Game Version: v0.3.18a
Main focus
The current patch fixes many small bugs and adds some more QoL changes.
Gameplay Improvements
- Settings Implemented.
- Credits Implemented.
- Player can now move through Incapacitated Units.
- Fixed missing SFX for all the in game buttons.
- Fixed SFX for UI pause menu.
- Reduced objective and conflict screen-time duration.
Visual Improvements
- Fixed an Issue in relation with the cutscene on courtyard where Duke's sword would be missing.
- Added Highlights to options when hovered over in tutorial.
- Fixed an Issue with lifetime for leaves in the courtyard.
- Fixed issue with torch texture.
- Fixed issue with shadows during gameplay.
- Incapacitated Icons are now aligned to camera rotation.
UI improvements
- Updated Icons on Preview UI.
- Implemented new UI for pause menu.
- Fixed Inconsistent UI in relation with Damage Counter.
- Fixed issue with UI showing up on the conflict resolved screen.
- Fixed issue with Preview UI not updating accurately.
Balance Changes
Bug Fixes
- Fixed multiple issues which occurred when application was minimized.
- Fixed Bug where action panel would get disabled.
- Fixed Blocker where player would be unable to proceed if pause menu is accessed.
- Disabled Camera on Esc Screen and Tutorial Screen.
- Fixed an issue where the AI would keep attacking the player controlled unit.
- Fixed an Issue with end turn responsiveness.
- Fixed an Issue where a 2x2 unit could share same tile with a 1x1 unit in the throne room.
- Fixed an issue for transition from injured idle to normal idle upon being healed.
- Fixed an issue with the attack preview system.
- Fixed an issue with multiple background canvases in courtyard for gameplay.
- Fixed an issue with camera movement on AI turn in relation with mouse panning.
- Fixed a bug where pause menu could be invoked on main menu screen.
- Fixed an Issue with missing banners.
We will be posting patch notes on Steam for use by beta testers. While the game is not live to the public yet, excited fans of the game can read the notes to check up on the game's progress.