Campaign System Mechanics Almost Complete.. What Would You Like To Be Included
The campaign mechanics are nearly complete and working well.
So far we have implemented.
<*>HUGE open world
<*>Full scavenging system
<*>Crafting system
<*>Walker location based population system
<*>Full Cover System
<*>Improved build system
Still being worked on.
<*>Survivor gardening/ food production system
<*>Power management system
<*>(Testing) Vehicle system
<*>Improved walker AI
Now is the time to let us know what other systems you would like in the
game let us know by leaving a comment.
Update V1.3 Test Your Skills At Night
New Content
<*>Damned Forest Fortify Map Added
<*>New Main Menu
<*>Blood And Gore
Changes
<*>Better Head-shot Detection
Coming in V1.4
<*>Classic Tower Defence Mode
<*>New Turrets
<*>Bio Mods
<*>Pets
Remember to restart you steam client to download this update.
Update V1.2.21 Released
Changes.....
<*>Colt CAR-15 Assault rifle Added
<*>AK-47 Fire rate increased
<*>Gatling turret damage adjustment
<*>Barricade ladders (Walk along the top of structures)
Remember to restart your steam client to download this update
Update V1.2.2
Change Log
V1.2.2
<*>Walker Spawn Fix
Walkers now appear in a steady flow and no longer increase or reduce in
numbers over time
<*>Head shots inflict more damage
<*>Improved particle system with wind turbulence.
<*>Melee hit detection improved
V1.2.1
<*>Ammo count GUI
<*>Heath replenish over time
<*>Walker HP no longer drops into negatives
V1.2
<*>Unlocks will now require a lower score
(anyone that has reached the new required scores in previous builds
will get instant access to these unlocks)
<*>Structures now cost less
<*>Flame thrower unlock glitch fixed
<*>NEW Gatling Cannon
<*>Player HP indicator added
V1.1
<*>A new and improved GUI with controls and notifications built in
<*>Improved shot gun slug count and spread.
<*>Added audio to walkers Grows/ Groaning so you know where they are coming from (Best played with headset)
<*>Pause menu now accessible via the ESC key
<*>Improved Building and a clear structure cost indicator
<*>Many more minor bugs fixed
Damned Nation Reborn Alpha V1.2.1 Damned City Map Gameplay
To show the changes from release till now we have uploaded
one of our play through's.
<*>Unlocks will now require a lower score
(anyone that has reached the new required scores in previous builds
will get instant access to these unlocks)
<*>Structures now cost less
<*>Flame thrower unlock glitch fixed
<*>NEW Gatling Cannon
<*>Player HP indicator added
<*>A new and improved GUI with controls and notifications built in
<*>Improved shot gun slug count and spread.
<*>added audio to walkers Grows/ Groaning so you know where they are coming from (Best played with headset)
<*>Pause menu now accessible via the ESC key
<*>Improved Building and a clear structure cost indicator
<*>Many more minor bugs fixed
Update V1.2.1 Released
Added
<*>Ammo count GUI
<*>Heath replenish over time
Remember to reset your steam client to gain access to the update
Thanks for all your feedback.
UPDATED V1.2.1
<*>Walker HP no longer drops into negatives
As Promised Update V1.2 Released
Containing New Content And Fixes
<*>Unlocks will now require a lower score
(anyone that has reached the new required scores in previous builds
will get instant access to these unlocks)
<*>Structures now cost less
<*>Flame thrower unlock glitch fixed
<*>NEW Gatling Cannon
<*>Player HP indicator added
Thanks for your feedback so far.
we are taking all of it to improve your overall experience.
Remember to reset your steam client to make sure you receive update 1.2
Update V1.2 Releasing Today
What Is Changing
<*>Unlocks will now require a lower score
(anyone that has reached the new required scores in previous builds
will get instant access to these unlocks)
<*>Flame thrower unlock glitch fixed
<*>NEW Gatling Cannon
<*>Player HP indicator added
Thanks for your feedback so far.
we are taking all of it to improve your overall experience.
Update V1.1 Released
First off i would like to apologise for the condition Damned Nation Reborn went out in.
We have took in all your comments and put in some hard work to fix the issues
V1.1 Changes
<*>A new and improved GUI with controls and notifications built in
<*>Improved shot gun slug count and spread.
<*>added audio to walkers Grows/ Groaning so you know where they are coming from (Best played with headset)
<*>Pause menu now accessible via the ESC key
<*>Improved Building and a clear structure cost indicator
<*>Many more minor bugs fixed
We hope that this shows that we are serious about making this game what the community wants and we are listening to everyone
IMPORTANT NOTICE Please read
Damned Nation has been released with a lot of bugs and glitches
and as a developer we want you to be happy with your perches
we are working on fixing these glitches
and would recommend if this is a game you would like to perches follow the game and we will post announcements to let the community know when this game is fully playable