Forest and City Comics are In, New Campaign Levels Coming Soon
We've added the comics for the two remaining worlds and are back to building the campaign with new levels (including the next boss battle) expected shortly!
Updated baddies to better indicate facing direction
Updated Steam assets
Nerfed Scientists
Increased taser damage
Added HUD scaling, namely for high player count split screen
Hide input flags when comics are being rendered
Fixed menu scrolling bug at super high framerates (over 2000fps)
Adjustments to HUD and Muffs for clearer inventory
New Comic, New Maps, and Better Training
We've had a busy week! We've updated the beginning of the campaign to provide a better learning experience for new players. We've updated and added some new maps for the survival and battle modes. We've also added in the intro comic for the first boss battle!
Updates
Added text labels to input hints
Updated Battery graphic
Updated Keycards and Switches to have a light effect
Lab levels balancing
Increased Turret fire speed and damage
Updated battle level "Explosives Yard"
Added First Boss Comic
Added survival level "Sitting Room"
Added battle level "The Maze"
Base Comic and HUD
The comic introduction for the Base World is in-game! It appears before the fourth level "Outside." Check it out and let us know what you think.
We're still working on the other introduction comics, with the first boss comic expected shortly!
We've also added in a HUD, it tracks the same basic info as your Muffs in a much larger format. It also includes the name of your currently equipped weapon (translations coming soon). If that's not really your style, the HUD can be turned off in the Gameplay Options Menu. :)
Campaign Comics
The first of the campaign world introduction comics is in-game, with more coming soon!
The Lab Comic introduces Dr. Wolfe and shows the beginning of your story. Will you be able to escape?
[previewyoutube="vY3kh10iXCU;full"]
Let us know what you think!
Muffed Online Play is Here
Muffed Online
We've added a new menu option both on the main menu screen and in the pause menu called "Invite Remote Friends". This option allows players to invite their Steam friends to play online. Friends don't need to own the game, or even be on the same OS!
NOTE: Players need to be Online and visible to send or receive invites.
Patch Notes v0.76
Updates
Added "Remote Friends" functionality
Added speedrun clock (accessible in Gameplay Options)
Added campaign level 11 "Into the Woods"
Added campaign level 12 "Encampment"
Added campaign level 13 "Foresters"
Bug Fixes
Campaign balance fixes
Fixed issue with Workshop server refusing connection
Patch Notes v0.71
If you're opted in to Steam Beta, you can use Steam Remote Play Together to play Muffed online with friends! More information can be found here.
Updates
Added campaign level 07 "Inner Base"
Added campaign level 08 "Outer Base"
Added campaign level 10 "A Way Out"
Updated public level editor to include Campaign and Survival functionality
Documentation has been updated to reflect all changes
Added distance limit to turret and door sounds
Added "Custom" difficulty menu
Added footprints
Bug Fixes
All known bugs have been fixed :D
New Coop Survival Mode
Survival Mode is Here
Cooperative Survival Mode is now available with three initial maps! How many swarming enemies can you survive?
[previewyoutube="oKNnB86XgqM;full"] Pro Tip: Soldiers hit really hard and start at wave 11
Survival Mode can be accessed through the Campaign menu. Be on the lookout for weapons crates that will provide a random weapon for your time!
Patch Notes v0.51
Notice: Version 0.51 has updated the settings file format, as a result your settings file will be overwritten when updated
Updates
Added campaign level 05 "Training District"
Added campaign level 06 "Officer's Quarters"
Added Survival Mode functionality
Added 3 initial Survival Mode maps
Controller rumble integration
Various small bug fixes
Note: Non-English players will notice many new features currently render in English, international localization for these gaps is coming soon!
The Campaign is Open!
We're excited to open the start of the adventure campaign for 1-4 couch coop players! It features the lab training levels, the beginning of the second world, and the first boss battle, with more levels coming shortly. Will you distract and sneak, dash through, or just beat your enemies down?
International translations and OST update Coming Soon!
[previewyoutube="HymcitTA4vo;full"]
Updates
Added animations for teleporters and Capture the Flag goals
Added input-hold on menu up/down to cycle menu items
Altered player aiming to fallback to movement trajectory when not deliberately aiming
Added initial campaign levels
Added first boss battle
Added campaign difficulty settings
Added terminals
Added turrets
Added Aim Assist gameplay option
Bug Fixes
Fixed rare issue causing crash during Cops & Bombers
Public Level Editor Now Available
Hi everyone,
The Muffed Level Editor is now available and open to the public! You can check it out here and start building and publishing your own levels today! Published community levels can be found in-game through the Workshop. We're excited to see what you make!