mission to achieve 85 Panic if the player achieved exactly 85 Panic
  • Adjusted the level of Investigation viewed on the mission screen is not the same as the Investigation level viewed directly from the lab
  • Fixed missing bodies when loading the game
  • Removed the prompt for opening/closing the doors appearing on the loading screen
  • Fixed mutant health extending beyond the mutant's health bar
  • Fixed the game showing different names for the same type of limb
  • Removed the block of progress if the action was performed just before the prompt with the tutorial message
  • Fixed the mission summary window remaining on-screen after closing the secret computer
  • Fixed the frozen Mixturopedia/Creaturopedia window instances
  • Removed the possibility of picking back the body when it is eaten by the worm
  • Fixed the incorrect wall collider in cave areas
  • Fixed the automated alembic filling the bottle that's already filled instead of an empty one
  • Fixed the text in the frame of mission selection extending beyond the frame in the Polish version of the game
  • Removed the local instances of z-fighting
  • Removed the wrongly-attached name Tutorial from the story-related prompts
  • Adjusted the floating effect on the mug if placed next to the alembic instead of an empty bottle
  • Fixed the possibility of failure of creating the Ultimate Mutagen if the mixer was filled with a mixture before the story prompt
  • Adjusted the collision with the wall poster not stopping the sprint
  • Removed the possibility of starting a "Fight the army" type of mission in a district with zero military presence
  • Added the missing M letter to the Military FAQ entry
  • Adjusted the font being too small on in-game buttons in widescreen resolutions
  • Fixed the issue with the player camera moving right while using the operation table
  • Fixed the Army Munitions Sabotage token having no effect
  • Fixed the camera clipping in the bathroom due to incorrect collider position
  • Removed a code fragment visible when browsing FAQ
  • Fixed incorrect ladder collisions
  • Fixed the infinite mutagen glitch of the incubator - after using a mutagen to make a limb and loading a save, the game fills the incubator again with the same mutagen
  • Fixed an instance when after loading the right limb we were growing in the incubator we turned to a left limb
  • Adjusted the hospital not appearing on the map after skipping a day and showing only after zooming back and forth or skipping another day
  • Fixed the issue with the equipment icon not showing on the map if you didn't interact with the map beforehand


We hope that you will enjoy all the new content and this new face of Creature Lab! Now go experiment with all the parameters and make weird mutants with new visuals!



And remember that you can ask us directly about anything via Discord:



https://store.steampowered.com/app/1309990/Creature_Lab/

We are extending the availability of Sandbox Mode playtests till Wednesday!

Hi, people experimenting with new ways to terrorize the city!

Thank you for your participation in our playtests over the weekend! We are already working on some fixes and changes based on feedback we have received from you.

Meanwhile, as we are working on those issues, we have decided that there is no need to close the playtests so soon. We have not decided if we need the second round of tests yet - we need to analyze the scope of possible changes we want to implement, but for now, enjoy the additional time with the Sandbox Mode till Wednesday.

We will be of course very grateful for additional feedback and sending Bug Report surveys our way!

We are extending the availability of Sandbox Mode playtests till Wednesday!





The new deadline for the playtests is Wednesday, September 13th, 11 AM CEST/ 2 AM PT / 4 AM ET


For all the details you should need, we refer you to previous announcements about playtests. If you have additional questions, we have official playtest thread open in our Community:
https://steamcommunity.com/app/1309990/discussions/0/3820796493687304161/



And remember that you can ask us directly about anything via Discord:



https://store.steampowered.com/app/1309990/Creature_Lab/