-Game setting will now save player adjusted window size -Added 2560x1440 windowed mode -Fixed earth sword attack visual bug
Update Notes for Sep 24
-Added combination effect for Sheathed weapon -Added comprehension unlock for sheathed combo -Added a new random encounter for zone 4/5: defensive formation -Updated zone 5 boss's max health(70% of previous) -Fixed a bug where weapon combination effect does not apply -Fixed a bug where chis attached to skills does not count towards multicast count calculation -Updated map generation, boss room will now spawn next to the shop -Minimap will now be hidden once entered boss room -Fixed a bug where continuously selecting upgrades will make health bars of enemies disappear(?)
Update Notes for Sep 23
-Added a new boss for zone 1, both bosses have the same chance to spawn, there is a small chance the player would face two bosses at the same time -Added innate fruit interaction reward for body cultivator -Increased combat detection range for npcs -Changed description for invincibility to damage immunity, when damage is immuned, "immune" would pop up -Fixed a bug where offhand weapon uses mainhand weapon's combo effect -Fixed a bug where cave encounter does not spawn techniques
Update Notes for Sep 22
-Added 3 new unlockable comprehension points(in assorted tab) -Added shortcut for one click talent tree switch via soul enhancement(need to be unlocked) -Colliders and visuals of room rewards(chest, statue, tree. etc) will now despawn upon interaction -Added a new random encounter: innate fruit -Enhanced obtainable extra final damage values(50%-150%for health, 25%->100% for spirit, deep pockects spirit stones 20->10, limit changed from 500->5000) -Increased move speed bonus for water chi quench 2%->3% -Increased flying sword's base damage ratio 4->6 -Elemental chi quenchs of body cultivator will count towards basic training, hence will also effect tribulation level -Updated some descriptions -Fixed a where weapon attack power is not show correct value when thunder affinity/body cultivator talent is acquired -Fixed a bug where body cultivator can obtain chis from skills -Fixed a bug where thunder body type can be acquired even if thunder chi talent is not invested
Update Notes for Sep 19
-Weapon stat bonus of fatal damage is no longer a rare sapwn -Updated controller cursor show/hide behaviours -High Risk High Reward skill damage change from x200% to x300% -Deceive negative lifespan damage bonus limit changed from 50% to 100%
Update Notes for Sep 18
-Added a limit to the amount of illusions that can be summoned by zone 5 boss -Optimized damage calculations -Optimized spirit stones dropped -Removed poison explosion aoe effect -Optimized minimap interactions, when mouse hovers over teleport icon, it will no longer prevent player from moving or dashing -Weapon stat bonus of "chance to proc fatal damage" has been changed to rare spawn(25% chance to appear in stat bonus pool, chance is also effected by luck) -Fixeda bug where non physical based weapons damage values are not displayed properly -Adjusted attack power of some fabaos -Exp values are now displayed as whole numbers(rounded down) -Decreased the amount of soul fragment spawned in zone 4 and zone 5
Update Notes for Sep 17
-Added zone 5 boss second phase -Updated zone 5 boss phase 1 attack behaviours -Removed element change stats bonus on weapons -Reduced elemental enhancemnts combo requirements -Decreased fabao's damage scale ratio -Removed all technique prerequisites for ultra sword formation, updated the amount of spirit required to generate extra swords -Adjusted body talent bonus values -Fixed a bug where fabaos are dealing 10x damage -Fixed a bug where cliff encounter does not spawn rewards -Fixed a bug where under certain circumstances Mysterious Sword Technique(fabao) can not trigger Enhanced Sword Technique combo effect -Removed colliders on door indicators
Update Notes for Sep 16(Added fifth zone)
-Added zone 5 -Zone 5 boss currently only has 1 phase, phase 2 is still in progress -Added 12 cultivation body types -Added innate chis in accordance with the special cultivation body types -Added 16 new techniques -Added 4 new technique combination effects -Added a new fabao combination effect -Added a new key: X, can sell weapons and skills for spirit stones -Added key rebind system -Added new hidden talent tree(body) -Added description for tribulation level -Added projectile mastery(technique) back as a prerequisite for ultra sword formation
-Updated refiner npc's reforge limit(2->3) -Updated health and attack power of some bosses and npcs -Updated some technique effects and techinique combination effects -Updated most fabao's damage calculations -Updated lifespanless talent's max health reduction from -10%->-20% -Updated base volume of some bgms
-Decreased red flash duration and transparency when taking damage(1/3 as previous) -Decreased stats bonus generated on weapons -Decreased Whisk's damage ratio -Decreased No Trace's damage ratio and cd, removed No Trace's hidden effect -Decreased soul fragment's drop amount, soul fragment's cap changed to 1 million
-Fixed a bug where changing room can increase age infinitely -Fixed a bug where demonic build can generate hidden thunder chis -Fixed a bug where <> does not provide cd reduction for non-elemental fabaos -Fixed proc chance bug for Out of Nowhere technique -Fixed a bug where gamepad can not interact with UI
Update Notes for Sep 8
(Sep.5)Our artist is in the process of drawing zone 5, this process may take about 1-2 weeks. hence the updats are only related to balancing and bug fixes. Thank you for understanding
-Added merchant event, related to injured person -Decreased injured person spawn chance -Increased reward from helping/robbing injured person -Boosted some of the age related techniques -Added left-shift as dash sub hotkey -Added thunder damage calculation description for thunder affinity technique -Boss room will light up on minimap when room before boss room is cleared -Updated burn damage as 2x as previous -Updated conclusion time of boss timer in run summary window
Discord channel for questions and feedbacks: https://discord.gg/vMPPb9HQNy
Update Notes for Sep 6
(Sep.5)Our artist is in the process of drawing zone 5, this process may take about 1-2 weeks. hence the updats are only related to balancing and bug fixes. Thank you for understanding
-Added run summary window -Fixed a bug where zone 2 mouses does not deal damage -Fixed a bug where player can use dash after being defeated -Added new window mode option of 1600x900 -Added extra final damage stat info in character info window -Changed poison damage text color -Increased fire ball damage by 25% -Increased green dragon blast damage by 33% -Updated some text descriptions -Enhanced combo: crescent blade bleed stack effect -Burn enhancement damage changed from x10 to x20 -Base room count +1 for all zones