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Genre: Role-playing (RPG), Simulator, Strategy

Crescent Hollow

BETA 1.0.4 NEWS (Part 2)

News About BETA 1.0.4

We wanted everyone to know development is coming along for BETA 1.0.4, we have a huge list of content and improvements:

NEW FEATURES:


• Engineer crafting table now available (Create navel ship, airship, upgrade ship, etc.)


• You can create a naval ship from the engineer crafting table (Go to any dock in the “ground overworld map” to activate the naval ship).

• You can create an airship from the engineer crafting table.(Transforms into airship from the ocean after your in naval ship mode)


• You can customize your ships sail from the engineer crafting table. (Changes for both naval and airship)





• New maps/continents (Desert, Jungle, Mesa, Volcanic)
• New enemy AI types and new enemies (Part 2)

Bug Fixes/Improvements:

• Some previously existing maps are now larger (Part 2)

Update 1.0.3c

Update BETA 1.0.3c

- All possible in game menus are bound to the keyboard now (M for map, I for inventory, C for character stats etc.)
– Player Speed in overworld maps is now proper
– Player sprint effect now added to all player classes
– Idle effects added for all player classes
– Border fix for forest 1
– Tons of prep work for BETA 1.0.4 which will feature world exploration with navel and airship

Update BETA 1.0.3b

Update BETA 1.0.3b

New features:

• Harvestable grass added (Drops things such as wheat grass and fiber grass for now, sickle is required to harvest grass)
• Overall AI now improved (Some enemies will dodge around while in combat, and roam throughout a map while not in combat)

Bug Fixes/Improvements:

• Night time would not change over to morning while in the over world map, now it does as intended
• Some previously existing maps are now larger
• New resolution in options menu: 1366 x 768 (Good for older laptops)

BETA 1.0.4 Delayed, we’re changing locations

We wanted the BETA 1.0.4 to be out by now, but unfortunately we have to move to a new location, the update will be out by the end of the month, or the beginning of October.

Thanks for your understanding.

Update BETA 1.0.3

• Brand new main map system (Main map looks nicer & now shows your current location)


• Mac and Linux versions are now available
• All harvesting tool animations will be running properly for all 4 characters now
• More random combat encounters in many biomes across the Overworld map (The world just got more dangerous!)

• Audio mastering on volume levels for all songs/sfx (no more loud sfx or music)
• 3 new achievements
• Added the ability to sleep at Druids home and Dark Knights throne room
• Fix: Alchemy crafting table GUI fixes
• Fix: Ninja boss fight mechanics have been upgraded/fixed
• Fix: Druid questline stage 4 fix

Update BETA 1.0.2


• Command scroll system now has visual and audio effects when commanding an enemy

• Mini-maps can now be purchased from the engineer(any purchased minimap will now show in the top right corner)

• The goggles of revealing are now purchasable from the engineer


• Mineable ores can now be found throughout various holes and caves in the world

• Fix: Overworld Sky Map transparency issues fixed

Update BETA 1.0.1

Update BETA 1.0.1:


• 4 new achievements added
• Painted Valley Mountains added
• Port town music added
• Fix: Port town 2 map transitions fixed
• Fix: Black slimes now have a 75% chance to drop 1x black slime
• Fix: Crab Trees now have a 75% chance to drop 1x wood
• Fix: Druid melee attack should now function properly
• Change: Cloud City is now known as Cloudville

Working Hard for the Early Access Beta

As most of you are wondering, when will this game be released? Well as you should know making big RPGs is a lot of work and it can be hard to get it out. With early access beta there are rules to be followed to get it released by Valve. This process could take a couple days, even up to 2 weeks.

We appreciate everyones understanding and your interest in playing this game. We will have the game ready ASAP!

Thank You,

ShadowInk Designs Studio

Mac and Linux versions are coming

After June 20th the Mac and Linux version will be available. Thank you for your patience and understanding.