Fixed a bug with the inability to building in a volcanic biome
Fixed a bug with the inability to cut cactus
Improved AI performance
Added the ability to play for the female character
Fixed a bug with the appearance of the character in the network game.
All icons are updated
Significantly increased the burning time of fuel in the signal fire
Until the introduction of the possibility of repairing clothes, the speed of falling of its durability is reduced
Patch notes v0.1.1.4
Fixed bug with key remapping
Maple trees were returned
Improved quality of deciduous trees with anti-aliasing FXAA
Added another deciduous biome
Items can now be thrown from inventory to the ground
Added stone buildings. They can survive flooding
Now you are less likely to appear near a desert or volcano
Patch notes v0.1.1.3
Doors no longer disappear when the attached staircase is destroyed
Now, when installing the foundation, the plants and trees that prevent the construction will be automatically removed
Added visual effects for poisoning, low health, bleeding, etc.
Now stairs are not destroyed by the flood
The recipe for juice is replaced with a recipe for jam
Reduced the amount of resources required to create antidote and analgesic
Patch notes v0.1.1.2
Added a new building - a signal light. When burning a special fuel in it, a column of smoke is formed, which can serve as a landmark.
Improved tool hit accuracy
Fixed a bug where the character's model could go inside large trees
Added voice chat (by default the microphone on / off hotkey - V)
Added the ability to set a password for the network game
Was added ability to invite players to the game via the steam interface
In the sound settings, you can now adjust the volume of steps
Fixed a bug where the volume sliders sometimes did not work
Fixed shadow on some vegetation
Small changes on the map
Patch notes v0.1.1.0
Added cooperative mode (experimental function). To create a game that is accessible for connection, check the corresponding checkbox at the start of a new game or similar item in the "Co-op mode" menu, and start a new game or continue the old game. After that, your game will be searchable. To join the game, go to "Co-op mode" in the main menu and click the "Search" button.
New default hotkeys:
Tab - Open the list of players, with the ability to kick the player (available only for server)
Enter - chat
Unfortunately, when the multiplayer was added, the saving format was slightly changed, which resulted in the loss of information about the character on the old saves - his inventory, coordinates, etc. All buildings and their contents are preserved.
Added the ability to create a new game without deleting the previous game
Work has begun on the volcanic biome. Now it is partially closed but it can already be found
The backpack now adds slots to the main inventory, and is not a separate container, as before
Changed some animations
Changed lighting logic in caves, as well as shadows in the world
Changed the appearance of the list of recipes
Recipes of cooking and some items made in individual buildings now are shown in the list of main recipes
Added small changes to the landscape
Fixed a number of old bugs, added new ones
Patch notes v0.1.0.3
Now game is paused while in the menu
Added additional checks for spawn after death
Fixed bug with crafting in the smelter
Now you can create items even in case of overloading
Patch notes v0.1.0.2
Fixed bug with gathering of some plants
Fixed bug with alternative weather checking
Now you can not fill a jar with water in the house during the rain
Fixed a bug with installing walls on the doorways and floors
Patch notes v0.1.0.1
Again were added a desert biomes and ruins
The balance in the health of mobs and the quantity of some extracted resources has been slightly changed
A new resource type is added - sand. You can find it in the desert
A new material is added - glass. It can be made in a smelter with the addition of clay and sand
Added a portable lantern and compass
Fixed detection of indoor state
Fixed a bug in non-falling moss from coniferous trees
The mechanics of determining the point of resurrection has been slightly changed
Patch notes v0.1.0.0a
Fixed bug with disappear items when crafting with filled inventory / container
Fixed bug with display of inventory contents after death
Fixed a bug with moonlight in the daytime
Fixed displaying in the hotbar the number of available items
Added the ability to clear a slot in a hotbar when right-clicking on the corresponding slot
In the settings (menu-settings-game) added option for alternative validation of weather effects. Turn it on if you see snow or rain inside the house
Patch notes v0.1.0.0
The old world is no longer available. Now with each new game the world will be different from the previous one. The number of variations of the worlds will increase with subsequent patches.
The amount of vegetation in the world is significantly increased
Some 3d models have been changed
Changed some character animations
Changed the mechanics of death - now, dying without a statue of resurrection, you will be resurrected at an arbitrary point of the world
Added a crosshair for long-range weapons, changed the speed of the arrows depending on the type of weapon
Partially redesigned graphical component of the game
Improved optimization, resulting in reduced memory usage
In the game settings a new parameter is added, which determines the range of the world loading. Its increase can significantly affect the FPS
Added the ability to crouch. To work correctly, it is recommended to reset the control settings by pressing the default button in the control settings
Also, some changes in the balance were added and fixed several bugs
For testing purposes, temporarily disabled desert biome and vegetation growth
The work on the cooperative mode of the game was completed, but, unfortunately, we did not have time to conduct a full test, so it will be added in about a week
We would be very grateful if you report any bugs. You can do this here: http://steamcommunity.com/app/511430/discussions/0/348293230314458315/