Genre: Indie Cyber Cult City
V 0.0.3.0
V 0.0.3.0
- You can now choose the direction a car will travel before hacking it (you can use the d-pad on controller or the cursor)
- Added multiple entrances to most buildings you’re able to enter
- Loose perk upgrades found in buildings can now be any type of perk when before they were always ranged or melee perks
- Static Cloud mine perk is working properly
- Weapon card menu is now accessible using the select button when using a controller
- Added indicators on the level select map that points to next sector after the “Cult” level
- Weapon card menu no longer accessible from various menu screens
- Removed stat weakness hud from cars
- Removed perk type indicator signs from loose perk found in buildings
- Fixed possible crash caused by a high fire stat on traps
- Fixed an issue with the player getting stuck between two cars when activating the hoverboard