After the next update will be installed, the previous saves will become unavailable. If you want to end the current game, turn off automatic updating of the game.
Patch notes v0.0.2.4a
Fixed (probably) double spawning on old saves
Algorithm of indirect illumination is changed
Fixed issue with keys binding
Patch notes v0.0.2.4
Increased brightness of daylight
Enhanced Key Reassignment
A slightly modified balance of temperatures and freezing time of rivers
Fixed bug with work of some production objects
Little changed arrow physics
Patch notes v0.0.2.3a
To the game was introduced the second boss - Lord of the summer. For his call you will have to get a few ingredients, some of which can be found in the depths of the cave, and some - from Night Stalkers.
Replaced 3d-models of some buildings
Added one more type of crystals
Added new items:
fridge, where the food is almost doesn't rot
workbench, necessary for the production of some items
ice arrows, that turn your opponents into the ice for a short time
slowing arrows
fire arrows, which have a chance put to flight their goal
crossbow, which has high damage, but a reduced rate of fire
little sun — compact and extremely powerful light source that does not require fuel
eternal flame, which is able to be an endless source of fuel
added new amulets
Was changed the temperature dependence from the season
Changed armor characteristics and durability of some items
Changed the number of ingredients required to create cloth
Added the ability to invert the mouse
Patch notes v0.0.2.2b
Fixed shadow casting by landscape
Fixed interaction with certain objects in caves
Also some minor fixes
v0.0.2.2a
To the game was introduced the first boss - Lord of the winter. For his call you will have to get a few ingredients, some of which can be found in the depths of the cave, and some - from goblins. Attack Lord of winter without a protective amulet - one of the fastest ways to die. For killing Lord of winter you get one of the rarest ingredients.
Updated some 3d models
Partially modified the work of lighting
Added a new type of resources - crystals
Added new buildings
Added new types of arrows with unique effects
Added a new type of clothing - amulets
Fixed a bug in the quest
It is strongly recommended to start a new game
Patch notes v0.0.2.0a
V0.0.2.0a
Added tutorial
Added task log. In it, you can hide the current quests, read their details.
Changed the choice of difficulty at the start of a new game
Added 2 more levels of difficulty
Reduced consumption of food and water
Added the ability to build a ladder
Was reduced the amount of resources required for the construction of walls, foundation and roof.
V0.0.2.1 - will be introduced in next few days:
Changed 3D-models of some buildings
Introduced the first boss
Added a new type of resources - crystals
Added to difficulty setting the modifiers of damage, protection and resistance to heat and cold
To avoid errors it is recommended to start a new game
Patch notes v 0.0.1.10
Added farming:
Garden beds for growing plants (for cultivation put inside seeds, wait until they grow up)
Seeds - can be found in boxes and chests, hidden in caves and abandoned settlements
Added 4 recipe for cauldron:
Vegetable stew - reducing hunger by 50, a little cooling (for cooking required water, meat, tomatoes and cabbage)
Stew with spices - reducing hunger by 50, a little warm up(for cooking required water, meat, peppers and carrots)
Meat stew - reducing hunger by 50, restores stamina (for cooking required water, 2 piece of meat and corn)
Juice - reduces thirst, very compact (for cooking required water and 7 berries )
In addition, in the cauldron can be cooked vegetables (for cooking also need adding water)
Added a warning in the description of the raw food about need cooking
Buildings can now be quickly destroyed by you
Slightly redesigned inventory - you can now take more subjects, but if their number exceeds 20 slots, your speed will be reduced
Reduced the amount of resources required for certain buildings
Fixed bug with disappearing hats
Fixed spawn small stones and logs
Fixed bug with incorrect value of hunger after loading
To avoid errors it is recommended to start a new game
Patch notes v 0.0.1.9a
Added possibility to sleep:
To sleep, you will need a tent, a sleeping bag or bed.
The bed can be placed only in the house.
Sleep time is taken into account in the processing of materials in the dryer, the food loses its freshness, respectively.
Sleep restores 30 health and gives a temporary buff to increase stamina regeneration.
During sleep, a little worse your thirst and hunger.
Sleep duration - 8 game hours. Repeated sleep is possible not earlier than after 12 game hours.
Added Steam Trading Cards
The landscape changed a little
The starting point is been moved
Fixed a bug with an empty backpack after loading
Changed the display of distant shadows
Accelerated animation of some actions
Patch notes v 0.0.1.8b
Fixed knife
Fixed bug with opening of a backpack
Added sounds for fire
Added stationary Torch - fuel consumption in it in 2 times less