The new update is in its final steps, soon you guys will be able to meet the new monster and the brand new insanity system, stuff will get a little bit crazy when you get alone for too long... or in the dark.
Stay tuned for more on the new update!
Update Alpha Version 0.75a
Changelog
Stage - Lowered more buckets.
- Tweaked big spotlights in Factory to avoid artifacts.
GUI - Credits button temporarily disabled.
Application - Moved to Visual C++ 2010 compiler.
- Moved to Ogre 1.9.
Bugs - Improved algebra entities robustness.
- Fixed position and orientation interpolators to allow directly setting these entities without interpolating.
- Fixed a few issues causing conflicts between 9gears deferred shading pipeline and Ogre 1.9.
- Fixed bug causing ambient track to not being disabled for monsters when the monster player joins a running match.
- (Possibly) Fixed bug causing different servers to merge.